Almost got it on PC, but wanted it on console. Would this play ok with controller?Already own it on PC, but I'll absolutely douple dip for the right price.
asked about but ill ask you too, would it be good with a controller?Console only friends, get this fucking game.
It's the lovechild of Diablo and Minecraft that named their baby Castlevania.
Gameplay loop (PVE server) Kill boss to get better skils/recipes to build a better castle to get better gear to then kill even stronger bosses to get better skils/recipes to build an even better castle to get even better gear. This is basically become your own Dracula simulator.
Gaemplay loop (PVP server) The same but some rando is going to fuck up your day if you don't fuck up theirs.
asked about but ill ask you too, would it be good with a controller?
Already own it on PC, but I'll absolutely douple dip for the right price.
I played recent pc launch on controller.asked about but ill ask you too, would it be good with a controller?
At present, no.asked about but ill ask you too, would it be good with a controller?
Can we expect any improvements? Tbh im just waiting with my purchase until its fixed. Hope the devs are listening to feedbackAt present, no.
Camera controls are appalling. As in 'how could anyone think this is a good idea' bad.
I wouldn't bank on it. Taken them years to implement controller on PC. They tend not to rush.Can we expect any improvements? Tbh im just waiting with my purchase until its fixed. Hope the devs are listening to feedback
Good question. No idea. I wonder how they would handle camera rotation considering it has both movement and directional attackasked about but ill ask you too, would it be good with a controller?
camera controls are awful. You have to hold down triangle and rotate camera with L2 or R2 and you can zoom with dpad...Good question. No idea. I wonder how they would handle camera rotation considering it has both movement and directional attack
What's total ass on PS5?Good game but they better improve the controller support because it's total ass on PS5.
Then that's a big oof thencamera controls are awful. You have to hold down triangle and rotate camera with L2 or R2 and you can zoom with dpad...
That does sound bad. What's the right stick used for then, and what control scheme do you feel would work better?camera controls are awful. You have to hold down triangle and rotate camera with L2 or R2 and you can zoom with dpad...
Almost got it on PC, but wanted it on console. Would this play ok with controller?
camera controls are awful. You have to hold down triangle and rotate camera with L2 or R2 and you can zoom with dpad...
Sorry, meant PC.What's total ass on PS5?
Anyway it's coming at a bad time but I want it and gotta love the Castlevania crossover thrown in.
I'm gonna ask again here, can i ignore the castle building part completely?
Like ok i have to farm materials to build stuff to create more loot, i'm ok with that, but i'm not forced to care about my castle right? can i keep it super basic and only have an angle where to build the machines that create more loot right?
Like can i just play this thing like an open world action rpg with a bit of farming?
I honestly don't understand what you mean.I mean you can but it doesn't make any sense. I guide you through a "main quest" where it gives you an idea what to do next. It makes sense to follow that.
I'm gonna ask again here, can i ignore the castle building part completely?
Like ok i have to farm materials to build stuff to create more loot, i'm ok with that, but i'm not forced to care about my castle right? can i keep it super basic and only have an angle where to build the machines that create more loot right?
Like can i just play this thing like an open world action rpg with a bit of farming?
I honestly don't understand what you mean.
Is the plot, combat or progression related to how good your castle look?
I honestly don't understand what you mean.
Is the plot, combat or progression related to how good your castle look?
I'm gonna ask again here, can i ignore the castle building part completely?
Like ok i have to farm materials to build stuff to create more loot, i'm ok with that, but i'm not forced to care about my castle right? can i keep it super basic and only have an angle where to build the machines that create more loot right?
Like can i just play this thing like an open world action rpg with a bit of farming?
Apparently the devs updated the game for an option to map the right analog stick to rotating the camera. I have a controller for my pc and will give it a try. I still see a lot of issues with this given directional attacks and spells. It's a better solution for console or pc controller players but not really the silver bullet. Some user feedback sounds promising like pressing on the stick to either turn the camera or toggling on the turn.
This game has a story mode? It is a rpg?
camera controls are awful. You have to hold down triangle and rotate camera with L2 or R2 and you can zoom with dpad...
Looks that way: https://store.steampowered.com/news/app/1604030?emclan=103582791469988961&emgid=4165345869840228308wtf really? If that is the case im buying the game tomorrow
Looks that way: https://store.steampowered.com/news/app/1604030?emclan=103582791469988961&emgid=4165345869840228308
Gamepad
- A new control layout has been implemented. The new layout favors a more convenient camera control that better mimics the right mouse button on the PC. Both Weapon Skill 1 and 2 are on double inputs in order to make this control layout work.
- L2 is the Camera Modifier, and the Right Stick controls the camera.
- Players may rotate the camera while using the primary attack at the same time (R2).
- L2 + R1 to trigger Weapon Skill 1.
- R2 + L1 to trigger Weapon Skill 2.
- North Face Button (Triangle / Y) as shortcut to Build Menu.
- Players may now select control layout in the Option Menu and can choose between the new control layout and the old control layout.
- Some ability slots have been moved to new slots on shapeshifts such as Toad and Siege Golem to make sure both control layouts work properly.
Yeah, the whole L2 and R1 and then R2 and L1 is going to require a lot of focus to remember which is which during the first couple boss battles.i just saw it. While the camera controls sounds good, those skill controls sounds awkward.
Yeah, the whole L2 and R1 and then R2 and L1 is going to require a lot of focus to remember which is which during the first couple boss battles.
If you check out the feedback forum, lots of users are offering ideas. Hopefully they get this all more streamlined ahead of console launch.
Kb+M is golden but it's a damn shame if console and controller can't get the same smooth play.