Spaceman292
Banned
I liked 15FF7R is pretty good . Way better than garbage like FF13 and FF15
I liked 15FF7R is pretty good . Way better than garbage like FF13 and FF15
Again, this is you being selective, not I. I simply compared the last games released by both publishers. You're the one who puts up arbitrary restrictions on what can and cannot be compared. That is being selective.
Again, this is you being selective, not I. I simply compared the last games released by both publishers. You're the one who puts up arbitrary restrictions on what can and cannot be compared. That is being selective.
I'm not entirely sure what you're trying to argue here, but it appears that you're trying to argue that FF14's player base is as big as it is because of the free trial? The free trial has, at best, a month - two months worth of content to do before you're required to purchase the full game and a subscription. To argue that that
There would have been attempts to monetize old ES games if there was a large interest in older titles. Yet Bethesda/Zenimax have made almost no attempt at making the games more easily available.
It's apparent that there is far more interest in older Final Fantasy games than there is in older Elder Scrolls games.
You could reasonably argue that they are less ambitious and smaller in scope, but turn based story driven RPGs simply age a lot better than games like ES do.
I don't disagree with any of that. Bethesda games do tend to be more popular and outsell FF by a fairly wide margin. However, they do actually have to make a good game in order for that to happen and that clearly wasn't the case with Fallout 76. Your statement that a Final Fantasy game hasn't outsold a Bethesda game is, with currently available sales numbers, simply inaccurate.
Will FF16 actually be an RPG? Like, have branching quests, interactive dialogues, skill checks, player agency?
Or will it be like FF15 which was a semi-open world action game? (I enjoyed it, but there was nothing RPGish about it)
Hopefully it is better than FF15.It's probably going to be in line with most recent FF games and JRPG's in general, so more like FF15. Except hopefully with a better combat system, better magic system, better characters, better side quest and a proper well told and complete story that doesn't need a full length CG movie, a bunch of anime shorts and 2 years worth of DLC and updates to feel somewhat complete.
One of the top criticisms of FFX was the lack of a traditional world map. (or linearity as you call it)FFX was as linear as FFXIII, yet people absolutely love 10 and hate 13.
Well, we do get the occasional Dark Souls/Elden Ring and Xenoblade Chronicles X where we at least get to build our own character, which also have some minimal amount of choices though narrative isn't their focus.But I gotta wonder, why do no JP devs ever create RPG with actual player agency.
I wonder if we will ever see an RPG made in Japan that goes all New Vegas on player agency.Well, we do get the occasional Dark Souls/Elden Ring and Xenoblade Chronicles X where we at least get to build our own character, which also have some minimal amount of choices though narrative isn't their focus.
Final Fantasy hasn't been good since ff11
You mean 9?Final Fantasy hasn't been good since ff10.
FFX was as linear as FFXIII, yet people absolutely love 10 and hate 13.
Then we finally get an open-world in FFXV and people hate it. Fucking hysterical.
Now the open-world is ditched again in 16, and I truly cannot imagine how people will react to this at release.
You're simply projecting now. Fallout 76 is the latest game released by Bethesda, it came out in 2018. FFXV came out in 2016 and FFVII:Remake came out in 2020. There is, at best a 2 year difference in release date between titles. You made a broad statement and when you get called out on it, you put up arbitrary restrictions afterwards. Give me ONE good reason, just ONE, why we can't compare game releases with just two years between them and which game specifically it disadvantages and why. I'm not comparing Elder Scrolls Arena to FFX because you put a timeframe in your original claim and Arena falls out of that.I didn't put up arbitrary restrictions, you added arbitrary rules to compare misaligned game releases. You may as well compare Elder Scroll Arena sales to FFX at that rate with how ridiculous that is. At least compare games that are somewhat close to each other.
It's not simple to comprehend because you're using incorrect terminology, and you refuse to elaborate on what it actually is you're referring to. "Same model" What model are you talking about? Are you talking about business model? I've already addressed that aspect of it. Are you saying we can't compare them because they have different gameplay? Because that would be an incredibly weak argument. Both are story driven MMORPGs with a large emphasis on solo content. In fact, these games have far more in common with each other than the singleplayer games do, so if your argument is that we can't compare them because they differ in gameplay, then logically the same applies to the single player games.I didn't. You say you don't know what I'm arguing so make up your own? The issue is incredibly simple to comprehend, ESO and FF14 do not use the same model for their games, which does impact the amount of active players in number (longevity or engagement being a different discussion). It's like comparing Counter Strike to Doom, yes they are both FPS shooters butt hey clearly aren't aiming to do the same thing. I've even given an example of how MMORPGS have competition competing in the same category, you're argument boils down to acting that all MMO's use the same model, which appeal to the same demographics, with the same goals. They aren't.
