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SEGA Files New Trademark for Skies of Arcadia

Both are awesome imo, but Skies definitely feels more epic & grand not being largely isometric or small scale. Still, Grandia II is charming with fun combat. It'd probably have a better reputation if the English va wasn't so bad & the PS2 version so botched, jagged & blurry with dodgy extra FMVs.

Mind, the draw distance in the overworld is technically better on GameCube but that also makes it look like an obvious line rolling ahead as you travel when on Dreamcast stuff fade in more gradually chunk by chunk so it's not as obvious of a sky corridor, I hope they do a decent effect for any port.

Anyway, Skies of Arcadia was certainly among the first true modern JRPG leaving the previous generation games behind, Square then took over with higher budgets and less cartoony styles while Dreamcast also saw a glimpse of that future with stuff like Sakura Wars 3 and 4 looking damn amazing.

The Sakura Wars games really need official western releases, dammit. I need to play the first game's fansub.
 

Alexios

Cores, shaders and BIOS oh my!
Time for a playthrough. Took some screens with Flycast, native settings, 480p, zero enhancements, no extra texture filtering or anything, just accuracy settings enabled like full framebuffer, render to texture, PowerVR2 filter, etc. Still looks great even stretched to 1440p with a basic CRT shader (lottes).
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