Why did Nintendo change this way what happened?

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They had too much success, got complacent, decided to cheap out and rely on brand name.

I had high hopes in Nintendo and am very disappointed so far, hate to think I might have to wait 2 to 3 years before it's really worth it.
 
They realized at the Gamecube era that they dont have what it takes to compete on the tech race with MS nor Sony, they were selling less consoles since the N64 era and they sold even less with GC, sales were on a decline, that is why they sold RARE to MS, rare games weren't selling as much as NCL wanted, so they went ahead a gambled it with a cheaper console and cheaper games to produce, the result was Wii, with god awful visuals, they realized that People would buy such awful looking games, at the same prices, and the crazy part is that they even sold more games, so they realized people will buy whatever shit, if the game is fun for the masses the graphics don't matter. And 3 gen later here we are, with SW2, with okish graphics, that will be onsolete in a couple of years. When new Consoles arrive.

I bougth a Switch 2 and I have had fun with Zelda, I wil probably keep it a little longer to see whats next, I will probably sell it after Metroid Prime 4. and will wait for their next machine. To play what I missed from the rest of the SW2 gen.
 
They realized at the Gamecube era that they dont have what it takes to compete on the tech race with MS nor Sony, they were selling less consoles since the N64 era and they sold even less with GC, sales were on a decline, that is why they sold RARE to MS, rare games weren't selling as much as NCL wanted, so they went ahead a gambled it with a cheaper console and cheaper games to produce, the result was Wii, with god awful visuals, they realized that People would buy such awful looking games, at the same prices, and the crazy part is that they even sold more games, so they realized people will buy whatever shit, if the game is fun for the masses the graphics don't matter. And 3 gen later here we are, with SW2, with okish graphics, that will be onsolete in a couple of years. When new Consoles arrive.

I bougth a Switch 2 and I have had fun with Zelda, I wil probably keep it a little longer to see whats next, I will probably sell it after Metroid Prime 4. and will wait for their next machine. To play what I missed from the rest of the SW2 gen.
It's nice to have cutting edge graphics, but ultimately if you want a handheld system with graphics much more advanced, you're going to pay much much more, and people don't want to pay more.

Most people like to have fun, and don't care that much about graphics, they want flexibility and group fun. That's why switch outsold everyone. It's not complicated. Good graphics don't mean good game, either, and costs skyrocket, part of the problem with western game dev.

Switch 2 rocks right now. Switch 1 has one of the greatest libraries of all time. Just enjoy the games.
 
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Didn't Digital Foundry say that the likely reason that the Switch 2 screen is so slow is because Nintendo is not using overdrive to try to squeeze more battery life out of the system?

If so, OP's two central complaints are in direct conflict with each other.

In real life, technology is always a series of compromised: Want longer battery life? Sure, but then the system will be weaker or slower or bulkier. Want an OLED screen? OK, but OLED doesn't play nice with VRR. And on and on.

I'm not saying Nintendo hit the right balance. Everyone has to judge that for themselves. But if you want to be intellectually honest, you have to admit that there are always going to be trade-offs and you're not magically going to get a portable PS5 with a 1080p OLED screen with VRR and a 10 hour battery life for $300. Like, be explicit about the compromises you wished they had made instead, because the current OP is mostly fanciful nonsense.
 
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What changed is simple: they struck gold with the Switch, but knowing it would be hard to sustain that momentum, they shifted focus to extracting more value from each user.

Also, a high-tech, efficient portable gaming device isn't cheap. In fact, one could argue the Switch 2 is affordable compared to the handheld PC market—and surprisingly competitive in terms of performance.
 
Uh, I'm pretty sure the GBC had great battery life because of its bad screen that wasn't even backlit. I can't believe you're going to complain about Switch 2's screen while plugging GBC.

The Switch 2 can emulate a Gamecube off its battery. The battery has a lot more to do than those two AA's and this time the screen battery compromise was just to underdrive it (apparently).

