What happened to just enjoying games? I feel like almost everyone these days such an armchair critic regarding games

Thread title. I thought the critical part was meant to be for video game reviewers. But as video game players, it seems like we're overly critical these days of things. Is it because negativity garners more attention on social media? What prompted this thread is when I came across a YT video called something like "how to fix KH3's combat." Like really, now Kingdom Heart's combat is considered "bad"? Cmon... this isn't even the first time I come across things like this. A similar attitude is held towards Bayonetta 2, which is looked down upon by a certain part of the fanbase for not being a technical enough game. While it's true Bayonetta 1 in comparison has several subtle superiorities, that doesn't take away the fun factor in the slightest from Bayo 2. It's still a really fun mechanically sound action game.

Tl:dr: I'm sick of coming across negativity regarding video games so frequently online. I wish the internet could be more positive regarding the medium we're supposed to enjoy.
 
In general, people online have lost the ability to perceive and express nuance. Besides, it feels good to declare the abject quality of an inferior game. Takes no effort and is a big ego boost.

That's why I like GAF, because the enthusiasts aren't embarrassed to share what they like about a game or brand or whatever. GAFers take the time to explain their excitement instead of needing to tear down other brands or products.
 
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Negativity and drama do tend to garner more attention but I would like to see more positive threads. At the same time, as long as the criticism being expressed is genuine, it's not so bad.
 
Tl:dr: I'm sick of coming across negativity regarding video games so frequently online. I wish the internet could be more positive regarding the medium we're supposed to enjoy.

how else can you talk about an industry that tries to get young kids into gambling addiction so that they can get them to use their parent's credit card to buy in game loot boxes?
or an industry that releases completely unfinished and broken games at full price?

here is the thing, when it comes to the end product being released, video games are absolutely and utterly dogshit if you directly compare them to any other entertainment medium.
where else is it acceptable to release broken products with minimal repercussions to their sales?
where else can you constantly lie about what you product is and not get in serious trouble? (extreme example No Man's Sky)

and we are talking about games by some of the biggest companies in the industry... EA, Sony, Activision etc.
so I get the negativity that is currently very widely spread.

Game critics are also useless shills with zero backbone for the most part, so they don't help...

the gaming industry is in a seriously bad state, yes there are the good stories out there, the great games unaffected by this DOOM FUCKING ETERNAL for example... or Cyberpunk 2077, but if this goes on for too long with all the bullshit that's being pulled off then this could crash the whole system and we will get a second video game crash that is way bigger than the first one.
we are already at a point where governments have to restrict overly aggressive and manipulative game mechanics, because games are no longer made to sell copies and hopefully give you loyal customers... no, the big ones are simply platforms to sell worthless shit and get addicted players to spend their life earnings.

so this kind of negativity I am filly behind.. because it is more than needed... nitpicking Bayonetta fighting systems is a but dumb tho I agree.
 
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how else can you talk about an industry that tries to get young kids into gambling addiction so that they can get them to use their parent's credit card to buy in game loot boxes?
or an industry that releases completely unfinished and broken games at full price?

here is the thing, when it comes to the end product being released, video games are absolutely and utterly dogshit if you directly compare them to any other entertainment medium.
where else is it acceptable to release broken products with minimal repercussions to their sales?
where else can you constantly lie about what you product is and not get in serious trouble? (extreme example No Man's Sky)

and we are talking about games by some of the biggest companies in the industry... EA, Sony, Activision etc.
so I get the negativity that is currently very widely spread.

Game critics are also useless shills with zero backbone for the most part, so they don't help...

the gaming industry is in a seriously bad state, yes there are the good stories out there, the great games unaffected by this DOOM FUCKING ETERNAL for example... or Cyberpunk 2077, but if this goes on for too long with all the bullshit that's being pulled off then this could crash the whole system and we will get a second video game crash that is way bigger than the first one.
we are already at a point where governments have to restrict overly aggressive and manipulative game mechanics, because games are no longer made to sell copies and hopefully give you loyal customers... no, the big ones are simply platforms to sell worthless shit and get addicted players to spend their life earnings.

Ok, things like that are definitely worth speaking out against. That's not the type of criticism I was addressing in the OP. In the OP I meant complaining about the games themselves, like the gameplay or graphics or music. People of course are gonna have contrasting opinions but it got to me when I see entire YouTube videos devoted to pointing out "flaws" in games that the average joe otherwise wouldn't notice unless those videos were made.
 
