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What is this sorcery? VF5 x Tekken 7 DLC

ManaByte

Banned
Posted today on PSN. This is unholy. It boggles the mind.

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I saw this awhile back, but I have no idea idea what costumes or content will be in the DLC pack. Did they ever give a release date for this?
 
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Tekken really loves a crossover. Never seen a DLC quite like this before.

How is Virtua Fighter? I've never played any of them.
 
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How is Virtua Fighter?
Virtua Fighter is the game that started 3D Fighting games. Every single game took lessons from it.

Even though Virtua Fighter 5 is more than 15 years old, it is still much more elaborated and complex than anything else released to this date in the genre.
 
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I think VF, esp. 5 FS and this one, is a rather easy fighting game to learn. No exceptionally long combos and juggles, 2 attack buttons. Tekken gradually went above my head. TTT2 was almost impossible for me.

Not going to buy this DLC. They're just skins. I'd rather they added Kazuya and Nina or something as full characters, would've bought. Or Kiryu, lol.
 
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Tell me you don't understand Tekken without telling me.
Tekken is great, but virtua fighter is definitely a bit more complex to play imo, but who cares, it's not like he name dropped Tekken, you come across as a little insecure.

Tekken is very accessible and quite easy to get into imo, especially tekken 7.

Hopefully with Tekken 8, they add a decent rematch option and remove the awful "now fight your next rival" that takes near 40 seconds between each match.


Edit: I love the game, but this killed my desire to play, as I spend more time in loading screens than actually playing.
 
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Tekken is great, but virtua fighter is definitely a bit more complex to play imo, but who cares, it's not like he name dropped Tekken, you come across as a little insecure.
I mean anything released in the last 15 years is basically name dropping, unless he's referring to DOA lol

I was just trying to be snarky, I love me some VF and pray we'll get a new installment. The genre basically consists of one series at this point, and that hasn't seen a new release in 5 years so it's pretty much all but dead.
 
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I mean anything released in the last 15 years is basically name dropping, unless he's referring to DOA lol

I was just trying to be snarky, I love me some VF and pray we'll get a new installment. The genre basically consists of one series at this point, and that hasn't seen a new release in 5 years so it's pretty much all but dead.
Haha I guess he is calling every fighter out :p

DOA is terrible :p (liked 2-4 at the time, but hated 5 & 6)

I would probably argue accent core+r is more complicated myself then vf5fs myself (does anyone actually like doing clean hits?!)



& Tekken is probably single handedly keeping the 3D fighting game genre alive though, looking forward to Tekken 8, it's got to be due soon surely, really enjoyed watching Tekken at combo breaker last weekend too. (Wish they would atleast give it a res boost though or try do something about rematches being faster)
 
Haha I guess he is calling every fighter out :p

DOA is terrible :p (liked 2-4 at the time, but hated 5 & 6)

I would probably argue accent core+r is more complicated myself then vf5fs myself (does anyone actually like doing clean hits?!)



& Tekken is probably single handedly keeping the 3D fighting game genre alive though, looking forward to Tekken 8, it's got to be due soon surely, really enjoyed watching Tekken at combo breaker last weekend too. (Wish they would atleast give it a res boost though or try do something about rematches being faster)

Combobreaker was great and TWT is finally back, hopefully I'll manage to drown in pools at some master event one last time before T8.

Surely Namco has to show something at EVO. And I'm thinking this time around they'll have a budget big enough to release a complete package.

Anyway back on topic my biggest takeaway from this DLC is it increases the likelyhood of a VF character (or any other SEGA character..) in T8.
 
Tell me you don't understand Tekken without telling me.
My answer has nothing to do with Tekken, but we can compare VF to Tekken if you want.

Virtua Fighter 5 has move-lists, animations and impacts years ahead of anything Tekken. Anything at all in the genre actually. Tekken has nice shiny effects and you can make ridiculous juggles, move-lists are tiny and technically the last entry was a joke on console, with low resolution and long loadings.
 
