Jive Turkey said:
If you honestly believe that I have this bridge I'm not using and am looking for a buyer...
if it didn't, why did immersion claim that their new technologies were designed in part to be immune to such problems?
it wasn't just sony talking about the the problem, you had immersion saying 'we've already fixed that'... rather than 'that's a load of nonsense'.
the rumble in the wiimote doesn't use the same tech as the DS2, nor does it use the implementation they had in N64 and Cube pads.
when they claimed that was why there wasn't rumble in their pads, it was obviously nonsense because other people had found solutions to that problem, but there is evidence to support the notion that DS2 style rumble did indeed cause problems, and no evidence that i know of that contradicts it.
we'll find out soon if it is using the exact same implementation as the DS2... but i have no reason to believe that both sony and immersion were lying, and that Nintendo developed a new implementation of rumble just for shits and giggles.
http://kotaku.com/gaming/immersion/...-motion-sensing-a-strategic-choice-205056.php
kaz wasn't denying it was possible last october... just that more work would need to be done to make it work.
we all know that they didn't persue it because of the lawsuit, but it wasn't lies imho to say the dual shock 2 style rumble wouldn't work with motion control, it was spin trying to distract people from the real reasons they weren't doing it.
so i stand by my belief that it has to be something different to the DS2 technology.