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We Love Katamari confirmed for US release

NAMCO BOLDLY DECLARES: "WE LOVE KATAMARI"

Prince of the Cosmos Returns to the PlayStation(R)2 in Sequel to One of 2004’s Most Acclaimed Games

SANTA CLARA, Calif., (April 25, 2005) – Leading video games developer and publisher Namco Hometek Inc. announced today "We Love Katamari(TM)," the sequel to 2004’s beloved cosmic clump-rolling game, "Katamari Damacy(TM)." "We Love Katamari," available exclusively for the PlayStation(R)2 computer entertainment system later this year, will feature the diminutive yet determined Prince, with an assortment of celestial cousins and the eccentric King of All Cosmos.

The King of All Cosmos grew to stardom after taking all of the Prince’s katamaris and replacing the stars. His fans knew no bounds and wished to see more katamaris fill the sky. The King of All Cosmos desired to appease all of their requests and recruited the Prince and his cousins to help. Now they are tasked with rolling up even more clumps, each larger and more different than the one before.

In "We Love Katamari," players will find themselves in various new locations around Earth as the Prince and his cousins roll up different katamaris according to the fans’ requests. "We Love Katamari" continues the series’ trademark graphical style and musical excellence with an original soundtrack and hundreds of brand new items including Koi fish, angels and famous Earthly landmarks to roll up. The Prince’s celestial rolling has no boundaries; as his katamari grows larger, he can roll up literally everything in his path – from underwater creatures to mountains and even the Eiffel Tower itself!

“'Katamari Damacy' was the break-out hit of 2004 garnering tremendous accolades while delivering an innovative yet intuitive style of play to gamers,” said Yoshi Niki, Business Unit Director at Namco Hometek Inc. “We are hard at work on the second installment of this landmark series that will deliver a new level of originality and style that will have gamers shouting, ‘We Love Katamari!’”

Players can also roll with a friend in the all-new two-player cooperative mode. With each player controlling part of the clump, they will have to devise new strategies and communicate their rolling intentions in a new level of katamari madness. Battle Mode has also returned to "We Love Katamari" in extended form with three size scopes for competitive rolling action.

And now we know what it's going to be called in the US.
 
Co-op? Nice. How are the going to pull that off, though?

Katamari was such a damn nice game. I just hope they don't start plucking out sequels every year now. Aw hell who am I kidding. On the first one, just the music alone was worth the asking price.
 
Link316 said:
will it still be $20?

I'm reading the press release and thinking the same thing. I wonder if they think KD's surprising popularity will translate into the sequel selling well at $50. I wouldn't think so, but just a guess. $30 would probably work.
 
Hardly a suprise, but confirmation of a US release still brings a tear to my eye.

And yeah, I don't think they'll jack it to 50, but I see a increase to $30 likely.
 
Solid said:
What the hell? NA gets two versions and EU none? Fuck you Namco!

No PAL version? Fucking wankers!
angry-smiley-037.gif
 
nope - only one writer @ playstation.com said, we would get the second game. but then, how much will it cost? 60 €??? namco, you SUCK!
 
Full of awesomeness. I really hope it's still $20...It's a hard-core gamer type game, and the $20 price tag does bring in the mainstream a bit more than the game would attract at $50.
 
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