"At first glance, this struck GameSpot editors as a rather high price to pay for classic arcade game downloads like Dig Dug. Was this information "speculative" as well? No, said a Microsoft rep. "We have announced an introductory pricing range from $9.99 for basic games to $19.99 for more fully featured titles."
Nintendo has to steal Microsoft's idea here. Charge $5 per classic game with no manufacturing/delivery/retail costs. Who says online can't have a good buisness model.
What? Doom cost $15 when you can play the shareware version for free?
You do realize that every game in the Arcade will have a free demo version, right? The business model is the same as the PC - you can play limited versions of the game for free, then pay $10-$20 if you want the full set of features.
I'm certainly not convinced that the price point is right for the console audience, but it has certainly proven itself in the PC world.
All I'll say is that Microsoft won't be the only company to participate in this bizarly stupid business model with old content at high prices.... monthly. Personally I would rather grab some cheap ass games off overstock