I'm playing Star Ocean First Departure on PS4 and I don't feel this way at the moment. A lot of discussion about it is from 2009 or earlier. Its from the early 90's. I do see it with Bayonetta and some titles because it's released on multiple platforms. I played it on PS3, so I heard what everyone was saying. It felt like people praised the 360 for just performing better. It wasn't even about the games. I hear the same argument over the current gen of consoles. It boils down to the games. Optimization should matter, but if you're enjoying yourself then forget what other people are saying. It's a huge market with so many people making money in various ways. You're going to have a lot of opinionated people out there.

I enjoy a lot of newer games without ever digging any deeper. The performance discussion rarely gets brought up, especially if you're surrounded by people who are talking about certain key aspects of the game. A lot of older games have their critics, but who cares? At the end of the day, it boils down to your opinion, not someone else's.
 
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A similar attitude is held towards Bayonetta 2, which is looked down upon by a certain part of the fanbase for not being a technical enough game. While it's true Bayonetta 1 in comparison has several subtle superiorities, that doesn't take away the fun factor in the slightest from Bayo 2. It's still a really fun mechanically sound action game.
I've not put enough time in both Bayos to properly address the arguments put forth, though I've watched some of the videos and read some of the comments explaining why.

The ones who put forth a balanced argument tend to say that 2 is a better game for anyone wanting a fun time (read: most everyone), but 1 is the game they recommend if you wanna dive deep and get really good at it.

I'd say the disdain thrown at DmC is worse. I think the Definitive Edition is an amazing interpretation of the DMC formula and DMCV has assimilated quite a few things from it which I think is great.
 
I completely agree, OP. My love for video games has come back full force after a tough few years as a result of shifting my perspective. I've started just playing what gives me enjoyment and stopped caring what should or shouldn't change. You can definitely still acknowledge flaws in games, but I find I'm much happier just rolling with them.
 
Interesting, in my view its the complete opposite.

People try to make positive things out of nothing and cause such a heavy drama because of it, as if the criticism somehow blocks them from their enjoyment. I have my share account of heavly criticized games, but nothing "over the internet" blocked me from playing and enjoyin them.

If anything people need to put in their brains that negativity should not affect your games. You pick the game, play it and like for your own motives. If negativity is getting in your way, then the problem is in your head.
 
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Na man gaming forums have always been like this. It's a discussion forum for games, if you went onto a Star Trek forum you'd get the same overly detailed criticisms of episodes in the show.
 
It only feels that way because millions of people are on the internet sharing their opinions. What else you going to do socially on the internet?

Were way past a/s/l in chatrooms
 
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Na man gaming forums have always been like this. It's a discussion forum for games, if you went onto a Star Trek forum you'd get the same overly detailed criticisms of episodes in the show.

Hmm...my beef isn't with game forums, because amongst the criticisms there are good and even funny threads too. It's more that I'm upset with entire Youtube videos dedicated to tearing down games or certain aspects of them like I mentioned in the OP that average joes wouldn't notice. Then, the average joes start to pick up on the things they would've been oblivious too, and then in turn become like the critics making the negative videos too.
 
Ok, things like that are definitely worth speaking out against. That's not the type of criticism I was addressing in the OP. In the OP I meant complaining about the games themselves, like the gameplay or graphics or music. People of course are gonna have contrasting opinions but it got to me when I see entire YouTube videos devoted to pointing out "flaws" in games that the average joe otherwise wouldn't notice unless those videos were made.

well I for one have a lot to criticize games for and I feel I can back my issues up with explanations that actually make sense.

