VGTech's COD Cold War 120FPS mode comparison

So now xbox fans not only have to wait on games, they also have to wait on tools.

Wait for games? Is this why never in any console launch history more different games have been played? More than any PlayStation launch? Is this why? Because there are no games? Right.
 
This pretty much shows we're into another generation like 360 and PS3. Most of the multiplatforms have nearly same performance with very small, almost indistinguishable differences.

Brothers indeed. Just buy the machine most of your friends have and be done with it.
 
So XSX got stomped again. PS5 is the best place to play the best exclusives and the best for of multiplats. XSX is the best place to play Gamepass, I guess. :lollipop_tears_of_joy:

ps5vsxsxcod.png
 
I'm not an Xbox fan and I do believe in what John says about the tools. But at this point expecting a 20% delta in performance is just out of the question.
 
The denial and refusal to accept the reality is something unique to Xbox. This is something special.

- 'wait until you see Halo: Infinite blow everything else away at launch'
- 'wait for all those AAA games after the Bethesda acquisition'
- 'wait for the devs to learn how to use the tools'

I even seen someone here say 'wait for the Xbox drivers' !!! Come on Xbox fans are you fucking serious? It's a shitshow, time to call out this shit for what it is.

If PS5 was meant to be 12tflops but released with no next-gen exclusives and worse performing 3rd party games, they'd get hammered by their own fans. Instead we get you lot pretending everything is fine despite your house burning down around you.

Xbox had years to prepare after the draught on XB1 leading into this gen so there is no excuse for this BS.
I don't think there's any problems with the XSX, but this is definitely an issue Xbox on the whole hasn't fixed.

It's been basically an entire generation now with Phil Spencer in charge, and in that entire time, Xbox has promised that it's managerial problems are solved and that great games are just a couple of years away.

And, over half a decade later, they're still 'just a couple of years away'.

Hell, I don't even trust the huge number of multiplatform games they paid to keep off Playstation to solve the problem. Doom aside, very few of their acquisitions most recent games weren't a bit disappointing.

Given the current people in charge have had years with older first party studios, and delivered nothing bar Forza that can be truly considered great, I don't get the faith people have in 2022 onwards delivering much more than another Outer Worlds or, God forbid, Fallout 76.

Xbox is great at selling everything except good games to people. A subscription service, weak and powerful consoles, streaming tech, fancy controllers, they're all nice in theory, but need good games you can't get anywhere else to actually justify thier existence, and those good games are always, no matter how much times passes, just a couple of years away.
 
While PS4 Pro had pixel fillrate advantage, it was slower is other units of the GPU. For e.g. One X had 29% more cache bandwidth, rasterization rate (Gtri/s) was 29% faster.

These are now 22% faster on PS5 than Series X.

Series X in rasterization is -18% slower than PS5 along with pixel fillrate, and cache bandwidth.

In short, it's dangerous to rely on TF alone as an absolute indicator of GPU performance. And the results are showing this.

Isn't it too soon to talk about all these when Sony hasn't talk about their internals caches rops, or show a die shot.

Also about reducing die sizes, we haven't even seen the voltage characters of 7nm rdna2 architecture. How can anyone confirm ps5 apu is cheaper and more cost efficient?
 
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Wait for games? Is this why never in any console launch history more different games have been played? More than any PlayStation launch? Is this why? Because there are no games? Right.
You mean backwards compatibility right? That's the only thing that misleading marketing corporate language you're using could mean really.

Because the thing is, with being able to play old games that were on the last system you owned, you don't actually need a new system to play them.

BC is a nice extra, and yeah, Xbox have done it best, but a new generation of consoles without a new generation of games to play on it is kind of lacking in the most important sort of variety.

I'd go so far as to say that what you wrote is, in fact, a lie.

People aren't playing more different games than have ever been played played at launch before, they're mostly playing the same games they've already played before.
 
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So XSX got stomped again. PS5 is the best place to play the best exclusives and the best for of multiplats. XSX is the best place to play Gamepass, I guess. :lollipop_tears_of_joy:

ps5vsxsxcod.png

That'd be PC, champ.

Appreciate you posting the stats from the video though, shows how relatively poor both consoles handled 120hz, yet how well they handled 60+RT. 120hz mode is probably not going to be the one, even for those that can, unless they have VRR.

On another note, I don't think Series S comes off too badly, all things considered.
 
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That'd be PC, champ.

Appreciate you posting the stats from the video though, shows how relatively poor both consoles handled 120hz, yet how well they handled 60+RT. 120hz mode is probably not going to be the one, even for those that can, unless they have VRR.

On another note, I don't think Series S comes off too badly, all things considered.

Well, get a PC with RTX 30 series or Radeon 6000 and PS5 for exclusives then and you're good to go ;)
 
Isn't it too soon to talk about all these when Sony hasn't talk about their internals caches rops, or show a die shot.

Also about reducing die sizes, we haven't even seen the voltage characters of 7nm rdna2 architecture. How can anyone confirm ps5 apu is cheaper and more cost efficient?
ROPs are definitely 64 on PS5. Big Navi is twice that.
 
