Kresnik258
Member
Sorry to use this thread as my sounding board (I know I've done that before) but this situation with The Deer God is quite interesting. It seems like there's a patch on the way at least and the issue is to do with the game performing much better on dev hardware than actual hardware.
Interesting a guy from Crescent Moon is also doing damage control on reddit and had this to say:
I always wondered why they chose this one to port first. Not the best way to get on the platform with all guns blazing.
Oh well, I'll keep crossing my fingers for Morphite and Ravensword.
Interesting a guy from Crescent Moon is also doing damage control on reddit and had this to say:
hey guys - dev here. Sorry about the issues on Vita. Blowfish studios did the port and I'm afraid it didn't turn out too well. I'm having a talk with them tonight about what can be done to patch it. The one random terrain generation glitch (which doesn't have anything to do with the port itself) was never able to be resolved no matter what we did - so can't do much on that front. Will definitely be speaking with Blowfish tonight though about patching. Very sorry about this - we do want to bring other games to the Vita but not like this!
The Deer God wasn't our best reviewed game on any platform - that's for sure. I think the main reason we wanted to get the port made was that the game was already on other consoles. But we do want to support Vita and bring other games. So suffice to say we have some work to do.
I always wondered why they chose this one to port first. Not the best way to get on the platform with all guns blazing.
Oh well, I'll keep crossing my fingers for Morphite and Ravensword.