giving you an example, IMO Uncharted is a terrible series. the games are shallow to the core and during combat it is just really mediocre 3rd person shooter.
why, well I can give examples on why it is shallow... many "puzzles" are not puzzles. in Uncharted 4 for example you drive around with an offroader, and you have a towing cable on the front. great opportunity for some puzzles right? yeah it would be, but the developers seem to think their players are literally brain-dead 5yo kids.
at one point you have to break the supporting beams of a broken bridge in order to create a ramp. that would be a decent enough little puzzle if executed well, but in this instance not only does the game basically shout at you what you have to do by having UI elements on screen telling you to use your towing cable on the beams, but the AI characters you are with will literally spell it out for you ontop.
or at one point you have to wrap the cable around a tree ontop of a muddy hill so your car gets up there... not only does the NPC spell it out for you, there's of course also the UI icons showing you exactly which tree to use (there is only 1) BUT THAT'S NOT ENOUGH! OH NO! after you are back in the car... that you drove around in before... the game TELLS YOU TO PRESS R2 IN ORDER TO GET UP THE HILL... how stupid do these devs think people are? how the fuck is this in the game? fuck man... why not just make it a full on QTE game at that point? just show me what to press and I'll press it oh Naughty Dog overlords!

then there is the climbing, in which you literally can't fail. so the climbing sections are 100% just there to fake variety and stretch the game.
what do I mean by you can't fail, well for one if you are at an edge and try to jump to your death, you can't. so the game doesn't let you make a mistake basically... fair enough, already bad but now comes the part where I literally let the controller fall on the ground from laughing so hard.
me and a buddy were drunk playing Uncharted 4 and we come to that part where you climb up a giant clock inside a tower.
so you climb through gears that are moving and stuff, and you come to a point where the only way forward is to jump through the holes on the inner side of a spinning gear, onto a swinging part of the clock.
now anyone who plays videogames would think you have to time your jump, to get THROUGH the spinning gear and ONTO the swinging thing right? NOPE! not in Uncharted 4, oh no, Naughty Dog thinks you are a child with zero eye hand coordination. so of course, you can't fail the jump... so Nathan Drake will not jump as long as both the hole in the gear and the swinging thing are perfectly placed for you to jump onto it. if you try to jump at any other time nothing will happen.

me and my friend were laughing our asses off, because I called it before I tested it, I said something along the lines of "wanna bet these devs think we are too stupid to press Left and X at the right time?" and lo and behold I was correct.

and I for one think you have to point out absolutely awul gamedesign like that, making games basically hold your hand to the point where the developers don't even trust you to press the fucking jump button correctly HOURS into the game. or to find the solution for a puzzle so they ahve an AI character there telling you every detail of what you need to do next, and if that's not enough here are giant UI icons that tell you exactly what to do.

how is this good gamedesign? how is this not criticized by and mainstream critic? how are fanboys of a game not able to reflect on a game realistically.

I for one can both like a game and call it a bad game. most people have the midnset of I LIKE A GAME = THIS GAME IS GOOD and if you say anythign bad about their game they like they lash out with senseless crap to defend it.
I LOVE Crackdown 3 for example... does that mean I would say it is a great game, even a 9/10 or something? fuck no... especially on console with 30 fps and that awful button layout it's fucking gross at times. and even at 60 fps and freely configurable keyboard and mouse controls, it's still buggy and at times clunky... the bosses are a bit of a downer and there is not a lot of variety.
but I love it... it's mediocre as it gets but I love it.

an example of the opposite,
League of Legends... I played it, and I can tell it is well made, the animations are pretty good the game plays well, it runs well on even a potato and it is well designed and really pushes you to think about every move and work as a team. it is hard for me to find anything to really critecise it for except for maybe the monetization model. BUT I HATE IT... I hate it with a passion. I tried it because a friend wanted me to play it with him, so I played it with him for at least 4 or 5 hours, and I hated every fucking minute of it. I thought maybe I will get the hang of it and it clicks after a while... but to me I can't think of anything that I wouldn't prefer playing over it tbh. even Uncharted 4 :messenger_savoring:

___________

so what I am saying is that people are unable to separate themselves from the games they like, and game critics are not doing their job, you often read about how side missions are "well written" in Witcher 3, but not that the basic structure of the side missions is 99% the exact same, walk around, find enemy, kill enemy crap OVER AND OVER AND OVER again.
gameplay and gamedesign don't get analyzed to any real degree other than very surface level stuff.
if you compare actually hard core film critics LIKE REAL enthusiasts, they know their stuff, they really know their stuff and they will be able to articulate every single issue a film has... or every single outstanding and well made detail about a film... like the camera cuts in Mad Max Fury Road that perfectly guide the eyes of the viewers in even the most crazy action shots... just an example from the top of my head.
game critics usually can't tell camera acceleration from a sensitivity curve.

