What happened to single player fps and 3rd person shooter games? What happened to complete single player shooters?

They became part of bigger open world games like Fallout 3, with only a few being made afterwards like Singularity and the later Wolfenstein's, then came GTA online and all the money made of MTX and Gaas games that the companies wanted especially Bethesda,, so now its just Steam games like Robocop and Terminator Dark fate that really carry the torch, other than Doom of course, but i wasn't impressed with the latest Doom, they were great games back in the day Fear 1, Half Life 2 and Crysis 1.
 
Fuck that, I want an Area 51 arcade remaster.
I wasted so many quarters playing that. Probably tied with time crisis 2 as my favorite light gun game.

As for the topic at hand , aaa fps seems to have died off, but there is a glut of indie ones. Hopefully they'll move beyond just aping doom.
 
SP First Person Shooter games got labeled "Boomer Shooters" and they don't sell well. See Doom The Dark Ages.

I recommend 2.

Warhammer 40k Boltgun
Dusk

Isn't a "boomer shooter" specifically the old 90s ones like Doom and its clones? I didn't think that term applied to modern games.
 
I wasted so many quarters playing that. Probably tied with time crisis 2 as my favorite light gun game.

As for the topic at hand , aaa fps seems to have died off, but there is a glut of indie ones. Hopefully they'll move beyond just aping doom.
Agreed. I used to love playing that game after the cheat where you don't shoot anything at the beginning, then you shoot the first officer.
 
Isn't a "boomer shooter" specifically the old 90s ones like Doom and its clones? I didn't think that term applied to modern games.
It does apply to new games if they are designed in a similar way as the old games.

Out of the games he posted, Dusk is 100% a boomer shooter. Boltgun, I don't know, heard that one is more of similar to DOOM '16 with the focus on arena fights.
 
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SP First Person Shooter games got labeled "Boomer Shooters" and they don't sell well. See Doom The Dark Ages.
Doom 2016 and Eternal sold just fine. If Dark Ages is a boomer shooter, then so are they.

It's obviously not that simple. If being SP focused was all it took for an FPS to qualify as a boomer shooter, then everything from Far Cry 6 to COD campaigns would be boomer shooters as well.
 
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The genre started declining so hard in seventh console gen and now, well, we know what we have. And btw, the boomer shooter term is as good as elevate horror. It's so terrible that nobody uses the "boomer" distintion for other genres.

Talking in a more positive light, and there was already mentioning in this thread about it: indie games. How many people made those great FPS from the past? I will use Doom 3 as an example: above twenty. If we take out Activision presence, Doom 3 would be considered an indie game today. Hell, the first Doom was basically an indie game. In another words, modern indie developers are the closest to what big developers were before. It's true the technology's pushing isn't anymore (unfortunately). But, well, I think games like Northern Journey, Post Void, Neon White, Fallen Aces and Ultrakill are pretty unique now and they would been seen as unique years before too. Arthurian Legends is, in my opinion, one of the best medieval fantasy single player FPS games ever made (yeah, I'm serious). Zortch have a great level design, a charming atmosphere and a surprisingly mobile enemy AI. And there are more, of course.
 
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spongebob squarepants interview GIF
 
Because every time we got a Bioshock during the 360 era, there were a bunch of mouth breathers demanding unnecessary multiplayer modes for "replay value".
 
Something strange happened last gen, good single player FPS games started to not sell well.

We said we wanted stuff like Castle Wofenstein: The New Collosus and Deus Ex: Mankind Divided and although the games themselves scored well, gamers chose not to buy them.

The proliferation of DLC had a huge part to play too, because instead of finishing games devs started giving us half-baked products with the promise of additional content to soon follow.
 
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Ascension of multiplayer made what the FPS are today

Battlefield is evoking that will put the foot on the ground and won't make stupid skins... But will sell more than CoD? Don't think so

The indie community did a lot in the recent times like with Robocop and Beyond Citadel, and if you're into more puzzles, Metroid Prime 4 is closer

I get your point, but it's not that bad either
 
Because every time we got a Bioshock during the 360 era, there were a bunch of mouth breathers demanding unnecessary multiplayer modes for "replay value".
Yeah, i think this the same type of people who play gaas and don't buy games. Which maybe because I am older and love variety , i don't get it.

