SantaC
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Razer Barracuda Integrated Audio System (IAS)
Razer launches the Razer Barracuda Integrated Audio System at CeBIT 06Hannover, Germany
Hannover (Germany), CeBIT 9 March 2006 Razer, the worlds leading brand in professional computer gaming peripherals is proud to launch the Razer Barracuda Integrated Audio System (IAS) comprising of the Razer Barracuda AC-1 Gaming Audio Card and Razer Barracuda HP-1 Gaming Headphones at CeBIT in Germany.
Designed and engineered from ground up by the Razer engineering team, the Razer Barracuda AC-1 and HP-1 are integrated as a single, pure gaming audio system the Razer Barracuda IAS is the worlds first integrated audio system built specifically for gaming.
Powered by Razer Fidelity, the Razer Barracuda IAS delivers optimized audio signals directly from the computer game to the gamer, creating the most realistic gaming environment possible. The Razer Barracuda IAS also features proprietary Razer audio technologies including the patent pending Razer Enhanced Sonic Perception (ESP) architecture and Razers 3D (720°) Positional Gaming Audio Engine.
Razer believes that audio solutions today fall short of demanding gaming requirements as most existing soundcards and headphones are built for music playback and then repackaged as a gaming soundcard or headphone. Pre-requisites for gamers such as accurate positional audio and expanded dynamic soundstages are poorly integrated into the current audio solutions, often as an afterthought. Audio card software drivers are repeatedly built over legacy code that was designed for music playback, resulting in bloatware that slows down computer systems and compromises overall audio quality during fast paced gaming sessions.
Enlisting the help of top audio experts, designers, engineers, audiophiles and pro-gamers, Razer re-engineered audio hardware chipsets to remove unnecessary hardware components, optimized and upgraded the essential audio components as well as streamlined drivers to specifically focus on gaming applications.
Over thirty top pro-gamers worldwide were tasked to stress test and critique the Razer Barracuda IAS in the course of its development. Based on their various comments and contributions, voluminous lines of code were thrown out, circuit diagrams redesigned and components selected to provide top notch gaming audio performance.
Razers President, Robert Razerguy Krakoff says: Audio cards that were built for listening to music have been repackaged as gaming soundcards to take advantage of the burgeoning gaming market Razer is the worlds first company to focus on designing and engineering an audio solution from ground up. We didnt bother focusing on either the soundcard or the headphones but developed the Razer Barracuda IAS as a single audio system to create the worlds best gaming audio.
http://www.razerzone.com/products/products_barracuda.php
Sounds like some awesone shit indeed.