so it is kinda frustrating in that way too, that games with seriously bad gamedesign often get a pass because they are nice to look at and the reviewer didn't have any control issues while testing the game on easy and the game basically holding his hand like your grandpa talking you through a nice walk in the park... that this activity was shallow and completely empty of any interesting gameplay choices is not important usually.


sorry for this wall of text, but it's hard to get across what I mean with only a few sentences, especially since this is my second language and I'm not as comfortable using it lol... so I often make extra sure to get the point across.
what frustrates me is the lack of actual analyzes that goes beyond surface level "oh this game is a bit short and the controls could be better but it's fun guys!!!".
and these critics exist, but they are usually small youtubers with tiny followings, or dead... R.I.P. TotalBuscuit

and because of that I also tend to over react and be overly negative towards games because I have the urge to even the seesaw if you know what I mean... basically I go full SJW on games sometimes, trying to over-correct LOL and I know this is illogical but I am but human...

WALL OF TEXT - THE END :messenger_grinning_sweat:
 
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Hmm...my beef isn't with game forums, because amongst the criticisms there are good and even funny threads too. It's more that I'm upset with entire Youtube videos dedicated to tearing down games or certain aspects of them like I mentioned in the OP that average joes wouldn't notice. Then, the average joes start to pick up on the things they would've been oblivious too, and then in turn become like the critics making the negative videos too.
See the angry video game nerd may have started the gaming side but even AVGN is very self aware and it's very much a character so it's not to be taken seriously. It's purely for entertainment.

However ya you're right angryjoe is phony hate to me.

I don't know people like to see people complain bit again it's been around forever.

Siskel and Ebert used to have a worst movies of the year episode for years and the razzie awards for movies have been around for a long time.

People like to make fun of mediocrity.

People also LOVE to hate what's popular.
 
There are plenty of people who say lots of positive things - maybe the negative stuff stands out a bit more?
It's like in life, you notice the negative things more than the positive because of taking things for granted.

As for negativity online about games - a lot of it is warranted. Shameless moneygrabs through lootboxes and microtrasactions, compromising game content due to emotional political outrage, misleading advertising and major downgrades. We need to know about these things because as gamers we also affect the fate of our hobby.

I would say the thing we need to get out of games is politics. So I agree on that end, shitting on a game because it's not "woke" enough would not be okay with me. Other than that, if people want to criticize the gameplay or anything else game-related, I'd love to see it. Criticism over time makes things a lot better (eg. a good example is maybe Ninja Gaiden 3, which was a train wreck, and then they make NiOh which was closer to a masterpiece, at least in the gameplay department).
 
what frustrates me is the lack of actual analyzes that goes beyond surface level "oh this game is a bit short and the controls could be better but it's fun guys!!!".
and these critics exist, but they are usually small youtubers with tiny followings, or dead... R.I.P. TotalBuscuit
The kind of critic you want is the kind that OP is irritated with haha.

Anyway, I think the stuff you talk about in Uncharted is there because they're taking completely new gamers into account.

Most of us on GAF can operate controllers without having to look down and see which button is X/A or O/B.

A lot of people new to console gaming find these and many other things completely strange and unfamiliar, which is why these games try to be "idiot proof".

Check this out (timestamped at 4:48):
 
Internet has been around forever but i liked way more the PS2 days where you mainly shared with your real friends an opinion on the game. Now everyone has a voice and 20 platforms to express it.

So you get literally NOBODYS, they make one tweet that somehow became viral and now drama is a popular thing. Theres lots of games i didn't like but if i do express my opinion here its like a short sentence. What i see people doing is writing walls of text and 20 topics how they dont like something. I would assume to hopefully get more likes and popularity rather than just selling boff the game and not waste time with it.
 
As I'm fond of saying, it's literally fun and games, so why is everyone so angry all the time?

That said, this isn't just a gaming thing. Anything with a internet fanbase becomes a negative circlejerk eventually; just try to talk about any TV show ever, for example.
 
I've said previously like I think I must be enjoying games wrong lately. I keep enjoying games that according to the internet are 100% certifiable dog shit.

Meanwhile some of the games that are "SoGood.gif" just aren't enjoyable to me.

It took a long time, but I have learned to filter out the nonsense from people that haven't played it and are just jumping on the bandwagon and deciding for myself and only engaging the ones that have actual insight to bring to the table.
 
