Bernkastel
Ask me about my fanboy energy!
Interesting video containing interviews from users of gambling sites, gambling psychologists and ex-Valve employees
3:08 Opening a crate in CS:GO gives an animation like a casino showing everything you could win. In reality what you win is predetermined before the animation. To my knowledge this is the only game that does that kind of creepy animation.
4:27 Some skins in CS:GO are so rare that have been sold for almost 100,000 USD
01011001 made an interesting thread that this guy touches upon 5:18. The way of winning these skins in Valve games and selling these on the open market is like NFTs, as if Valve invented NFTs in video games before it was a thing. CS:GO skins do behave like NFTs.
6:26 There are no safeguards in this arrangement against underage gambling
8:43 Valve did next to nothing to prevent this industry
9:14 Semi-Professional CS:GO player reveals that match fixing not only just still happen in CS:GO, but its also an open secret(he speaks from 9:23)
9:47 In 2016 a gambling research firm predicted that it would take over 4 billion USD of bets that year
10:13 These sites pay top youtube/twitch streamers where they gamble on these sites publicly in front of their audience, inevitably having a great time and winning big(because of course its rigged for their sponsors) encouraging their viewers to invest in these sites
10:34 Talks about the TmarTn and ProSyndicate scandal who owned csgolotto. All the lawsuits against them were dismissed by 2017. From 11:59 talks about other such sites which had stakes from popular streamers.
12:39 Valve finally told 12 such sites to shut down with legal threats. But this was just a move to get the game industry to stop paying attention to them. These sites today are even more advanced, more feature-rich and more popular than before. 13:33 skin.club claims more than 3 million users, 13:36 key-drop.com claims almost 9 million users who made 200 million bets.
14:04 These are sites are often very colorful with this busy teenage aesthetic aimed at young people with loyalty reward schemes and mini games like mobile games. 14:15 Some areas of these casinos are branded tie-ins with youtubers. None of these sites responded d
14:58 Speaking to CS:GO's problem gamblers (a lot of underage gamblers confessing after getting older)
21:47 A psychologist who studies gambling talks about how it impacts young gamblers
22:42 This can happen to any game that uses Steam inventory. 22:46 Like Rust which is developing its own betting industry(like howl.gg).
23:42 Interview with ex-Valve employees who spoke about why Valve does not want to destroy this industry
25:47 and how Valve profits from them
33:24 Quesetions to Valve from People Make Games. Valve refused to answer any of them.
01011001 made an interesting thread that this guy touches upon 5:18. The way of winning these skins in Valve games and selling these on the open market is like NFTs, as if Valve invented NFTs in video games before it was a thing. CS:GO skins do behave like NFTs.
6:26 There are no safeguards in this arrangement against underage gambling
8:43 Valve did next to nothing to prevent this industry
9:14 Semi-Professional CS:GO player reveals that match fixing not only just still happen in CS:GO, but its also an open secret(he speaks from 9:23)
9:47 In 2016 a gambling research firm predicted that it would take over 4 billion USD of bets that year
10:13 These sites pay top youtube/twitch streamers where they gamble on these sites publicly in front of their audience, inevitably having a great time and winning big(because of course its rigged for their sponsors) encouraging their viewers to invest in these sites
10:34 Talks about the TmarTn and ProSyndicate scandal who owned csgolotto. All the lawsuits against them were dismissed by 2017. From 11:59 talks about other such sites which had stakes from popular streamers.
12:39 Valve finally told 12 such sites to shut down with legal threats. But this was just a move to get the game industry to stop paying attention to them. These sites today are even more advanced, more feature-rich and more popular than before. 13:33 skin.club claims more than 3 million users, 13:36 key-drop.com claims almost 9 million users who made 200 million bets.
14:04 These are sites are often very colorful with this busy teenage aesthetic aimed at young people with loyalty reward schemes and mini games like mobile games. 14:15 Some areas of these casinos are branded tie-ins with youtubers. None of these sites responded d
14:58 Speaking to CS:GO's problem gamblers (a lot of underage gamblers confessing after getting older)
21:47 A psychologist who studies gambling talks about how it impacts young gamblers
22:42 This can happen to any game that uses Steam inventory. 22:46 Like Rust which is developing its own betting industry(like howl.gg).
23:42 Interview with ex-Valve employees who spoke about why Valve does not want to destroy this industry
25:47 and how Valve profits from them
33:24 Quesetions to Valve from People Make Games. Valve refused to answer any of them.
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