When I get done a single player game, I move on to another (sometimes don't finish and come back at a later time). It goes on my shelf and I may play it again may not. It was fun and that was that.
I buy or play another game. I have been doing this since the Nes era. I had a stack of cartridges. Did it with the Tg16, genesis, snes, PS1, early 386 computers, etc...

It seems to me that playing a game just to expierence a new thing, a new story in a genre you like isn't it for a lot of kids. Its "what is my friend playing" so they can shoot shit and goof off while refusing to read anything.
I get playing a fun death match in quake 3 was a blast at lan parties back in the day. OR bringing our pcs to play wc3, but those days are gone. The same social connection, for me, isnt there online as it was in person.
 
Something strange happened last gen, good single player FPS games started to not sell well.

We said we wanted stuff like Castle Wofenstein: The New Collosus and Deus Ex: Mankind Divided and although the games themselves scored well, gamers chose not to buy them.

The proliferation of DLC had a huge part to play too, because instead of finishing games devs started giving us half-baked products with the promise of additional content to soon follow.
Well New Colossus I avoided due to woke claims (which apparently was even worse in its youngblood sequel, which sucks as i adored new order) . Dues Ex mankind divided I bought but was meh compared to Human revolution.
Some liked it but damn it felt so sterile. I missed the atmosphere from the earlier games.

I don't think it was dlc. We had that in the ps360 days. We had it on pc really with expansions going back decades. The gen you speak of ps4/bone/wii-u was when gaas came to be. Kids instead of spending money on new games, spent on online v-bucks for gta, fortnite, etc.... They learned this from mobile which most kids now have (another thing that probably shouldn't' of happened, giving kids smartphones instead of dumb phones) . Why buy games when you are used to getting everything for free and spending on microtransactions. They were raised with it, just like I was with buying Nintendo game cartridges and reading Nintendo power as a kid in the 80s.
 
I played a lot of FPS 20-25 years ago, but I got tired of them. They began to feel stale after a while. It's mostly the same mechanics, over and over. Most of the games had cardboard characters and paper-thin stories, so there wasn't much to engage my mind besides the shooting itself. I still pick up an FPS once a year or so, but I usually don't stick with it - for the reasons I just mentioned. I can only run those same kind of scenarios so many times before it gets old.

That's me, though. I know some people love them. I think I need more interesting stories and characters than they typically offer, and more than just shooting, to keep me interested.
 
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Space MARINE 2 is the answer and their eventual Space Marine 3 which has already been greenlit. Best game of 2024 and it's the complete package with optional co op and pve just like the good old days.
 
Sublimation happened.

"Sublimation is the phase transition where a substance changes directly from a solid to a gas without becoming a liquid."

What once was a solid FPS, now transitioned to GAAS.
 
Call of Duty came out and developers realized that most customers just wanted a lot of dumb set pieces with explosions and tacticool bullshit. They didn't care about any of the basics about good level design, enemy AI, weapon and enemy design. Nothing like that. They just want to run down a corridor and shoot humans who just stand there and let them with basic real world weapons that one shot everything.
 
You get a few complete shooter games these days (halo infinite, gears 5, cod) recently battlefield is getting campaign back, I also think the fact games like fortnight and borderlands forced people to drop certain aspects of games
 
I wonder if the souls genre has taken it's place. These games make a lot of the single player games we get nowadays.
 
SP First Person Shooter games got labeled "Boomer Shooters" and they don't sell well. See Doom The Dark Ages.

I recommend 2.

Warhammer 40k Boltgun
Dusk

The thing is, doom the dark ages isn't even that good. Somehow it's worse than eternal, which is saying something.
 
the genre now being niche, sadly.
i really wish AAA studio coming back to the scene, but well, the sales and everything comes into not good situation.
Doom DA nailed it as well : /
well... at least we still had lot of older library of greatness
 
I wish more publishers would set aside A and AA budgets for more traditional single player FPS, though.
I wish people would get their knowledge about games available not from mass-market ads and news sites that only cover AAA games.

Something strange happened last gen, good single player FPS games started to not sell well.
Those who grew on boomer shooters (aka boomers) get older and gradually drop out of gaming.
And younger crowd massively prefer killing others than some stupid bots. And those few who prefer killing bots go for cooperative shooters like Destiny, Warframe and 1st Descendant.
 