Nah. I think a little negativity is a good thing. If gamers and critics didn't complain about certain title's faults, how can games improve on them?

Take the example of Five Nights at Freddies. It's creator, Scott Cawthon, made a game called Chipper & Sons Lumber Co. that featured animals that looked like scary animatronics that you'd see in Chuck E. Cheese. Jim Sterling made a point to call Cawthon's creations 'terrifying'. Rather than double down and ignore the criticism, Cawthon used it to make a horror game set in a Chuck E. Cheese style restaurant, and history was made.

A little negativity never hurt anyone, provided it's the type that can improve your art or product. The only thing that disgusts me is that criticism nowadays seems to have a social justice bent. The woke crowd just loves to complain about how games are overwhelmingly targeted towards white males and that there aren't enough women in gaming or development. Or that games don't have enough 'diversity' or refuse to address social issues. These things are largely inconsequential to how a game should be objectively judged.
 
Thread title. I thought the critical part was meant to be for video game reviewers. But as video game players, it seems like we're overly critical these days of things. Is it because negativity garners more attention on social media? What prompted this thread is when I came across a YT video called something like "how to fix KH3's combat." Like really, now Kingdom Heart's combat is considered "bad"? Cmon... this isn't even the first time I come across things like this. A similar attitude is held towards Bayonetta 2, which is looked down upon by a certain part of the fanbase for not being a technical enough game. While it's true Bayonetta 1 in comparison has several subtle superiorities, that doesn't take away the fun factor in the slightest from Bayo 2. It's still a really fun mechanically sound action game.

Tl:dr: I'm sick of coming across negativity regarding video games so frequently online. I wish the internet could be more positive regarding the medium we're supposed to enjoy.
I think your confusing two very different communities the Video game Critique community IE: youtube, Reddit truegaming and patientgamer are communities that look at games and break them done into whats good and whats bad some of it is highly opinion aided but some stuff is genuine good criticisms that bring about good discussions that wouldn't happen else wise. Most of them are very informative and will explained all the problems a certain game has along with what the game does well Iv enjoyed watching a bunch of those types of video of the years because you will rarely get anything like that out of the casual video game reviewer.




Bllitz's critue of KH3 was a non bias one he basically is compared the best games combat which in this case is KF2FM and basically explains what could be done to get KH3 to KH2s status which would benefit the games gameplay greatly. The people who you see who go around hating on everything are mostly trolls and people who just want attention its not hard to spot these people but most of them bring nothing of value to the table when it comes to game discussions.


 
how else can you talk about an industry that tries to get young kids into gambling addiction so that they can get them to use their parent's credit card to buy in game loot boxes?
or an industry that releases completely unfinished and broken games at full price?

here is the thing, when it comes to the end product being released, video games are absolutely and utterly dogshit if you directly compare them to any other entertainment medium.
where else is it acceptable to release broken products with minimal repercussions to their sales?
where else can you constantly lie about what you product is and not get in serious trouble? (extreme example No Man's Sky)

and we are talking about games by some of the biggest companies in the industry... EA, Sony, Activision etc.
so I get the negativity that is currently very widely spread.

Game critics are also useless shills with zero backbone for the most part, so they don't help...

the gaming industry is in a seriously bad state, yes there are the good stories out there, the great games unaffected by this DOOM FUCKING ETERNAL for example... or Cyberpunk 2077, but if this goes on for too long with all the bullshit that's being pulled off then this could crash the whole system and we will get a second video game crash that is way bigger than the first one.
we are already at a point where governments have to restrict overly aggressive and manipulative game mechanics, because games are no longer made to sell copies and hopefully give you loyal customers... no, the big ones are simply platforms to sell worthless shit and get addicted players to spend their life earnings.

so this kind of negativity I am filly behind.. because it is more than needed... nitpicking Bayonetta fighting systems is a but dumb tho I agree.
Thank you I was saying this in another thread no other industry rewards mediocrity,lies and constant downgrades, we have people who are happy about gaming companies keeping to themselves and not give any concrte any info until the last moment in hopes of not ruining sales Cough COough Cod MW 2019 locked Spec ops mode and 120gb day one download Cough Cough Black ops 4 100gb download plus lootbox 2 weeks later
 
I am 30 and play games since I got nintendo in 1995 andnpc in 1997...
And I play only single player games. That means I played a lot of games and while nowadays we get much less sp games, it is obvious that I will compare these to older games. Also... I am 30 so I am not going to play anything sub par just to play it... Time exists sadly. But hell I really must replay metro exodus
 
Nobody hates video games as much as gamers do.

