goodcow said:Browsing EBWorld.com I found this on the X-Box hardware description:
"Choose from over 450 games"
They're already up to 450?
xsarien said:When it's reportedly easy as shit to port from the PC, that'll happen.
xsarien said:When it's reportedly easy as shit to port from the PC, that'll happen.
DopeyFish said:When gamers are stupid as shit^, these kind of posts are expected.
xsarien said:Man, your tag never rang more true.
goodcow said:They're already up to 450? I assumed there were around 300 now... anybody have total game counts for PS2 and Gamecube?
xsarien said:Man, your tag never rang more true.
DopeyFish said:This tag should be on you.
xsarien said:When it's reportedly easy as shit to port from the PC, that'll happen.
Here are the most accurate US totals that I know of:goodcow said:They're already up to 450? I assumed there were around 300 now... anybody have total game counts for PS2 and Gamecube?
m0dus said:As opposed to porting up A) old nes games for rerelease, or B) old playstation games?
Seriously, dude, take the hate elsewhere. It's kind of sad.
Pretty clear.Kevin Bachus in EGM circa 2000 said:"There will be no PC ports."
TheGreenGiant said:the hate in this instance is deserved. Especially if they are arrogant enough to proclaim a no port policy
MS : "no ports for the xboxen"
crap sales on all/most titles + lacklustre jap support
MS : "we will now welcome all ports. Especially FPS"
Mejilan said:Fire Emblem, Pikmin, Advance Wars, Wario Ware. On top of all of their old stuff too. I'd say it panned out.
sonic4ever said:The Green Giant it is nintendo fans like you that make me sick, first nbot's hate Sega and than they hate Sony and now MS. I can not stand the fanatical Nintendo fan. I know all nintendo fan are not fanatic but the fanatical ones make Nintendo fans look bad.
m0dus said:Um, sorry, *where* did they proclaim a 'no port policy'? sounds like you're spewing utter BS, especially considering they touted the Xbox as sharing both console and PC strengths. As I recall, they mentioned a policy of "No PC ports without XBOX specific enhancements" and that has stood up pretty damn well. And that doesn't include games that are simultaneously developed for PC and Xbox.
xsarien said:For fuck's sake, I make one pithy little remark and a small infantry of fanboys start bouncing off the walls while I'm watching Law and Order?
Listen (read, actually):
My comment wasn't clear, fine, I'll rectify. I meant code specifically. So any Joe PC developer could take an XBox dev kit, say "Oh, damn, I can pick this up in no time, and maybe move my current stuff over to this, too." This goes for companies big and small, you'll find it no coincidence that there are plenty of games out there labeled "PC and XBox." It's not serendipity, it's publishers wanting to get something more out of a game's development costs than a PC game that's either 1) going to get pirated to kingdom come; 2) relegated to the bargain bin within a month. And hey, it's kind of a GOOD thing. Developers that would normally never touch a console are developing for the XBox. Why? Because it's pretty much like developing for the PC.
Besides, what's the big, big XBox game everybody's waiting on that isn't called "Halo 2" (or, arguably - just arguably, because it's not exactly aiming for the mainstream gamer - Fable)?
Right, Doom 3.
There's no shame here. Jesus, and people call the Nintendo fans touchy.
TheGreenGiant said:In contrast, Nintendo gets all the world of hate for their "so called ports"; but they'd never said they weren't going for ports.
Mike Works said:WHAT DID YOU SAY ABOUT MY CONSOLE?!?!?
I'LL MOP THE FLOOR WITH YA
I just spent some time looking over the lists, and they're not very accurate at all... The totals include UK-only releases, for one, which is padding the totals (XBox especially), but even then the GC & PS2 lists still fall way short.AirBrian said:
Rhindle said:Ports or no ports, Xbox now has better Western developer support than Sony does. Microsoft has done a bang-up job of courting Western developers. Which is what is going to count [BIG] next gen.
Rhindle said:Ports or no ports, Xbox now has better Western developer support than Sony does. Microsoft has done a bang-up job of courting Western developers. Which is what is going to count next gen.
Better American support is arguable (though really XBox's only edge over PS2 seems to be PC ports, something which may not pan out next gen with the architecture shift) but I'd say Sony still has the advantage in European developer support by far (not surprising when PS2 outnumbers XBox over 6 to 1 in the region).Rhindle said:Ports or no ports, Xbox now has better Western developer support than Sony does. Microsoft has done a bang-up job of courting Western developers. Which is what is going to count next gen.
Ah, forgot to mention you can sort the lists by US or UK release and just subtract out the few titles that were only released in the UK. ConsoleCity's list are also nice though.Scott said:I just spent some time looking over the lists, and they're not very accurate at all... The totals include UK-only releases, for one, which is padding the totals (XBox especially), but even then the GC & PS2 lists still fall way short.
Nothing against this site, though, as it's no doubt a pain in the ass to keep these lists accurate. I think ConsoleCity's stays up to date simply because the webmaster is a masochist.
By the same token, most of XBox's notable EU developed games (Fable, RSC, Conker, etc) seem to be commissioned by Microsoft directly.Ghost said:European developers? Like who?
Europe seems pretty 50/50 to me support wise, unless you are including SCEE which seems a bit cheap as those developers dont have a choice
Now that's funny.Originally Posted by Kevin Bachus in EGM circa 2000, and I have it right in front of my goddamned face:
jarrod said:By the same token, most of XBox's notable EU developed games (Fable, RSC, Conker, etc) seem to be commissioned by Microsoft directly.
I'd just say though that overall, notable 3rd party Euro developers (Ubi France, Rockstar North, Melbourne House, Warthog, Core Design, Atari, Reflections, etc) put PS2 first. XBox's main advantage in western support has been in bringing American PC developers into console development, thanks more to a familiar architecture than anything... and with Xenon they suddenly lose that advantage (hence the scramble for pushing XNA to unify Xenon & PC development).