Age of Empires and Simcity are both strategy games but they aren't competing with each other. Mario Kart and Forza are both racing games but they clearly aren't in the same category, Forza's competition would be Gran turismo. Mario Karts would be that Crash Team Racing remake.
Oh really? So I can play Oblivion on anything modern besides a PC or Xbox? Well I guess you can "stream" it to a PS4. Can I play an enhanced version of it? What about Morrowind? Also no? What about the classic Elder scrolls game like Arena and Daggerfall. Surely they must have enhanced them and at least release them on mobile or something? What, also No? Wait, They didn't even remake a single one of them?Now it's clear you have no idea what you are talking about, as the games have been more accessible over the years.
it's not apparent, and the bottom is an opinion you're trying to pass off as objective.
I'm not at all implying that Starfield will be like F76. I share your opinion that F76 was a troubled game, that Bethesda have learned from it and that Starfield will most likely be the better selling game. Something which I elaborated on a few pages back. What I have said is that your claim, which was:It's not inaccurate. Even F76sold more than the aligned FF game that came out around the same time. but F76 was a rushed game with its own controversies and an online spin-off, so it's not an indication of how Starfield will be at all, which is what you're trying to say in not so many words.
is simply incorrect with currently available sales data of past games. Unless you have sales data that shows otherwise?You are underestimating bethesda game sales.
FF hasn't outsold a Bethesda game since the limitation of PC distribution and CD drives were resolved.
Final Fantasy hasn't been good since ff10.
When you say pulling a cuberpunk do you mean being a buggy mess at launch? Because this never stopped bethesda games in beta state from selling a fuckton anyway.I don't know what some people are thinking, but all indications are that gamepass does not hurt sales if the word of mouth is positive, and Fallout 3 Fallout 4 and Skyrim all have outsold FFXV. Skyrim by a wide margin of 3 to 1.
I don't see any scenario where Starfield would be outsold by FF XVI other than Starfield pulls a CP2077, which is highly unlikely.
Same, at least ff15 is a shitty self-contained game by his own without pissing on the corpse of a masterpiece.I liked 15
What the hell is a Starfield?
Pulls a CP2077? Mate Bethesda games were Cyberpunk 2077 before Cyberpunk 2077.I don't see any scenario where Starfield would be outsold by FF XVI other than Starfield pulls a CP2077, which is highly unlikely.
I was think more of the general word of mouth and how the game's element fell far short of what the developers and publishers hyped for the game. What killed CP2077 wasn't just the bugs, (in fact I played it on PC and didn't encounter many bugs), it was that combined with all the other letdowns that turned it into a perfect storm of disappointment.When you say pulling a cuberpunk do you mean being a buggy mess at launch? Because this never stopped bethesda games in beta state from selling a fuckton anyway.
Great response and i think the same.I was think more of the general word of mouth and how the game's element fell far short of what the developers and publishers hyped for the game. What killed CP2077 wasn't just the bugs, (in fact I played it on PC and didn't encounter many bugs), it was that combined with all the other letdowns that turned it into a perfect storm of disappointment.
Its the other way around. I've seen enough of this kind of situation happening to know that people get pissed first and find problems later. Go read the "list of lies" people made on reddit and almost everything is nitpicking, balance/creative changes (like no third person cutscenes, which i find much better actually), their own interpretations on something that was show or some vague thing that was said, or just plain wrong (like some guy saying only 2% of missions had different paths, which is a bold faced lie).I was think more of the general word of mouth and how the game's element fell far short of what the developers and publishers hyped for the game. What killed CP2077 wasn't just the bugs, (in fact I played it on PC and didn't encounter many bugs), it was that combined with all the other letdowns that turned it into a perfect storm of disappointment.
