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What's the current state of emulators on PSP?

That official thread is almost 2000 posts, it's too intimidating... My humble question is: What hardware emulators (if any) run with 99% performance (speed/audio) on PSP? I'm mainly interested in 8-bit and 16-bit consoles... If you can link me to a website where I can find all this information myself, that would be great too.
 
Funny you shoudl ask.. i am playing Mario All stars as i read this.. the SNES and Genesis emus u can set all the options and i have not found a game yet that you cannot get to run perfect by adjusting all the options and at most framskip is set to 2 but usually 1 or none
 
biodegradablebean said:
Someone told me Super Metroid wasn't working on SNES emulators for PSP... I guess that's bull but can you confirm if you have played it.

it is bull. it runs pretty good most of the time except the escape in the beginning

also, METAL SLUG FULL SPEED OMG
 
Emulator development has pretty much slowed to a standstill. There was a new SNES emulator a few months ago that was a pretty substantial leap, but there was only a single update, and it has languished since.

But the majority of games for just about any system is playable on PSP. Some SNES games with fancy Mode 7 or SuperFX stuff might be a problem, but other than that, it's all good.
 
I'm using "uo_Snes9x_002y32" for SNES emu. is that the best available?

I ask because even though I've done my best to mess around with settings, most games (particularly harvest moon of the few i tried) are pretty sluggish. especially their sound.

pointers? (thx for the frame skip hint)
 
they just released a snes emu right around the 2.0 hack. check the psp updates site and it should be the most recent snes file. its the best ive come across
 
Check pspupdates for snes 0.2c it was released about a month ago its what i use and it has so many options that everythign will run fine even if u have to use 11hz sound and 2 skip frames it still is good


and super metroid works fine
 
It's too bad the guy behind PSP Genesis took a hiatus, because that one started out of the gate fast and smooth but could have used some compatability tweaks. Still the best Genesis emu performance-wise in most games, I think.

And then there's the recently converted Atari St emulator, CaSTaway, which is great!
 
kaching said:
It's too bad the guy behind PSP Genesis took a hiatus, because that one started out of the gate fast and smooth but could have used some compatability tweaks. Still the best Genesis emu performance-wise in most games, I think.

And then there's the recently converted Atari St emulator, CaSTaway, which is great!

I was going to make a smartass comment regarding, "where do these guys find all the time to do all this coding for free?"

But then I remembered that we all cumulatively waste enough time hitting refresh on GAF threads that we could have cured cancer by now. It was humbling.
 
Wow, I didn't know things were THAT good... Looks like I better start saving up for PSP to get one before Sony patches 2.0 firmware.

What about screen resolution, any good stretching modes or do you guys play it in native res with black borders?
 
The Master System/Game Gear emulators suck.

Also, compatibility on the NES emus is very disappointing. No Clu Clu Land? :(
(YES I ALREADY OWN IT ELSEWHERE BUT.)
 
I would say NES emulator runs near 100%

SNES is about 70% in my book since I notice frameskip quite easily and also the difference between 11khz and 44khz sound is pretty noticable. The TYL version is probably the best one.
SuperFX, Mode7 and some games that use a lot of transparancies can really chug along.
A lot of smaller and simpler games (Super Punch-out) work really well but something like Yoshi's Island will require heavy tweaking to get it to run acceptably.

Genesis is pretty good but compatibility is a bit suspect. It has improved a lot but the emu hasn't been updated in a while.

NeoCD is pretty good but not as perfect as everyone made it out to be unless I just played the games that had sound problems. Unless you have a giagantic memory card be prepared for a lot of loading.
 
Neo_ZX said:
I would say NES emulator runs near 100%

SNES is about 70% in my book since I notice frameskip quite easily and also the difference between 11khz and 44khz sound is pretty noticable. The TYL version is probably the best one.
SuperFX, Mode7 and some games that use a lot of transparancies can really chug along.
A lot of smaller and simpler games (Super Punch-out) work really well but something like Yoshi's Island will require heavy tweaking to get it to run acceptably.

Genesis is pretty good but compatibility is a bit suspect. It has improved a lot but the emu hasn't been updated in a while.

NeoCD is pretty good but not as perfect as everyone made it out to be unless I just played the games that had sound problems. Unless you have a giagantic memory card be prepared for a lot of loading.

what about Mame? I was thinking about this for SNK arcade games.
KOF?
 
