I'm trying to think back and all I really come to are Japanese games. Early stuff like Pong or Space Wars, of course, were simple game of competition. Most of the Atari games I can think of repeated the same basic map or screen over and over again, sometimes with the gameplay having different colors or a harder challenge. Essentially, though, it stayed the same.
Can anyone think back to what might've been the first video game with levels as we know them today? Different courses with different objectives, or at least, different means of completing those objectives? Would it be safe to assume that, even if they weren't the first, was Japan the driving force behind this kind of game structure?
I'm really curious, but I'd like to see if any of you historians out there can help me out a little.
Can anyone think back to what might've been the first video game with levels as we know them today? Different courses with different objectives, or at least, different means of completing those objectives? Would it be safe to assume that, even if they weren't the first, was Japan the driving force behind this kind of game structure?
I'm really curious, but I'd like to see if any of you historians out there can help me out a little.