XSX versions perform worse -> lazy devs/tools are in its infancy
XSX versions perform the same -> tools are in its infancy
XSX versions perform better -> "As expected from the world most powerful console*"

*Xbox

:goog_rolleyes:
 
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Looking at those stats, it seems like a slim, but sure enough W for PS5 once again. So we looking at 3 W's already?



Borrowing some skills from the debunk crew we can say this comment is, debunked.

Debunked.jpg


Dirt 5 developer: xbox tools are NOT behind :messenger_relieved:



Isn't it time xbox fans searching for excuses accepted they were misled by 1 number and discarded important information like cu utilisation, caches (unified?) and clock speed meaning faster caches etc.

Surely its time even Digital Foundry acknowledged this about PS5. This ain't just tools if at all.



Its hilarious how we in the next gen thread were laughed at for suggesting the ps5 would perform above its raw specs and the series x might be harder to fully utilise more cus and potentially have areas of concern for bottlenecks... and what do we see in the results.

This is so funny after all that power bragging 😄
 
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There are already 3 Games, where we have 120 FPS on XSX vs. 60 FPS on PS5 though.

And two of those are one of the most popular multiplayer games in the world, so that's actually a really big deal.



the only people that give a shit are people with cringe Craig avatars and people that never ever intended to get an XBOX.
Truth is: Xbox is sold out. And never ever have been more different games been played with ANY LAUNCH OF ANY CONSOLE IN HISTORY, including ALL PlayStation launches. This is a fact
ad we get you lot pretending everything is fine despite your house burning down around you.

Xbox had years to prepare after the draught on XB1 leading into this gen so there is no excuse for this BS.




Which games? BC games is a different story. We already know its much easier for devs to update XB1 BC titles that run at 60fps to 120fps with minor patches on Series X vs needing a straight up port for PS5. Has nothing to do with power.
 
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are resolutions same? or because its dynamic it makes it a pain to compare?
Impossible to compare. Someone could go through the thousands of frames in the short video alone, and pixel count each frame, but they wouldn't even be able to get an accurate count on most frames anyway. There's no automated method for counting pixels, it's all done manually. VGTech says the upper and lower bounds of resolution are the same for both consoles, which is expected based on the other multiplats that have been checked.

I'd say the 2 versions are fairly equal. Both tear a decent amount in 120fps mode, although I will say that the tearing is much less noticeable in this game than in ACV. There you had noticeable cuts in the frame, but I wouldn't have noticed 90% of it in this video without the red markers. Both are rock-solid at 60fps, with the PS5 having about 5 more slow frames total in the video. The theme for the launch games is parity, which you'd expect would result in no console warring, but appears to have resulted in more console warring. LOL! Such is life. War is life.
 
why so mad, its only a piece of plastic.


not as sad as ubisoft


y'all stroking your dongs bc one console has like average 3fps more than the other? This should be the new definition of console warrior in Duden :messenger_tears_of_joy:

Mate, if XSX was ahead, you'd be shouting from the rooftops about it. You know you would. Just take the hit, and realise that these consoles are very similar, with Ps5 having a slight edge.
 
In a bar chart perspective:

r0S72TW.png

So on PS5:

-Best games in the industry (exclusives).
-Best version of 3rd party games on consoles, both resolution and framerates.
-Best controller.
-Best audio.
-Only console to offer VR.
-Free to play games are free.
-PS Now doesn't require PS Plus to play MP.
-600+ more games on PS Now vs GamePass.

Pretty easy win.
 
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So on PS5:

-Best games in the industry (exclusives).
-Best version of 3rd party games on consoles, both resolution and framerates.
-Best controller.
-Best audio.
-Only console to offer VR.
-Free to play games are free.
-PS Now doesn't require PS Plus to play MP.

Pretty easy win.
The 3 60fps modes were all better on XSX with DMC Bo.
Even with this game, the XSX has a tiny advantage in the 60fps mode, the mode everyone will be playing.
Valhalla has a slight advantage on PS5.
And the only other game that has had a comparsion so far is the new NBA, and i have seen people say the XSX version has slightly faster loading, better colours, and added effects like sweat on the players. I have not watched that vid though.

Its hardly a clean sweep some are making out, in fact you could argue the complete opposite.
 
Which games? BC games is a different story. We already know its much easier for devs to update XB1 BC titles that run at 60fps to 120fps with minor patches on Series X vs needing a straight up port for PS5. Has nothing to do with power.

Yeah the old BC games not having 120fps on PS5 has already been explained, but that guy has his head buried in the sand.
 
Mate, if XSX was ahead, you'd be shouting from the rooftops about it. You know you would. Just take the hit, and realise that these consoles are very similar, with Ps5 having a slight edge.
Damn you got me, you are completely right.

I'm gonna take the hit, but I'm scared...what if PS5 > XSX??? I don't wanna live in that world..