So you want a Switch 2 but you want a better screen or battery life. This is no different than the situation when Game Boy 1, GBA, DS phat or Switch 1 came out. There is no change? Nothing happened?
 
OK, but OLED doesn't play nice with VRR. And on and on.

I'm not saying Nintendo hit the right balance. Everyone has to judge that for themselves. But if you want to be intellectually honest, you have to admit that there are always going to be trade-offs and you're not magically going to get a portable PS5 with a 1080p OLED screen with VRR and a 10 hour battery life for $300. Like, be explicit about the compromises you wished they had made instead, because the current OP is mostly fanciful nonsense.
It could be thicker like the rog xbox if that means a higher amperage battery that in combination with the OLED screen could increase autonomy, an adequate cooling system, if that cost 20% of raw power, and 2GB of RAM I think it would be better for the consumers. They chose the best configuration for them, we know that in an eventual new version they will use an OLED screen but they could have put that in this first version which unfortunately is the beta version. In fact, there would not even be a need to lower specs, a subsidy would help, Nintendo invented the subsidy in the console market during its dispute with Epoch in the first gen.
 
It could be thicker like the rog xbox if that means a higher amperage battery that in combination with the OLED screen could increase autonomy, an adequate cooling system, if that cost 20% of raw power, and 2GB of RAM I think it would be better for the consumers. They chose the best configuration for them, we know that in an eventual new version they will use an OLED screen but they could have put that in this first version which unfortunately is the beta version. In fact, there would not even be a need to lower specs, a subsidy would help, Nintendo invented the subsidy in the console market during its dispute with Epoch in the first gen.

I think the current Switch 2 is at the upper limit of size and weight for a Nintendo handheld.

Edit: For this reason, think the main way to get a better S2 would be to go lower nm because the other problems would drop all around it. IE the chipset would use less power, and be smaller. They would no longer feel squeezed to underdrive the screen. And so forth.
 
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The better battery life on OLED models is simply due to OLED power requirements being vastly less than an LCD that's relying on a backlight system.

Battery tech is still pretty dog shit and hasn't really evolved all that much to keep up with what humans want out of their tech. From what I remember Elon was ranting about this years ago because they are locked behind chemical reactions being complex yo control while also trying to make it AS SAFE as possible (Remember the phone battery's exploding on flights a number of years back?)

+ major costs of making them to begin with. We're still a while off for them to catch up as we're only still at the age of them being used for transportation on public roads and even then that's just a shit load of high quality rechargeable cells all spot welded together and encased into a shielded container to stop them from getting damages and hooked upto a computer to control them so they don't explode while driving. That's pretty primal when you think about it and not at all that advanced. Also making the EV way more heavy than a standard gas car.
 
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It could be thicker like the rog xbox if that means a higher amperage battery that in combination with the OLED screen could increase autonomy, an adequate cooling system, if that cost 20% of raw power, and 2GB of RAM I think it would be better for the consumers. They chose the best configuration for them, we know that in an eventual new version they will use an OLED screen but they could have put that in this first version which unfortunately is the beta version. In fact, there would not even be a need to lower specs, a subsidy would help, Nintendo invented the subsidy in the console market during its dispute with Epoch in the first gen.

Thanks for the thoughtful response! I think most of what you're saying is totally legitimate, though I personally think I prefer the system lighter, even with the 2.5 hour battery life.

As far as the screen is concerned, I probably would prefer OLED to VRR, but that's mostly because my eyes are absolutely fucked and it's a lot easier for me to perceive things like image clarity and color contrast than frame rate. I can't see the ghosting that people are complaining about at all. I play handheld with my glasses off and the screen close to my face and I have an old injury to my left eye that creates a blurry halo effect around everything anyway, lol.

