Hi,
Not sure if this is too off-topic even for off-topic, but a mod can delete it if so.
I was reading about Van Burren, the real fallout 3 that was 90% completed before that (Lots of swear words) Interplay president canned the project, and after seeing shots...And recently isntalling fallout 1...I decided to right their wrong.
I'm looking for artists mainly, coding is what I do, and what I do best.
If it goes commercial(And it will.) money would be split evenly..but it's about making a great game.
(It'll be a sequel in spirit. Not in names and locations for obvious legal 'sue you up' reasons)
I have no online Resume or CV, but you can check out my previous commercial work at WWW.Excess.eclipse.co.uk <- a 3d engine wrote for a basic language.
This game is being wrote in a multiplatform set up, so it'll run without alteration on mac/windows and linux.
I've been coding for 13 years now, 2d/3d and pioneered the Atom bomb in my early days.
Not sure if this is too off-topic even for off-topic, but a mod can delete it if so.
I was reading about Van Burren, the real fallout 3 that was 90% completed before that (Lots of swear words) Interplay president canned the project, and after seeing shots...And recently isntalling fallout 1...I decided to right their wrong.
I'm looking for artists mainly, coding is what I do, and what I do best.
If it goes commercial(And it will.) money would be split evenly..but it's about making a great game.
(It'll be a sequel in spirit. Not in names and locations for obvious legal 'sue you up' reasons)
I have no online Resume or CV, but you can check out my previous commercial work at WWW.Excess.eclipse.co.uk <- a 3d engine wrote for a basic language.
This game is being wrote in a multiplatform set up, so it'll run without alteration on mac/windows and linux.
I've been coding for 13 years now, 2d/3d and pioneered the Atom bomb in my early days.