It's gonna have to be some real mind-fucking levels of RT for me to want to play this at 30 FPS.
Sounds like me and Horizon Zero Yawn, I tried so hard and forced myself to try and like, put in like 15 or so hours and multiple attempts and with all the praise of the game I was starting to think what's wrong with me but then realised nope, the game is boring as fuck!I’ll give it a whirl for like the 9th time to get into it. Never got more than 25 hours into this game. It’s so god damn boring.
Which is weird because Witcher 2 was my GOTY when it came out.
Sounds like me and Horizon Zero Yawn, I tried so hard and forced myself to try and like, put in like 15 or so hours and multiple attempts and with all the praise of the game I was starting to think what's wrong with me but then realised nope, the game is boring as fuck!
Witcher 3 is a slog, combat does not help, you really need to be invested in the lore to push through.
Please repost the list if you can. I’m personally very excited for this.I made a big list of changes and if those are not impressive I don't know what is.
I haven't seen a "next-gen" patch so extensive, free or not.
Please repost the list if you can. I’m personally very excited for this.
Better textures sure . Even pc had textures mod .
Better lighting ,I havent seen it yet .
Here the blitz fx mod on PC
https://www.nexusmods.com/witcher3/mods/6447?tab=images
http://[URL]https://staticdelivery.nexusmods.com/mods/952/images/6447/6447-1663710635-1099524474.png[/URL]
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http://[URL]https://staticdelivery.nexusmods.com/mods/952/images/6447/6447-1663710727-1566530857.png[/URL]
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http://[URL]https://staticdelivery.nexusmods.com/mods/952/images/6447/6447-1663710774-1159420577.png[/URL]
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Yeah my reaction as well. Could they not upload a fucking 60fps video?-Fucking awful 15 fps choppy trailer.. WTF
-4k 30.. not even 4k40... no 60fps rt mode or unlocked mode. So play at inferior 60fps.... or good graphics. This should never be a choice. This is not what modes should be about. Look at ragnarok. These are some OK modes.
-No motion blur in the trailer... not that it would help the shitty 13fps in that video but 30fps really looks like dogshit without some good motion blur. Just play original Lost Planet or shadow of the colossus remake. Look smooth af.
-No difference in graphics really...
Laughed so hard I nearly spit out my drink. Had a rough day today but you cheered me up. Thanks bro.The Netflix series is faithful to the books so I can’t understand the problem.
Yes it's coming to pc as a free patch. Also people need to chill, Rockstar Games did a lot less for GTAV and charged you $20 for it.Is this coming to PC as well? Because the console versions not having a 60fps perf mode with RT is ultra disappointing. I can't believe they spent this long on the game and it lacks such a mode.
Cosmetics and 1-2 quests inspired by the tv show
Don't bother to argue with these people . They are the same bunch of people that argue that RT is just a gimmick , waste of resources bla bla blaAre you guys serious? Lighting looks way better now, much more realistic and natural. Love the look of RTGI, plus the RTAO helps ground stuff even more. No odd glowing stuff anymore.
"next gen upgrade trailer"..... only quickly mentions the next gen upgrades.
Alright, I watched the stream and wrote up a complete summary.
Engine, Technology, and Asset Enhancements
- Ray Tracing, including Ray Traced Global Illumination and Ray Traced Ambient Occlusions
- FSR 2 and DLSS 3
- Dynamic resolution scaling
- Screen space reflections still used for water, improved and expanded to other materials
- Higher quality textures (courtesy of HD Reworked modification)
- Higher foliage density and rendering distance
- Higher level of detail scaling
- Higher quality environmental meshes (eg: cobblestone in Novigrad now 3D, not a normal map)
- Improved asset streaming
- Further draw distance (eg: rendering of smoke from distant villages)
- New weather conditions
- Reduced stutter in cutscenes
- Bug fixes
- Ultra+ setting tools for PC (not presets, but a set features to tinker with to extend rendering distance, background character detail, assets, LOD, etc further)
Console Specifics
- 30fps Ray Tracing Quality mode, 60fps Performance mode
- Ray Traced Global Illumination and Ambient Occlusions used in Quality mode
- FSR 2 and dynamic resolution scaling used to maintain target framreates
- PlayStation 5 haptics and adaptive triggers used for sword impacts, spell casting, etc
Gameplay and Features
- Photo mode
- New optional camera, closer and to the side (can be toggled and set for different states, eg exploring, combat, riding, etc)
- Quick casting of signs by holding shoulder button and pressing assigned buttons, to prevent having to go through radial menu
- Map filters to remove clutter, such as points of interest and Skellige caches, for cleaner presentation
- New control options, such as enabling Geralt's spring via control stick tilt, not a button
- Hybrid/dynamic hud and minimap options, such as hiding quest markers in general gameplay, viewed when tapping focus mode
- Subtitle scaling
- Quest fixes
- Cutscene pausing
- Chinese (simplified) dubbing, fully voiced
- Improvements to other languages
- New short quest with returning actors (eg: Geralt) for Netflix content, to unlock Geralt's armour and swords from Season 1 and Season 2
- New optional outfits for Dandelion and Nilfgaard armour, togglable via menu
- Cross saves between platforms (eg: take old save from PC, buy game on PS5, import and continue save from there)
- Additional 'surprises', quality of life features, mod integration, etc
Uhh... the upgrades are actually super impressive, even in this compressed video:
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This isn't just a "bump up the resolution and allow for higher framerates" update. They've clearly redone the lighting system and created new textures on a ton of assets. I'm impressed and I really look forward to a more thorough analysis from Digital Foundry or the like.
It's from the CDPR next-gen update stream here:
And people complain. For a free patch, that's a hell of an upgrade.Another, even more comprehensive summary, taken from Resetera. I just don't know how anyone can be disappointed with that patch. They really went above and beyond.
And people complain. For a free patch, that's a hell of an upgrade.
Another, even more comprehensive summary, taken from Resetera. I just don't know how anyone can be disappointed with that patch. They really went above and beyond.
FFS the water needs RT reflections. My main problem with the game. Guess we still stuck with the god awful water reflections.
Half arsed update.
Now that game supports ray-tracing I'm sure this will be one of the first things modders will add.
But there is no RT on any of this Screenshots.Don't bother to argue with these people . They are the same bunch of people that argue that RT is just a gimmick , waste of resources bla bla bla
When in reality , the differences is such massive and lighting looks much more realistic now rather than a flat surface
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But there is no RT on any of this Screenshots.
Next gen one is from the performance mode
But there is no RT on any of this Screenshots.
Next gen one is from the performance mode
Indeed. It's more about accuracy rather than "whoah this looks immediately so much better". Still, great to have as an option regardless.It has ray-traced global illumination, ray-traced ambient occlusion.
But truth be told, the difference is not huge. Most people will probably only notice the huge performance drop.
FFS the water needs RT reflections. My main problem with the game. Guess we still stuck with the god awful water reflections.
Half arsed update.
The screenshot is from Performance mode. Performance mode is 60 non RTThey confirmed RTGI (at least for PC, don't care about consoles). What are you talking about?