Edit: For this reason, think the main way to get a better S2 would be to go lower nm because the other problems would drop all around it. IE the chipset would use less power, and be smaller. They would no longer feel squeezed to underdrive the screen. And so forth.

Yeah, I know a lot of people are talking about "waiting for a Switch 2 OLED," but I think a more efficient chip with better battery life is the actual inevitable improvement that might be worth holding out for. (Not for me though, I couldn't wait.)
 
I just quoted it to prevent you from editing this.
I will rescue this message in the coming months.
Nothing to edit:


Persona 5 Royal (Including Remaster/Multiplat version) (Doesn't include P5 OG)1,030,000700,000350,0001,820,0001,600,0001,750,0007,250,000
Sonic Frontiers---3,200,000760,000610,0004,570,000
Team Sonic Racing1380,000870,000520,000310,000200,000220,0003,500,000
Total War: THREE KINGDOMS2,100,000410,000230,000230,000170,00070,0003,210,000
Yakuza: Like a Dragon450,000720,000410,000240,000680,000360,0002,860,000
Sonic Superstars----1,810,000620,0002,430,000
Total War: WARHAMMER III--960,000580,000420,000380,0002,340,000
Shin Megami Tensei V (including Vengeance)--990,000150,00010,000960,0002,110,000
Persona 3 Reload----1,220,000850,0002,070,000
Like a Dragon: Infinite Wealth----1,180,000480,0001,660,000
Like a Dragon Gaiden: The Man Who Erased His Name----740,000220,000960,000

Yikes. lmao.
 
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There is a saying that those who criticize a product want to buy it. Yes, I want to buy a Switch 2, but not this Switch 2.

Many users on the forum are 20 years old, maybe a little older, and they don't know that Nintendo was an incredible company that made cheap, high-tech products. Who doesn't remember the Game Cube? What incredible engineering, it was small, resistant to falls, had beautiful games since day one, and cost only $199. Who doesn't remember the SNES when they saw F-zero for the first time? But things have changed. The Switch 2 isn't very powerful (that's okay), but the screen isn't compatible with a $449 product from 2025. Am I the only one who noticed that? On the WiiU, I remember that the LCD screen was resistive, resistive in 2012. What does Nintendo gain by adopting this strategy of using bad components that influence the user experience?

Yes, I want to buy a Switch 2, but a Switch 2 OLED with a quality battery. I remember the GBC, man, that lasted about 20 hours of gameplay. What happened to Nintendo? This company is rich, they didn't need to be exposed like that. The less enthusiastic public is watching this, and Nintendo saying that it sold millions in Japan won't boost us. This type of FOMO doesn't solve the problem of the battery or the screen. That's the truth.
The cost increase of almost everything suggest, at least who's responsible for that, earning money is a lot easier than before.
 
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GAF, remember when people used to understand the concept of inflation, and that $299 in 1995 equals $630 in 2025?
*gasp*

you mean the "cheap, high-tech products" that OP said Nintendo made used to make was not in fact actually cheap as well??

shocking
 
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No, the NES was completely cutting-edge, the most powerful of the Japanese consoles of 1982 and 1983.
The Mark 3 is from 1985 and only existed because the SG-1000 didn't have the power to impress consumers.
But the sega cartridges work everytime decades later. The Nes (western version) was a lottery each time you loaded the game. Talking purely build / component quality.
 
Nintendo had the good sense not to make Switch 2 cost $700. We all know an OLED version is coming. It's not like there are a ton of must-play games out right now. Just wait a bit.

I hope Nintendo and Sony are giving a good amount of the credit for their recent success to the Covid lottery. Both need some drastic changes of direction if they hope to match that success on their next machine. Dedicated consoles are in trouble.
 
I hope Nintendo and Sony are giving a good amount of the credit for their recent success to the Covid lottery. Both need some drastic changes of direction if they hope to match that success on their next machine. Dedicated consoles are in trouble.
Nintendo researchers in Wuhan discovering the Marilui virus:

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