What was Phil Spencer Playing Here at The Inititiative?

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This pic was from five years ago, of Phil supposedly playing the recently cancelled Perfect Dark.

Was he playing Perfect Dark, or something else?
 
I honestly thought the game looked great. I'm becoming more and more disappointed it was cancelled. Any chance a spiritual successor can rise from the ashes? Imperfect Dark?
 
I honestly thought the game looked great. I'm becoming more and more disappointed it was cancelled. Any chance a spiritual successor can rise from the ashes? Imperfect Dark?

Looked great because it was all fake apparently 🤷‍♂️

So annoyed. Rare could have been with Nintendo today instead.
 
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It wasn't fake. That was debunked.
Not at all debunked.

The developer, in fact, pretty much confirmed that it was fake. Now he is arguing about the fact it was not 100% fake.

This is his statement:

"He states that the demo footage itself was "in-engine" (note that in-engine =/= in-game), and that it worked best when following the scripted path that is being shown in the footage, though "it still worked even if you didn't hit the marks perfectly."

He also acknowledges that there was "some fake stuff in it" and that the demonstration of gameplay mechanics and systems "worked juuuust enough" to look good on video. They were making design decisions behind-the-scenes as the trailer was being assembled so they could be implemented in the demo, so as to not lie to players on what the game was or wasn't,.

He asserts that the parkour was "all real", and the hacking/deception was "mostly real." The combat was "real in the sense that someone had to do all that stuff in the video," but it was purposely scripted that way and seemingly didn't work well if deviated from.
 
Not at all debunked.

The developer, in fact, pretty much confirmed that it was fake. Now he is arguing about the fact it was not 100% fake.

This is his statement:

"He states that the demo footage itself was "in-engine" (note that in-engine =/= in-game), and that it worked best when following the scripted path that is being shown in the footage, though "it still worked even if you didn't hit the marks perfectly."

He also acknowledges that there was "some fake stuff in it" and that the demonstration of gameplay mechanics and systems "worked juuuust enough" to look good on video. They were making design decisions behind-the-scenes as the trailer was being assembled so they could be implemented in the demo, so as to not lie to players on what the game was or wasn't,.

He asserts that the parkour was "all real", and the hacking/deception was "mostly real." The combat was "real in the sense that someone had to do all that stuff in the video," but it was purposely scripted that way and seemingly didn't work well if deviated from.

What the developer is describing is virtually every example of a vertical slice shown in a gameplay reveal of a modern game. They're always put together with shoe string and duct tape and work just well enough to be shown off in a very controlled way.



So yes, it being "fake" was debunked. Unless you consider virtually every gameplay reveal/vertical slice fake. It wasn't some CGI trailer pretending to be Perfect Dark.
 
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I think people have the wrong perception of Rare.

Most of the key talent left years ago.

Lots of key people left Retro Studios after Metroid Prime 3 but they still put out two quality Donkey Kong, provided dev support for a bunch of games and now have a brand new Metroid Prime out very soon. The past decade has been a bit dicey but Nintendo has handled Retro far bettet than how Microsoft has managed Rare for 20 years. Nintendo could've managed the transition at Rare too.
 
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Not at all debunked.

The developer, in fact, pretty much confirmed that it was fake. Now he is arguing about the fact it was not 100% fake.

This is his statement:

"He states that the demo footage itself was "in-engine" (note that in-engine =/= in-game), and that it worked best when following the scripted path that is being shown in the footage, though "it still worked even if you didn't hit the marks perfectly."

He also acknowledges that there was "some fake stuff in it" and that the demonstration of gameplay mechanics and systems "worked juuuust enough" to look good on video. They were making design decisions behind-the-scenes as the trailer was being assembled so they could be implemented in the demo, so as to not lie to players on what the game was or wasn't,.

He asserts that the parkour was "all real", and the hacking/deception was "mostly real." The combat was "real in the sense that someone had to do all that stuff in the video," but it was purposely scripted that way and seemingly didn't work well if deviated from.

He's describing things in the trailer being playable even if all marks weren't hit.

How can anyone still say it was all faked footage, lol.

This isn't Killzone 2 level of bullshittery we're talking about here.
 
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Obviously just a posed shot.

The drpepper is overly fuzzy for someone's drink while entertaining Phil, the monitor is angled too inwards for Phil viewing and more to hide the emptiness on display, there's a weird arm hanging on the right side
 
just thought you had more shame, but still trying to defend. there's literally nothing left to defend mate.

no killzone 2? killzone 2 was always going to have a finished product at least. this was always, very obviously, not gameplay.

Defend? my guy a developer working on the game has come out to debunk the 'faked' thing.

Never mind I asked, just leave the obligatory emoji and be done with it, lol.
 
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Defend? my guy a developer working on the game has come out to debunk the 'faked' thing.

Never mind I asked, just leave the obligatory emoji and be done with it, lol.
he didn't debunk anything though, I read what he said when you posted it:

the slice had to played in the exact same way that it was played

2 of the systems shown (hacking and deception) weren't working in reality (mostly real, what does that even mean :messenger_tears_of_joy:)

in-engine, not in-game

'there's some fake stuff in it (the trailer) and the real systems worked juuuust enough to look good in the video'

even this dev's argument is that 'the whole thing' wasn't fake; no, just 99% of it was fake

sometimes it's just easier to leave a laughing emoji when someone is going to bat for something so ludicrous that a response isn't warranted, it's fine, I talk a lot of rubbish too.
 
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He's describing things in the trailer being playable even if all marks weren't hit.

How can anyone still say it was all faked footage, lol.

This isn't Killzone 2 level of bullshittery we're talking about here.
At the end Killzone 2 was released and even in a better state then the fake trailer sony showed at E3.

How they treated Perfect Dark is disgusting.
 
This isn't Killzone 2 level of bullshittery we're talking about here.

Been a rough few days for you huh?

KZ2 is hardly a good example.

A level designer who was working on the game.





edit: Banjo64 Banjo64 did demigod demigod hack your account or something? 🤔


No - the quote was posted here.

A trailer which has some "marks" to hit isn't a demo of the real game and gameplay.
 
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