I started playing Valkyrie Profile on the PS1 a couple of years back but never got much further than the second dungeon. It's something I've always been meaning to come back to because of the cool battles. So I was thrilled when the PSP version was announced, especially with the extra CG content.
But recently, I've been getting annoyed with some of the sloppy port treatment on the PSP. I refer specifically to games like Gradius and Namco Museum. I really have a problem with the stretched ultra-blur graphics, but when the graphics are left at the original res, unstretched, they tend to look a bit lonely in the middle of the screen.
So I was wondering, if anyone who has played the PS1 version and seen the PSP screens, can you tell me if they've been stretched with blur or has the game been "redone" to show the sprites crisply with a bigger background area on screen?
But recently, I've been getting annoyed with some of the sloppy port treatment on the PSP. I refer specifically to games like Gradius and Namco Museum. I really have a problem with the stretched ultra-blur graphics, but when the graphics are left at the original res, unstretched, they tend to look a bit lonely in the middle of the screen.
So I was wondering, if anyone who has played the PS1 version and seen the PSP screens, can you tell me if they've been stretched with blur or has the game been "redone" to show the sprites crisply with a bigger background area on screen?