SkyHighTrees
Member
Why? Are people blind or am I just an OCD fuck with nitpicking problems?
For context, this is my personal best game of all time. I played it on the PS4 Pro at 1080p mode (which boasted better draw distance than the faux 4k mode) the first pandemic year and fell in love with the game, from graphics to writing, story to world, the game is amazing. I finished it just only one time as I bought the PS5 at launch and proceeded to enjoy it on a better TV than my old Samsung LED from 2010. As I had only played the main game and already had the Complete Edition, I was eagerly waiting for the next gen patch that for a time, seemed to never be coming after it was announced.
I think it finally launched either 2022 or 2023, and it looked spectacular on my OLED, great HDR, great graphics boost thanks to the modded textures, just a fantastic game (at first glance). Then I noticed something....
The game is terribly glitched, only on the playstation (yes, Xbox X/S and PC don"t have this glitch at all...)
On the PS5, every 3-4 seconds, the vegetation will glitch out and while it might just look like your regular pop-in, it is not - It will SWITCH places with other vegetation. You might be walking across a beautiful field, and the grass will glitch just below Geralt and switch LOD in a millisecond, changing the whole scene and the whole vegetation, bush and grass placement. This only happens to the grass though, trees and what not will not be affected. It´s absolutely jarring and destroys the game presentation, AND all the great draw distance improvements the next gen patch brought.
As a graphics enthusiast, I know how pop-in works and looks, and I'm not fond of it, but this is a different thing, and it really should be fixed IMO.
It´s something to do with how the game runs on the playstation, as it can be TEMPORARILY fixed at times. In random instances this will simply stop happening for hours before it triggers it again. Also, if you clean cache and database, it can be temporarily fixed too, before it rears it´s ugly head again.
I´ve been trying to contact tech support at CDPR and they get back to me saying they will forward to the devs, but I've lost hope they will fix it. It makes the Witcher 3 on PS5 absolutely "unplayable" for graphics enjoyers like me, and I'm really surprised this has never came up in those countless VS threads or even the DF patches analysis - as I say, DF is really faulty and they don't really analyse the games.
I won´t post any pictures, gifs or videos now, cause I'm at work, but later I will show you just how ugly this bug can get - it's simply unacceptable and makes me not play my favorite game of all time... at least on PS.
Anyone ever notice this?
For context, this is my personal best game of all time. I played it on the PS4 Pro at 1080p mode (which boasted better draw distance than the faux 4k mode) the first pandemic year and fell in love with the game, from graphics to writing, story to world, the game is amazing. I finished it just only one time as I bought the PS5 at launch and proceeded to enjoy it on a better TV than my old Samsung LED from 2010. As I had only played the main game and already had the Complete Edition, I was eagerly waiting for the next gen patch that for a time, seemed to never be coming after it was announced.
I think it finally launched either 2022 or 2023, and it looked spectacular on my OLED, great HDR, great graphics boost thanks to the modded textures, just a fantastic game (at first glance). Then I noticed something....
The game is terribly glitched, only on the playstation (yes, Xbox X/S and PC don"t have this glitch at all...)
On the PS5, every 3-4 seconds, the vegetation will glitch out and while it might just look like your regular pop-in, it is not - It will SWITCH places with other vegetation. You might be walking across a beautiful field, and the grass will glitch just below Geralt and switch LOD in a millisecond, changing the whole scene and the whole vegetation, bush and grass placement. This only happens to the grass though, trees and what not will not be affected. It´s absolutely jarring and destroys the game presentation, AND all the great draw distance improvements the next gen patch brought.
As a graphics enthusiast, I know how pop-in works and looks, and I'm not fond of it, but this is a different thing, and it really should be fixed IMO.
It´s something to do with how the game runs on the playstation, as it can be TEMPORARILY fixed at times. In random instances this will simply stop happening for hours before it triggers it again. Also, if you clean cache and database, it can be temporarily fixed too, before it rears it´s ugly head again.
I´ve been trying to contact tech support at CDPR and they get back to me saying they will forward to the devs, but I've lost hope they will fix it. It makes the Witcher 3 on PS5 absolutely "unplayable" for graphics enjoyers like me, and I'm really surprised this has never came up in those countless VS threads or even the DF patches analysis - as I say, DF is really faulty and they don't really analyse the games.
I won´t post any pictures, gifs or videos now, cause I'm at work, but later I will show you just how ugly this bug can get - it's simply unacceptable and makes me not play my favorite game of all time... at least on PS.
Anyone ever notice this?