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Honestly, I don't feel a lack of first person shooters. Your post seems to be more about nostalgia than about the reality.
 
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I don't miss singleplayer first person and third person shooters per se, we've still got plenty of those, I do miss military focused singleplayer first person and third person shooters. A yearly Call of Duty campaign isn't enough, especially considering they're quite hit and miss.
The one I find myself thinking about the most often is Brothers in Arms, Randy Pitchford can go fuck himself. The day Borderlands is no more is a day I'll cherish dearly.

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Ultimately, it was outmoded. The classic split was melee combat in third-person and shooting in first, but once third-person animation and movement caught up, first-person became redundant. The Gears of War and Uncharted series started the shift and the last generation really cemented it. Now FPS only really exists as part of legacy franchises (Call of Duty/DOOM/Halo), indie horror, VR or boomer shooters, or stubborn devs who'd rather watch their games fail than make the switch to third-person (Arkane).
 
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Ultimately, it was outmoded. The classic split was melee combat in third-person and shooting in first, but once third-person animation and movement caught up, first-person became redundant. The Gears of War and Uncharted series started the shift and the last generation really cemented it. Now FPS only really exists as part of legacy franchises (Call of Duty/DOOM/Halo), indie horror, VR or boomer shooters, or stubborn devs who'd rather watch their games fail than make the switch to third-person (Arkane).
I don't see many third person shooters out there either.
Ultimately genre split up and everyone went to their way - we have classic multiplayer shooters (CoD, CS), battle royale (Fortnite, PUBG), coop PvE (Destiny, Warframe), looter shooter (Borderlands) etc.
And boomer shooters, once an originator, migrated to story driven liner shooter niche.
 
And boomer shooters, once an originator, migrated to story driven liner shooter niche.
Dude, what.
There are more shooters of any retro FPS subgenre now than ever before - and many of them better than the originals. Stuff like Ion Fury easily beats Duke Nukem in level-design, interaction and weapon-wise (especially the expansion, man what a ride).
Arthurian Legends is easily better than Witchaven ever was.
Hands Of Necromancy is on par if not better than Hexen/Heretic.
Etc etc

Some of them also sell more copies than the originals did on their release.
I'd also not count many of them as "story driven". There is generally a story, yes, but... come on ;)

The entire retro FPS genre has mostly left mainstream, though and relies on indie passion (with the downsides that sometimes entails) - and thank god for that. Good mainstream games that aren't GaaS-riddled or just graphical smoke and mirrors with shit gameplay can probably be counted on one hand.

3rd person shooters, though? Yeah, not too many of those around. That was really more of a fad, maybe just easier to implement for console controls back in the day.
 
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You get a few complete shooter games these days (halo infinite, gears 5, cod) recently battlefield is getting campaign back, I also think the fact games like fortnight and borderlands forced people to drop certain aspects of games
How on earth do you classify Halo Infinite as complete? You got to be joking right?

The game didn't even launch with local co-op and had 3/4 of its content cut.
 
People didn't want those. They wanted halo, cod and battlefield. Thats what happened.



Thing is halo, COD and battlefield ( bad company) had good SP modes ( especially the first three halo games, COD 4 and the bad company games.


Back then you built a good single player game and it's mechanics were robust enough to make great lasting MP games. To this day halo 3 is masteclass of a game that achieves both. COD 4 feels like a more pure cod experience than the overly colorful MP COD of today. The only thing modern COD and halo have over their older versions is their more fluid movement systems. I mean halo need sprinting. Spartans are supposed to feel fast and athletic. CODs movement system has evolved to have more natural vaulting, sliding etc. good additions but then their is all this fluff they put into the MP modes… the silly skins… the Celebs…. All of it looking disjointed from the serious tone of the game. Just gimme a good snow, urban or blue camo and I'm good to go. I don't want SpongeBob themed weapons and skins in my military combat shooters. Just looks daft. And don't get me started again on those modern cod skins
 
Everything has RPG elements these days, so games like Fallout and Skyrim are the new FPS. It sounds nuts but I'd wager the Oblivion rerelease satisfies the market demand of what used to be the FPS genre.
 
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