ZombieSupaStar
Member
Rocks so far,
I do recommend doing the tutorial because even though its smackdown looking the controls are a bit different.
Most know ima wrestling fan so im going to cater them in this post
Pros:
Very Nice location damage system (im talking stomps to different body parts even differ depending where it stomped!)
All submissions are like no mercy (meaning they all have meters)
Great grappling system
-TAP A and direction for weak grapples, these are immediate moves with no real grappling, THINK early SD games setup.
-HOLD A to enter an actual strong grapple then u can move them around and such and A + direction does move (X does a go behind FINALLY someone added it!)
-B After grapple initiates strike grapples which were cool, I noticed you can do little mini combo aka tap B B B B B to keep smashing the crap outta them then hit A and direction to finish it off with a move.
-Graphics While some of the modeling may be a bit off, the effects and overall quality is awesome.
Cons:
This is a little nitpicking but they kind of exaggerated some of the impacts (aka make em super fast and loud, jolt) for effect, and I think it seems a bit unrealistic this is usually when its a counter or some running attacks. But it more of a personal preference.
Music- This isnt Tony Hawk and I dont think this kind of music idea really fits with the game type of wrestling.
Im still playing so Ill bump later with more stuff
Basically its like they tried to make SD more like No Mercy and did a good job of it (pretty much what the vid interview said when he said "He was influenced by his love for the aki wrestling games).
What the game lacks in roster (and honestly it has RVD HBK BENOIT ANGLE HART, so im fine with the roster) it has in game play.
I do recommend doing the tutorial because even though its smackdown looking the controls are a bit different.
Most know ima wrestling fan so im going to cater them in this post
Pros:
Very Nice location damage system (im talking stomps to different body parts even differ depending where it stomped!)
All submissions are like no mercy (meaning they all have meters)
Great grappling system
-TAP A and direction for weak grapples, these are immediate moves with no real grappling, THINK early SD games setup.
-HOLD A to enter an actual strong grapple then u can move them around and such and A + direction does move (X does a go behind FINALLY someone added it!)
-B After grapple initiates strike grapples which were cool, I noticed you can do little mini combo aka tap B B B B B to keep smashing the crap outta them then hit A and direction to finish it off with a move.
-Graphics While some of the modeling may be a bit off, the effects and overall quality is awesome.
Cons:
This is a little nitpicking but they kind of exaggerated some of the impacts (aka make em super fast and loud, jolt) for effect, and I think it seems a bit unrealistic this is usually when its a counter or some running attacks. But it more of a personal preference.
Music- This isnt Tony Hawk and I dont think this kind of music idea really fits with the game type of wrestling.
Im still playing so Ill bump later with more stuff
Basically its like they tried to make SD more like No Mercy and did a good job of it (pretty much what the vid interview said when he said "He was influenced by his love for the aki wrestling games).
What the game lacks in roster (and honestly it has RVD HBK BENOIT ANGLE HART, so im fine with the roster) it has in game play.