Don Carlo
Member
To quote Anatoly Shestov, the Executive Producer of Rogue Trader from this interview:
Thoughts?Q: In another recent interview, you mentioned some of the cut content that didn't make it to the game. These included military vehicles, mass battles, craftworld, a full-fledged system of morality, and much more. Do you have any plans to revisit these features and add them in the future?
Shestov: Sure. Feedback (both external and internal) plays a huge role for us. After the game is released, we can re-examine certain aspects of the game that were not included at one stage of development or aspects that need to be improved or changed. If we understand that this can improve the gaming experience, we will consider adding them in the future DLC. This is one of the most important ways of project evolution.