RareFantasy64
Member
I feel like when Sega went third-party, along with the disappointment Sega fans felt there was a ton of excitement and the early years of third-party Sega were pretty strong.
With the PS2/GCN/XBox gen, we saw enhanced ports of some Dreamcast gems that deserved more people playing them (Phantasy Star Online, Skies of Arcadia, the Sonic Adventure twins, Shenmue 2) but also some great original content; Panzer Dragoon Orta, Shinobi, the Monkey Ball series (or at least in the beginning it seemed the first few entries were great), Jet Set Radio Future and the beloved Gamecube F-Zero game. Billy Hatcher seemed like it was alright
But what happened with the PS3/Xbox360/Wii gen and beyond that? I literally don't know much of what they have done since the PS2/Xbox/GC gen. The Wii got that so-so NiGHTS game. One of the best games I've played in the past 5 years is Sonic and Sega All-Stars Racing Transformed. So there is that.
What does Sega do anymore? Do they just make Sonic games?
What happened to the ambition seen in Sega's Dreamcast titles and their early third-party efforts?
With the PS2/GCN/XBox gen, we saw enhanced ports of some Dreamcast gems that deserved more people playing them (Phantasy Star Online, Skies of Arcadia, the Sonic Adventure twins, Shenmue 2) but also some great original content; Panzer Dragoon Orta, Shinobi, the Monkey Ball series (or at least in the beginning it seemed the first few entries were great), Jet Set Radio Future and the beloved Gamecube F-Zero game. Billy Hatcher seemed like it was alright
But what happened with the PS3/Xbox360/Wii gen and beyond that? I literally don't know much of what they have done since the PS2/Xbox/GC gen. The Wii got that so-so NiGHTS game. One of the best games I've played in the past 5 years is Sonic and Sega All-Stars Racing Transformed. So there is that.
What does Sega do anymore? Do they just make Sonic games?
What happened to the ambition seen in Sega's Dreamcast titles and their early third-party efforts?