Let me preface this by saying I fully expect to be flamed for this post, but it is not a bash of a) the Gamecube or b) the game itself. I have an issue with the development team.
When Capcom decided to make RE 4 Widescreen, I was excited that developer was being forward thinking in framing it for HDTVs. Coupled with the fact that the game looks pretty damn sweet (and my limited time with the demo affirms that), I was excited. However, when I read it is not anamorphic, it became clear that this decision was to preserve the quality of the graphics, not to enhance it for 16x9 TVs.
Why is Capcom not getting roundly criticized for using a cheap tactic to make the graphics better under the guise of something else? Rebel Strike seems to have no problems running in full screen with the same quality graphics. The reason I am ticked it is not anamorphic is to play it on a widescreen TV would mean black bars on the bottom and top, which is just stupid. The zoom feature is not an adequate workaround because info is lost on the sides then.
I know capcom might change this from what we know, but I'm not holding out hope.
PS: I am not sure if I am using anamorphic in a technically correct sense, but what I mean is it is not formatted for widescreen TVs.
When Capcom decided to make RE 4 Widescreen, I was excited that developer was being forward thinking in framing it for HDTVs. Coupled with the fact that the game looks pretty damn sweet (and my limited time with the demo affirms that), I was excited. However, when I read it is not anamorphic, it became clear that this decision was to preserve the quality of the graphics, not to enhance it for 16x9 TVs.
Why is Capcom not getting roundly criticized for using a cheap tactic to make the graphics better under the guise of something else? Rebel Strike seems to have no problems running in full screen with the same quality graphics. The reason I am ticked it is not anamorphic is to play it on a widescreen TV would mean black bars on the bottom and top, which is just stupid. The zoom feature is not an adequate workaround because info is lost on the sides then.
I know capcom might change this from what we know, but I'm not holding out hope.
PS: I am not sure if I am using anamorphic in a technically correct sense, but what I mean is it is not formatted for widescreen TVs.