[US] New Boxarts -- Dec. 17

243666.jpg
243442.jpg
246465.jpg

245839.jpg
246608.jpg

244053.jpg
255264.jpg
 
Kiriku said:
You're kidding me!? I thought it was coming in June/July...or are you talking about the Japanese version now?


U.S. version..Give me a sec and i'll find you a press release!

edit: the search function is working properly..Sorry about that

edit 2: I couldn't find the press release but here is a quote from gamespot, "The game is scheduled for a spring 2005 release in Japan and a Q1 2005 release in the US. No pricing or ratings information was released."

http://www.gamespot.com/news/2004/11/19/news_6113652.html
 
I think Fox looks great. Both the Adventures & Assault game have quite movie-poster like qualities. I think... nay I know, I'm gonna like Assault more as an overall package.

Although I did play SFAdventures recently. To test out the new television. Still looks red hot!
 
Also,

starwing_snes_palmasoft.jpg
>>>>>>>>>> *100^8 >>
243442.jpg


What the hell is wrong with all these companies cramming so much shit to covers? Have they done a focus group that tells that the more stuff you fit to the cover the better the game sells?
 
Subtlety on GAF doesn't go anywhere, it seems.

????? = look at the release date for .co.uk.

It shipped in the UK on friday (apparently?). US release date seems to be as listed on EBgames.

Never thought it would ship under cover of darkness, but... enjoy
 
Chittagong said:
Also,
What the hell is wrong with all these companies cramming so much shit to covers? Have they done a focus group that tells that the more stuff you fit to the cover the better the game sells?

It sux so much, most game cover arts today look like some 3DO bargan-bin chunk ...... Cramming EVERYTHING into one tiny print.
Gotta sell the concept to anyone other than the audience that knows about it I guess.....

akkk... tasteless
 
Well, neither is RC Pro-Am (or this game for that matter). It's close enough, though.

edit: I guess the difference in viewing angle is much bigger than I thought...
 
Chittagong said:
What the hell is wrong with all these companies cramming so much shit to covers? Have they done a focus group that tells that the more stuff you fit to the cover the better the game sells?
It's not about having a lot of stuff on the cover, no, it's all about having an explosion, or two, on the cover.

Remember:
Tim Schafer said:
Well, I'm not in sales, but I did learn one thing from Full Throttle. Put a big explosion on the box! Psychonauts is going to have two explosions on the cover, so it will probably sell twice as much as Throttle.
Link
 
Top Bottom