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Tekken has nice shiny effects and you can make ridiculous juggles, move-lists are tiny and technically the last entry was a joke on console, with low resolution and long loadings.
The bolded kinda proves my initial point; to my knowledge there aren't any fighters with bigger move-lists than Tekken, VF included. That's one of the main complaints new players usually have.

The only thing I don't agree with is that VF5 is somehow still the most complex fighting game out there. Without going too deep into the semantics of what 'complex' means, from a gameplay standpoint, there are more options in T7 than in VF5 at any given moment. And the character rooster is about 3 times as big, the stages differs alot with different interactions and there is meter management, to name a few things that add to the complexity of the gameplay experience.
 
The bolded kinda proves my initial point; to my knowledge there aren't any fighters with bigger move-lists than Tekken, VF included.
I will let you check then, as this is wrong.

Here is a quick example on pretty similar characters :
Jin has 81 entries including attacks, combos, parries, throws, and sample combos etc... https://mspkvp.github.io/tk7movespretty/
Jacky has 94 entries and this is only the base attacks + combos, see other tabs for the full movelist : https://virtuafighter.com/commands/list?ver=5fsa&chara=jacky

Kage has a lot more etc...

And this is not even talking about how subtle and elaborated the impacts and animations are, compared to other series.
 
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Wtf is wrong with you people? You think games are some kind of religion that should remain pure or some shit?
 
I will let you check then, as this is wrong.

Here is a quick example on pretty similar characters :
Jin has 81 entries including attacks, combos, parries, throws, and sample combos etc... https://mspkvp.github.io/tk7movespretty/
Jacky has 94 entries and this is only the base attacks + combos, see other tabs for the full movelist : https://virtuafighter.com/commands/list?ver=5fsa&chara=jacky

Kage has a lot more etc...

And this is not even talking about how subtle and elaborated the impacts and animations are, compared to other series.
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- Hwoarang 130 entries
- Yoshimitsu 140 entries
- Lei Wulong 167 entries
 
Please make new Virtua Fighter and DoA games japan. We need 3d fighters, they are a dying breed. Make a Bloody Roar game Konami, you lazy bums.

Also, where's my fucking Tekken 8 Harada?
Bored Hey Arnold GIF
 
I will let you check then, as this is wrong.

Here is a quick example on pretty similar characters :
Jin has 81 entries including attacks, combos, parries, throws, and sample combos etc... https://mspkvp.github.io/tk7movespretty/
Jacky has 94 entries and this is only the base attacks + combos, see other tabs for the full movelist : https://virtuafighter.com/commands/list?ver=5fsa&chara=jacky

Kage has a lot more etc...

And this is not even talking about how subtle and elaborated the impacts and animations are, compared to other series.
I mean, if you list every five-move string as five different entries, you'll naturally end up with a longer move-list. And Tekken usually doesn't list neutral attacks or situational attacks like backturned, opponent down etc. Using the same methology for counting moves as VF, Jin has more moves than Jacky by the looks of it, going by the links you provided. Even then, a character like King has 180+ moves listed, but yeah that is cherry-picking, but there are more characters with 150+ moves listed such as Eddy or Yoshi.

But fair enough, they both have similar amounts of moves per character.

The point is, calling Tekkens move-lists tiny over Virtua Fighter shows you have limited knowledge about Tekken, which was my original point. Your statements might've been true 20 years ago, but alot has happened since.

I agree with the rest of what you say, like regarding animations, yeah Tekken uses some old shit from the 90s that looks wack compared to VF, which is a shame, really. But atleast some of the throwbreaking animations got revamped for T7, which makes me hopeful about T8.
 
But fair enough, they both have similar amounts of moves per character.
Yeah, it actually seems pretty close indeed. I thought there was more of a difference to be honest.

Dead or Alive (I love this series by the way) is also pretty disappointing in terms of animation. They are not realistic in any way, feel like puppets very often. But it has always been like this.
 
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