Wait, is Ubisoft the last AAA company that consistently push visuals?

Replaying AC Odyssey / Origins convinced me that they have the best open-world engine overall.

Others engines are great in some areas, like Insomniac, Rockstar, Guerrilla, but overall the best engine is the AC engine.

Too bad their latest games quality are not up to Odyssey / Origins level.
 
So Horizon Forbidden west didnt push visuals? i think iots prob the best looking game overall, and i bet the next one is gonna be a decent leap due to being focused on hopefully only ps5 (and not 6 initially atleast).
 
Awful physics, animations and interactions. Their worlds are a cardboard scenery that only look good in screenshots. When the game starts moving, the magic vanishes. Ubisoft is pushing nothing nowadays.
 
I think we're in a new paradigm for graphics. We're still in the technological generation that Origins kicked off. Companies are finding out trying to bounce off the ceiling (UE5 ray tracing) isn't a very profitable endeavor.
 
If you mean a company that has games that come out regularly that push visuals, then it would be for me:

Remedy (Control, Alan Wake 2)
Sony (GoY looks excellent, so did SM2, DS2, R&C as well)
Ubisoft (Avatar, Shadows, Outlaws)
Microsoft (Indiana, Doom) - that's mostly due to id.
 
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Technology for the sake of it without the purpose is just aa waste of time. Yes, Snowdrop is capable, but artistically Ubi games doesn't do anything special and eve look kinda bland.

Even Sony/MS/Rockstar aside, Saber's SWARM engine wanna talk with you (especially since it's pulling off insane things on a modest and very capable frame budget).
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I just started to play FarCry 6 and damn, it is a beautiful, soulless monster. Then you hit the first camp and play in 3rd person and can just think: "the fuck is this?"
 
What???? I don't know what alternate dimension this thread is from, but right now there's literally nothing, not even on PC:that looks better graphically than Death Stranding 2 on the PS5 Pro.
Even on the base PS5 it's already impressive. And this is coming from someone who owns a high-end PC.

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Sony used to be among those, but their offerings just aren't impressive anymore. GOY, DS2, and Spider-Man 2 get outdone by games that are years old.

- CDPR has released one game in the last 5 years and TW4 is still very far away.

- Rockstar releases one game every 8 years, so no.

- Crytek is MIA.

- DICE has foregone advanced visual features in BF6 to appeal to a broader spectrum of machines.

The only one other one I see with an argument is Remedy with Control in 2018 and Alan Wake 2 in 2023, and presumably another game coming up within the next 3 years.

Otherwise, Ubisoft has:

2025: Assassin's Creed Shadows
2024: Star Wars Outlaws
2023: Frontiers of Pandora

There's also a rumor of a Black Flag remaster/remake coming out in the first half of 2026.

So, are they the only big devs regularly releasing AAA games that push graphics forward? It doesn't change the fact that their games aren't good, but we have to give credit to their technical/graphics engineers and visual artists.
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People shit on Ubisoft a lot, and in most cases rightfully so. But their in-house tech is usally pretty good. Also apparently pretty good to work with. I know that people like to point at Unity as a negative example, which was true at launch. But after the patches, it is still a very pretty game. And it's 11 years old...
Ubisoft's problem was never tech, on the contrary. Their problem since the mid 2010s has been how they design games despite said tech.
 
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