Vanshee - Korea's attempt at a cool MMORPG

Labolas

Member


Eh, I want to be hyped for this but man, this is like the third or fourth game where a no name studio comes out of nowhere makes this crazy looking action game with no release date in sight. Feels more like trailer porn than anything else.
Ok GIF
 
These look like gameplay shots and yet something's missing. I'd like to see footage with the UI and everything, and other players.

It looks promising.
 
Next gen look promising to mmo ... I hope . There are crimson desert , odin valhalla . And new world . They all look pretty good .
 
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While it looks really good and clean, my issue with Korean games is that it seems that their games generally look more or less the same, art direction wise. The difference between this and Black Desert Online is this one is more futuristic while BDO is medieval fantasy.
 


Eh, I want to be hyped for this but man, this is like the third or fourth game where a no name studio comes out of nowhere makes this crazy looking action game with no release date in sight. Feels more like trailer porn than anything else.

You have a point, and lately I've been treating these types of trailers like when people create a pilot for a show or movie to present to a studio for a potential budget.

Remember that semi-decent Deadpool CG proof of concept clip that eventually became a movie thanks to fan demand and viewer numbers?

That's what I feel this game is, and that Wukong game, and that other DMC style game that's been circulating lately.
 
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Jeez, Korean developers definitely have talents and technology and everything to make good looking action games, it's just baffling that they are so obsessed in MMOs.

It's not like we are still in 2005 when MMOs had huge market and were printing money.
 
why always mmo?

if they can throw this visual ingame, good action combat why not try to make decent single action player game? that could attract lot of people more particularly worldwide than mmo where it is not genre that everyone interested to play.

that said, until anything properly released, playable and running on consumer pc/consoles, i just treat this like target render video.
 
Jeez, Korean developers definitely have talents and technology and everything to make good looking action games, it's just baffling that they are so obsessed in MMOs.

It's not like we are still in 2005 when MMOs had huge market and were printing money.
The West and Japan aren't he world's only video game markets. MMOs are still huge in other parts of Asia, especially China. That one country alone has a larger population than North America and Europe combined.
 
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The West and Japan aren't he world's only video game markets. MMOs are still huge in other parts of Asia, especially China. That one country alone has a larger population than North America and Europe combined.
That's not how it works.

While MMOs still have pulls in China, most market share is taken by several old classic ones, e.g. WoW, FF14, and two major projects from NetEase and Tencent. There is very little room for new games, if you do some search you'll find most new MMOs didn't make to their 2nd or 3rd year in China.

On top of that, currently it is extremely difficult to get the license from the government to publish new MMOs. And younger generation are mostly into MOBA, battle royale and mobile games.

Like I said this really isn't 2005 no more.
 
I thought we already had a thread for this a few days/weeks back.

Anyway it looks generic, as is often the case with Korean MMOs.
 
That's not how it works.
It has to be working some way, right?

I mean, you kinda have to assume that these people aren't total idiots. Korean and other Asian developers have been pumping out MMOs at a fairly steady clip for years now, even though the genre has either been oversaturated or "dead" the entire time. Do you really think they'd be doing this if there was no market for them, no chance of making their money back?

I wouldn't be surprised if these games didn't really have to last more than 2-3 years in order to make a decent profit, especially in a market where people are so used to being nickel-and-dimed to death via microtransactions that they've come to expect them as a "feature".
 
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why always mmo?

if they can throw this visual ingame, good action combat why not try to make decent single action player game? that could attract lot of people more particularly worldwide than mmo where it is not genre that everyone interested to play.

that said, until anything properly released, playable and running on consumer pc/consoles, i just treat this like target render video.
Because...

Money GIF


Most of those games pushes the same thing: make good looking graphics, hot waifus and husbandos, put them on skimpy outfits, make a generic combat system that is cool to watch (but extremely shallow), put a premium currency, a shit ton of paid cosmetics and...

dragons' den money GIF by CBC


Tera, Blade and Soul, Lineage, Black Desert and on... All the same formula...
 
How could you actually play for an extended time with that camera movement on a big screen, it makes me feel a bit sick just for those few moments in the trailer. I do love the hit reactions and the "gravity" of the ragdolls though.
 
Wait, it is MMO?

This video sums up why you shouldn't play Korean MMOs. Sad because they usually look cool!


We are effectively also - albeit slowly - are reaching that stage. Of course some of them like Fifa are even more brazen - full price + MTX, but eventually F2P is a big area now in the west too.
 
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It looks more like an action RPG, I'm not quite sure if it's MMO. I can't find any article stating it's MMO.
I was assuming base on the thread title.
 
such a waste. making mmo is way riskier and they could end up is worst situation if it not going smooth. but if they made promising single player game with these visuals and combat, there lot more potential in future. see how much the attention Wukong souls game is. if they want, they could made their own dragons dogma with crazy combat and visuals or even their own monster hunter. souls game, if they want. they probably could compete with top japanese action game developers. but...it always mmo and like member here critisize, lot of it end up shallow or terrible grindfest, cosmetic grab game. cant refuse the microtransaction money.
 
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