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It's like that with everything. Movies are ripped apart just like games. Same thing with TV shows. Internet gives everyone an opinion and negative gets more attention.

I get a lot of enjoyment out of anime viewers who waste thousands of hours of their life on something according to their mal they statistically don't like.
 
When games take this long to make and AAA titles are now skipping generations (gta) I think that criticism is very much necessary.
For example:

I'm in a situation now where I'm playing Exodus, a year after release. The game has crashed on me 4 times in the first two hours, and the constant hand holding and npc chatter has forced me to stop as I've experienced about 10 minutes of gameplay total. It's just dull.
I'd rather people were more critical of this stuff, especially as games take so much time and resources to make. I really expected more from a AAA title.

I wish critics were more vocal and talked about how A) almost all video game dialogue is terrible, Not just badly written, but pointless padding. B) A lot of games have intro/handholding sections that are HOURS long.

We're in a situation now where most games try their hardest to immerse you by talking AT you, rather than just letting you relax into the thing. You get a massive information dump, usually about something intuitive / obvious, and often for hours at a time.
You could see a film d8ring that time — so something is seriously wrong.
People mention it as an annoyance but not critically. Not in the sense of — this shit is so badly programmed/ designed it wasted two hours of my life sort of way. If a book or a film did that it would be laughed at.

People are becoming armchair critics because the mainstream ones aren't really doing their jobs. I can't imagine mainstream games criticism being any use to developers at all, but Internet forums mIght well be.
 
We have been at a point where more games than you could possibly play come out for a while now. People want to experience everything but they can't. It becomes "necessary" (for peace of mind) to say some games are total shit so you don't feel like you had to make a choice between A or B. E.g. I chose A because B is shit so I haven't had to compromise anything.
 
People treat Deus Ex: Mankind Divided as a bad game for having a weak story while ignoring the superb RPG gameplay, labyrinthine level design, and multitude of options.
I always assume those people are the same ones that think Days Gone and Death Stranding are good games (they're not).
I don't give a shit about stories in games, I play them for the gameplay. If I wanted good stories, I go to TV or films.
"The Last of Us has one of the best stories in gaming ever". Great! That doesn't save it from being a boring piece of crap to play. Splinter Cell: Conviction has more engaging mechanics and that game sucks.
 
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Tl:dr: I'm sick of coming across negativity regarding video games so frequently online. I wish the internet could be more positive regarding the medium we're supposed to enjoy.

I do, too, but it's human nature. We're wired to be more negative than positive. See "negativity bias."

Then social media feeds off negativity, as you know. Part of it is the anonymity, which makes it easy to be a crank without normal social repercussions. Another part is that negativity triggers people in a way positive comments don't. The positive comments get read but usually don't generate discussion, whereas the negative ones often get more notice and response.

It's unfortunate, but it's just the way it is. All you can do is try to minimize your exposure to the negativity, take it less seriously, and keep your focus on aspects of the hobby that you enjoy. At times, I've needed to take breaks from forums in order to restore my enjoyment of gaming.
 
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Dem Illuminati microwave dishes are shooting negativity rays into our brains. The innernet is fulla dem algorithms to keep us in line wiff da guava' ment, wanting more and never be content with anything.

but then again, isn't being content the same as having closure. The whole reason these negative comments exist is because we, as a human being, always wanted more? In the pile of these negative comments, there's a diamond in a rough comments that could actually bring insights and revelations to this whole mess we're in.
 
I think with anything, if you're going to talk about something critically you have to talk about what works and what doesn't. Computer Gaming is still a rapidly evolving medium, so there are invariably going to be aspects that fall either side of the critical equation. I generally think that there's almost always something redeemable even with mediocre titles, but there's also always scope for improvement with even the most praiseworthy. Very few games are flawless, and generally, those that are viewed that way are either short or very contained experiences (Portal, Journey etc). The important thing with criticism though is that it has a purpose and drive to it. Saying something sucks isn't meaningful unless it's caveated with 'because' and maybe even at least and the idea of how it could be improved upon.
 