Well, let's just say we completely disagree on this. I preordered the game and loved the Witcher series. So I wasn't looking to hate the game, I also played it on the PC and didn't encountered a litany of bugs, here and there but not a big deal. But the game was just not anywhere close to what was promoted. The reason they didn't allow 3rd person view was that their animation was screwed up, they also didn't allow you to see yourself in any reflections either, because it would have looked like a twisted figure. Instead they made a few mirrors in the game where you had to interact with just so they can then generate a separate model for you to look at. Short cuts like that was all over the game, they cut corners everywhere and probably released the game at least one year before they should have. In fact the game left such a sour taste for me that I have never touched it again after finishing it, I also don't intend to ever buy its DLC or buy anything off their platform again.Its the other way around. I've seen enough of this kind of situation happening to know that people get pissed first and find problems later. Go read the "list of lies" people made on reddit and almost everything is nitpicking, balance/creative changes (like no third person cutscenes, which i find much better actually), their own interpretations on something that was show or some vague thing that was said, or just plain wrong (like some guy saying only 2% of missions had different paths, which is a bold faced lie).
If the game had launched at a perfect or almost perfect state in terms of performance and bugs, even if it played exactly like it does now, people would be singing praises for it and it would be game of the generation or whatever. Maybe a few would see its shortcomings, much like many people see the shortcomings of games like The Witcher 3, but those would be the vocal minority and might have even got silenced by people singing praise to heavens towards the game, much like The Witcher 3.
Truth is, the average player active in these reddit, youtube and other places have 0 idea of what makes a game good or bad, they only understand whats immediately in front of them, and what was immediatly in front of a lot of people were 15 fps set pieces and t-posing bugs. They got angry and went on to vent that anger by trying to find reasons to accuse the devs of being the worst company ever, and the game of being worst game ever. Anger begot anger, people who felt similar got together feeding each others feelings, and things snowballed. Thats all there is to it.
Thats the criticism i take issue with, i didn't accompany the hype too closely so i don't know everything, but whenever i look back at the promotion material and what people claim "they lied about", everything just look like creative and balance changes to me, or plain nitpicking. As a matter of fact, that 48 minute gameplay demo they showed looked extremely rough compared to the final product. The gun shop was awful, the view from V's apartment looked terrible, some game mechanics were plain bloat (like that thing of clicking an ad to show where the product is, and no, something like this isn't hard to implement so they didn't cut it due to lack of time, budget or whatever), not to mention a bunch of things taking agency off the player which is important in these kinds of games.Well, let's just say we completely disagree on this. I preordered the game and loved the Witcher series. So I wasn't looking to hate the game, I also played it on the PC and didn't encountered a litany of bugs, here and there but not a big deal. But the game was just not anywhere close to what was promoted.
This another a very poor interpretation people frequently have. You see, none of that is hard to implement either. Its much more likely that the lack of your own reflection was an oversight rather than an explicit attempt to hide something, remember RT was put rather late into development and not really intended for the game.The reason they didn't allow 3rd person view was that their animation was screwed up, they also didn't allow you to see yourself in any reflections either, because it would have looked like a twisted figure.
Every game has corner cutting somewhere and cut content elsewhere. This is normal, you just didn't notice it in other games. Its natural you didn't since most games don't have internet squads dedicated to finding every little problem within them and shit on it at every opportunity. Did you like Elden Ring? The Witcher 3? Do you want me to show all the places those games were very obviously cutting corners (and trust me, there were plenty).Instead they made a few mirrors in the game where you had to interact with just so they can then generate a separate model for you to look at. Short cuts like that was all over the game, they cut corners everywhere and probably released the game at least one year before they should have.
Unfortunatly, whether you like it or not, thats more or less how public mass opinion works. Its not just in gaming either.Stop pretending that people only became negative because they were told to be.
This is correct… Elden Ring GOTYE with added DLCs is the winner chicken dinner.Both will be letdowns.
You say this like it's a bad thing...Starfield will be better, zero doubt. FFXVI will sell more though, day 1 on Gamepass will eat the potentially big sales numbers on Starfield.
It's cool that we're getting games day 1 but I'm not one of those who think the economics will work out. In short I don't buy games on Xbox anymore. It has to come with some consequences eventually.You say this like it's a bad thing...
I don't buy movies anymore either, or CDs, and they're just fine.It's cool that we're getting games day 1 but I'm not one of those who think the economics will work out. In short I don't buy games on Xbox anymore. It has to come with some consequences eventually.
Trying to get there on Playstation 5 as well but it's harder since PS+ don't get games day 1 yet, so I buy more on PS no doubt.