Xbox is my life bro. Like, I don't need a gf or a job, all I need is XSX but if you're telling me PS5 better how can LIVE
 
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The 3 60fps modes were all better on XSX with DMC Bo.
Even with this game, the XSX has a tiny advantage in the 60fps mode, the mode everyone will be playing.
Valhalla has a slight advantage on PS5.
And the only other game that has had a comparsion so far is the new NBA, and i have seen people say the XSX version has slightly faster loading, better colours, and added effects like sweat on the players. I have not watched that vid though.

Its hardly a clean sweep some are making out, in fact you could argue the complete opposite.

ON DMC5 XSX is not using V-sync, so if you don't have a VRR TV capable you'll face tearing. PS5's version was using V-Sync which is taxing in FPS. Even with that said, PS5 has the overall advantage over all shown games so far.
 
The 3 60fps modes were all better on XSX with DMC Bo.
Even with this game, the XSX has a tiny advantage in the 60fps mode, the mode everyone will be playing.
Valhalla has a slight advantage on PS5.
And the only other game that has had a comparsion so far is the new NBA, and i have seen people say the XSX version has slightly faster loading, better colours, and added effects like sweat on the players. I have not watched that vid though.

Its hardly a clean sweep some are making out, in fact you could argue the complete opposite.

They both run at 60fps 99.9% of the time, they are essentially identical. LOL, when you need a .01% gap to call a winner.
 
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ON DMC5 XSX is not using V-sync, so if you don't have a VRR TV capable you'll face tearing. PS5's version was using V-Sync which is taxing in FPS. Even with that said, PS5 has the overall advantage over all shown games so far.
DMC does have vsync Bo. I watched the vid twice and didnt see any tearing on either version. If you want to quote where its been said it doesnt have vsync, i'd certainly read it.
And even if that was true, vsync adds about 1 frame, maybe 2 at a push. On PC anyway.
 
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The 3 60fps modes were all better on XSX with DMC Bo.

It's bizarre that this keeps getting ignored.

8% advantage for XsX on Normal mode, and 3% on RT mode, may not sound like a lot - but the advantage the PS5 has in high frame rate mode here is ~2% yet suddenly that's a big enough gap for it to no longer be considered a wash.
 
DMC does have vsync Bo. I watched the vid twice and didnt see any tearing on either version. If you want to quote where its been said it doesnt have vsync, i'd certainly read it.
And even if that was true, vsync adds about 1 frame, maybe 2 at a psush. On PC anyway.

XSX is using VRR, so it's offloading that computation on the TV. Go watch the DF video again. VRR is external with no FPS penalty but requires compatible TV, V-Sync is done internally and hits the FPS.
 
-Best games in the industry (exclusives).

Not really, according to Metacritic: https://wccftech.com/505-games-activision-nintendo-metacritic-top-publishers-2019/

Sony wasn't even in the Top 20. Xbox is at 7. And now that MS acquired Zenimax the gap will be even larger. And more and more PS exclusive games are coming to PC anyway.
Also, this is based on taste anyway. I'm not into cinematic walking sims.


-Best version of 3rd party games on consoles, both resolution and framerates.
Not really, there are games running better on Xbox, for example NBA 2k21, or Call of Duty Warzone, which is 120 FPS vs 60 FPS

And so far, the consensus was, that games like Valhalla look basically identical. Of course if you zoom in 800% or watch the games in SLOW MOTION you may see a small difference.

Yet, we do have games, where we can see easily the difference, several games are now 120 FPS on XSX vs 60 FPS on PS5. Funny how you ommit those.



-Best controller.

Nah, many don't even like the stick placement. It's horrible for FPS and 3rd person games, only good for fighting games, where you would use a fighting stick anyway.
-Best audio.

Not really, Xbox supports Dolby Atmos and also has dedicated hardware for audio.
-Only console to offer VR.

It's basically dead on PS5 though, not even sure if there will be another VR headset.

And it's a gimmick on console. If you really want VR, go to PC.

-Free to play games are free.

-PS Now doesn't require PS Plus to play MP.

Basically the same argument used twice and not a big deal, otherwise more people would complain, but people already have Xbox Live Gold anyway. Not a big win.

-600+ more games on PS Now vs GamePass.

Not better games though, Game Pass has many great games day one of release. There is no question at all, Game Pass is easily better than PSnow. Come on. Don't be so delusional.

NONE of this matters anyway. Both consoles are SOLD OUT, which is great for EVERYONE, except whiney little console warriors like you. Seriously, why do you even bring this shit up here? This thread is not about who can lick Sonys arse the best. Stop with this console warring. It's pathetic.
 
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XSX is using VRR, so it's offloading that computation on the TV. Go watch the DF video again. VRR is external with no FPS penalty but requires compatible TV, V-Sync is done internally and hits the FPS.
I did wath the DF vid twice, and they only mention VRR at the end of the vid, while showing it on XSX, when talking about 'atleast with XSX you can use VRR to help' etc.
In fact i may watch the vid again because i'm pretty sure one of them even says both version are using vsync.
 
But colteastwood said... Nevermind.
I'll add something, that there won't be a 20% delta is my opinion. But remember that Steve Jobs said that while the margin of advantage that you can have with hardware is narrow, the advantage in software can be several time faster. And it's true.
 
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