I do, too, but it's human nature. We're wired to be more negative than positive. See "negativity bias."

Then social media feeds off negativity, as you know. Part of it is the anonymity, which makes it easy to be a crank without normal social repercussions. Another part is that negativity triggers people in a way positive comments don't. The positive comments get read but usually don't generate discussion, whereas the negative ones often get more notice and response.

It's unfortunate, but it's just the way it is. All you can do is try to minimize your exposure to the negativity, take it less seriously, and keep your focus on aspects of the hobby that you enjoy.
Took the words right out of my mouth, and then some.

I'll be reading up on negativity bias thanks to you, cheers!
 
Overindulgence has made us cynical and bored. We play too many games.

When I was a kid, I could only buy about three games per year for my NES. It was a magical feeling getting a new game because they were so few and far between.

Now we buy ten a month and breeze through them so we can just move onto the next.
 
Sadly, that's just the nature of discussion forums, and it largely seems to be the same in places that aren't about gaming. There's also something more appealing to people about complaining and criticizing than talking about the good things.


With that said, I do see your point. Reading GAF sometimes makes me feel like I'm one of the few around here that actually enjoys the vast majority of games that he plays
 
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It's not just gaming. So much time is spent by so many wallowing unnecessarily in self-inflicted misery.

I won't tell anyone else how to live, but I know that for me, if something isn't resonating with me, if it's not bringing me joy/fulfillment, I just let it go. I don't rage against it, I just accept it and focus on other things, or in the case of games, play something else until I'm playing something I *do* love.

I think it's a waste of energy to live in a state of perpetual outrage or in a constant focus where you are nitpicking everything that isn't "right" with this or that. Just let it be and turn your gaze to the beautiful. (whatever that may be for you)
 
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Not just games but all forms of Pop Culture media, price to pay for nerdy/geek stuff going full mainstream+Social Media

And then people telling you you can't like something even if it's awful to everyone else and vice versa where they demand that you can't dislike something else you are toxic or incel etc
 
Honestly I think it's a symptom of a lot of people treating games like work these days... Well actually a lot of games treat gamers like workers these days (checklists, achievements, etc) but that's another story.

If I'm not feeling something, I'm simply not feeling it and won't hesitate to drop it within a couple of hours. I don't have the time or energy to play games I don't like, and then spend time thinking about why I didn't like it so I can then write a self-righteous mini-essay on the Internet about why sad game is bad.

When I read about people claiming to have spent over 100h in a game they supposedly hate all I can do is shake my head. Why so that to yourself? Why are you punishing yourself with what is supposed to be your hobby?

The only time I'll spend 100h doing something I hate is if it's going to make me money.
 
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In the video he's talking about KH3, and he's right, a lot of people don't quite like Osaka KH gameplay.
Seeing as they fixed it in the DLC, he was right.

As for general statement, I strongly disagree, the internet has never been such an obvious shilling machine as it is today. Most social platforms are nothing but circlejerks.
Did you follow the Leroy Tekken EVO fiasco? Some people still have the gall to claim it's fine.
That has led to the false narrative that popular equals good. Whatever little criticism you see, serves as a perpetual reminder that "no, it's not".
This wasn't born out of thin air, you had ballon heads last month claiming "ROS fixed everything wrong about TLJ". It's like they didn't watch either movie at all.
 
It's true and I'm guilty of it.

Now, some few games are fun for a while, but almost any game that I play for longer than a couple hours becomes somewhat of a chore for me as I figured out how it works.
So many games lost their charm, at least for me, that most of the joy I get out of games is in its ability to be thought provoking. It doesn't need to be overly complex, I just require it to make me think.
I think it's due to me having become unable to be immersed in most games. When I'm immersed, actions feel fun. But if I'm not immersed, action is just a means to an end - to stimulate my brain, and if it doesn't do so in a smart way, I don't enjoy it. Good graphics, good combat - all of that doesn't matter if story and enemies are so predictable that it's just me needing to perform what I already know I have to do just to get confirmation that I was right all along.

I basically only play games when I got some friends to play them with. Dota, Monster Hunter World. On my own, I rarely have the desire to play almost any game once I'm a little used to it.
 
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