But that stigma only came about when PC developers making non-eroge products moved to console development (Falcom employees forming Quintet, for example). That left the PC-98 with an open market for new studios, many of whom imitated Elf's Dragon Knight series and other games. Not too many users played on an FM Towns or X68000, so visual novels were suzerain over the territory. Japanese PC gaming has always been looked down upon because it's seen as improper, a distraction from office work (and, regrettably, a hotbed of piracy until the mid-1980s when prices refused to drop but copy protection became common).The stigma of PC gaming in Japan being about Hentai kept 3rd parties away from the platform and its a shame.
I'm more interested in the bits of the history of Japanese PC gaming that we've never really seen in the West in a big way. As an archetypal example, the Xanadu series. Tons of games, and I'd find them fascinating from a historical standpoint.
It's a big chunk of the pantheon of games that's not really known in the west, and a major gap in my understanding of the history of the medium, and I'd love to rectify that.
Pretty much the entire Atlus catalog
Yakuza series. That way we could at least get some fansub mods in the latest games .
These are Nintendo IPs. Will never happen.Xenoblade-To simply take it out of the SD ghetto.
The Last Story-Jesus does this game need to be on something thats more powerful then the Wii.