Yusaku said:
Emulator development has pretty much slowed to a standstill.

I knew this would happen :/

Guys forget about full speed 100% all the time with every game on SNES. It aint gonna happen. THe PSP is just not powerful enough. I wish I were wrong but...


Anyway there is hope for full speed SNES and possibly GBA emulation on the horizon with the upcoming GPX2.
 
C64 and spectrum emulation came out recently?

Is there any mame out yet that can handle more games than the first one released?
 
How do you run an emulator on the PSP (1.50)? Do you just copy the emulator executable file(s) to a directory in PSP/GAME? I tried that with several ones, and after the PSP logo, it just says "the game couldn't be started"
 
Miburou said:
How do you run an emulator on the PSP (1.50)? Do you just copy the emulator executable file(s) to a directory in PSP/GAME? I tried that with several ones, and after the PSP logo, it just says "the game couldn't be started"
you need two eboots in two folders. look for the premade eboot packs for 1.50
 
Neo_ZX said:
NeoCD is pretty good but not as perfect as everyone made it out to be unless I just played the games that had sound problems. Unless you have a giagantic memory card be prepared for a lot of loading.

You may have played some games with sound problems, and you definitely missed reading that playing Neo CD images unzipped means NO LOAD TIMES. :) You also have to put the game music in the correctly-named folder to get it working. The Neo CD emulator is in the high 90% range for most games; just about everything is fully playable.

polg said:
what about Mame? I was thinking about this for SNK arcade games.
KOF?

Use the Neo CD emulator. KOF '94-'99 are available.
 
I'm tinkering around with an MSX emulator. It runs very well, Metal Gear and Metal Gear 2 run perfect, as does Snatcher...you just have to go hunt for the bios it needs hto =(

Besides emulators, what are good apps to get? There's a ton of them out there. Which are more useful, I guess is a better question.
 
beermonkey@tehbias said:
Before I bother, would a game like Tetris Attack play smoothly on a PSP SNES emulator? I really hate frameskips.

If Aladdin, Earthbound, Mortal Kombat I and II, Metal Slug, Out of this World, Indiana Jones Trilogy, Super Mario All Stars, A Link To the Past, Tecmo Super Bowl II, Double Dragon, Final Fantasy IV, V, VI, and Dracula X run smoothly on there, I think Tetris will be A-Okay with it...it just depends on the emu you get...that's the trickier part.
 
Well, I guess it's time to get off my ass and try them all.

I've really just been messing with the Neo Geo and PC Engine emulators because they are fast, fast, fast.
 
beermonkey@tehbias said:
Well, I guess it's time to get off my ass and try them all.

I've really just been messing with the Neo Geo and PC Engine emulators because they are fast, fast, fast.

Nah, just get snes9xTYL 0.2c.
 
What's the state of GBA emulation on the PSP? People have mentioned Gameboy in this thread, but I'm assuming that's referring to original GB/GBC games...?
 
Danj said:
What's the state of GBA emulation on the PSP? People have mentioned Gameboy in this thread, but I'm assuming that's referring to original GB/GBC games...?
GB/GBC emulation is virtually flawless (better than on the PC even, IMO)...but GBA emulation is nowhere near playable.
 
dark10x said:
GB/GBC emulation is virtually flawless (better than on the PC even, IMO)...but GBA emulation is nowhere near playable.

Shouldn't the PSP be able to emulate the SNES and GBA without breaking a sweat?

Oh well, I still have my laptop for perfect emulation but considering my laptop can't do 3D games half as well as the PSP it is a little disappointing.
 
beermonkey@tehbias said:
Before I bother, would a game like Tetris Attack play smoothly on a PSP SNES emulator? I really hate frameskips.

for some reason, it runs like shit
 
hows old summvm doign?.

With the European crew on-board now, I think there should be a spurt of development in a month or two.
 
beermonkey@tehbias said:
What about the GB Tetris Attack. The original cart was color enhanced on Super Game Boy; do the PSP emulators do the SGB colors?
Yes. Like I said, GB/GBC/SGB emulation is FLAWLESS on PSP.
 
Super Mario RPG is still a frigging nightmare to run on any PSP SNES emu in my experience. Otherwise, most games are fine, although sound-off may be necessary for flawless framerate/visual performance on some titles like Chrono Trigger and such.
 
Can you play multiplayer games across PSP LAN?

If so,

NEO CD Emu

KOF Series
Fatal Fury Real Bout
+
PSP

GET!!!
 
boutrosinit said:
Can you play multiplayer games across PSP LAN?

If so,

NEO CD Emu

KOF Series
Fatal Fury Real Bout
+
PSP

GET!!!

I don't believe so, but it's worth it for the Neo CD emulation. I play Real Bout Special more than anything else on my PSP. :)
 
Lyte Edge said:
I don't believe so, but it's worth it for the Neo CD emulation. I play Real Bout Special more than anything else on my PSP. :)


If they NAIL PSP LAN multiplayer emulation, I am so fucking over. It'll just be me and the boys meeting up every two days to play some hardcore REAL BOUT SPECIAL and KOF tournaments!

OH. FUCK. YES!!!!!


Or even Alien VS Predator (Capcom scrolling fighter version) 4 FUCKING PLAYER!!!!!OMG!

I will sell my kindneys for that.
 
boutrosinit said:
If they NAIL PSP LAN multiplayer emulation, I am so fucking over. It'll just be me and the boys meeting up every two days to play some hardcore REAL BOUT SPECIAL and KOF tournaments!

OH. FUCK. YES!!!!!


Or even Alien VS Predator (Capcom scrolling fighter version) 4 FUCKING PLAYER!!!!!OMG!

I will sell my kindneys for that.

Sounds like you and your buddies should be playing on a modded Xbox. ;)

The PSP doesn't have CPS2 emulation, or even regular Neo-Geo emulation yet, for that matter. I'm beginning to doubt that it ever will at this point. Is this it for PSP emulation? :/
 
All I care about is Neo geo emulation. How much better would Neo geo games look running on an PSP? I figure the resolution and smaller screen size would make it sweeter.
 
I dont think the psp has reached its limit's on emulation, on paper its a beefy machine so given alot of time you might see some good n64 emulation.
 
any chances of a sega cd emu?

mmm, snatcher.
 
Is the same at least from a power perspective as Neo Geo AVS/MVS (I think). I don't recall any downgrades in products when I played games on Arcade, then on my CD system many many years ago.

If it can handle Neo CD, I'm sure it'll handle CPS2.
 
boutrosinit said:
Is the same at least from a power perspective as Neo Geo AVS/MVS (I think). I don't recall any downgrades in products when I played games on Arcade, then on my CD system many many years ago.

If it can handle Neo CD, I'm sure it'll handle CPS2.

I think the biggest difference is Neo CD has a preset ram limit which comes in handle for PSP emulations so CPS2 would have a game by game variable issues to fit under 32 Mb at max.
 
boutrosinit said:
Is the same at least from a power perspective as Neo Geo AVS/MVS (I think). I don't recall any downgrades in products when I played games on Arcade, then on my CD system many many years ago.

Throwing aside the notoriously-long Neo CD load times (which thankfully aren't an issue on the PSP; the load times are a second or two at most), it really depends on the individual games as for how close they are to the Neo-Geo AES version. Most of the earlier Neo-Geo games up to around 1995 are pretty much perfect ports, but after that, there are games missing animation, smaller sprite sizes, missing background animation, etc. Probably the most noticeable games are Art of Fighting 3 and both Last Blade games. Ninja Master's is also missing all of its background animation. But a lot this is much less noticeable on the PSP's small screen in comparison to a TV. :) The Neo CD emulator is amazing.


If it can handle Neo CD, I'm sure it'll handle CPS2.

It has to do with the amount of RAM available. The Dreamcast could also handle Neo CD emulation, but it couldn't do CPS2 or Neo-Geo emulation. Neo CD is much easier to emulate.

Also keep in mind that SNK dropped support for the Neo CD in 1999, so the library is going to be smaller than the AES/MVS system selection. The latest KOF you can get is '99. KOF '98 is all I need anyway. :)
 
I'm a total n00b at this shit. I think I understand how to put the emulators on the PSP, but how do you get roms on it? Do they have to be in a special folder, etc. And you can use any normal rom right? No special made-for-PSP roms?
 
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