Totakeke said:Hmm, I've never played X-COM and I want to try it. Do I need to have internet connection to play the game if I buy it from Steam? Also is the difficulty bug fixed in those versions? I saw people mentioning it but I'm not too sure about the details.
The steam version of TFTD is actually the beta version iircStrummerjones said:I'd imagine you can play it offline fine from Steam. The worst comes to the worst it gives you the original DOS game, so you can just copy it wherever you want and run it completely seperately from Steam (the Steam edition is the original DOS game that runs through a pre-setup DOSbox installation ).
The difficulty bug is NOT fixed in the Steam version. You need a tool such as Xcomutil. There are loads of links and information at the start of this thread with regards to that.
MrCompletely said:I can run this game in a small small window without the graphics blurring up, but when I make it full screen, the image is stretched to 16:9 and the geoscape view moves really slow. Any tips?
Time for you to pick up a GP2X Wiz or a PSP-2000 with custom firmware.sammy said:The day they create a handheld port of X-com (or Terror From the Deep) is the day I no longer have a life.
The best part about them is that they are perfect ports of PC version, and run better on PSP then on PS1 (load times are significantly faster).archnemesis said:Edit: I never actually got around to do it myself, but I do own a PSP-2000 (+ a Pandora battery for the custom firmware) and both Enemy Unknown and Terror from the Deep for the PS1.
I wouldn't be so sure about that.firehawk12 said:Man, I didn't even know they ported them to the PS1. God, too bad that'll never make it to the PSN any time soon.
Fafalada said:I wouldn't be so sure about that.
TakeTwo loves money, and they have an XCom game coming on PS3 soon. I'd put chances of adding PSN classics to support the release as being quite high (and the fact they already have these on Steam shows they're aware of classic XCom popularity).
The likely bummer is that AFAIK TFTD was only released in Europe, so it would probably mean it would never make it to any other PSN(which is idiotic, but so far PSN releases have been region-limited even though they are region-free when you play them -_-)
Alt + Enter should work if you're playing it through DOSBox.SalsaShark said:Hey people. Is there a way to play this in windowed mode ? (steam version)
It is the year 2012. Unidentified Flying Objects (UFOs) have once again started appearing with disturbing regularity in the night skies. Reports of violent human abductions and horrific experimentation has reminded people of the attacks during the late 1990's striking terror into the hearts of millions. Mass public hysteria has only served to expose Earths impotence against a vastly superior technology.
On December 11, 2011, representatives from the worlds most economically powerful countries gathered secretly in Geneva. After much debate, the decision was made to establish a covert independent body to combat, investigate and defeat the alien threat. This task force would be equipped with the worlds finest pilots, soldiers, scientists and engineers, working together as one multi-national force.
This task force would be known as Neogaf.
Several candidates were put forward to lead Neogaf in the human races endeavour for survival, many had served with the Extraterrestrial Combat Unit of the 90's, but in the end I was selected to lead the task force and I'm going to make damned sure that we win this war at any cost.
![]()
GAME ON!
Having just build our first base of operations "HIVEMIND" on southern Europe our agency proceeded to hire 8 rookie mercenaries with a full range of abilities that we'll try to enhance through our rigorous training program and real life missions. Some though will show also a range of defects that we'll need to prune through training and conditioning or let the natural selection process take its course... dun dun dun
*I downloaded and installed this BETA version of the Xcomutil because the last build was giving me compatibility errors when trying to setup the game.
http://www.bladefirelight.com/
![]()
GAME ON!
Having just build our first base of operations "HIVEMIND" on southern Europe our agency proceeded to hire 8 rookie mercenaries with a full range of abilities that we'll try to enhance through our rigorous training program and real life missions. Some though will show also a range of defects that we'll need to prune through training and conditioning or let the natural selection process take its course... dun dun dun
*I downloaded and installed this BETA version of the Xcomutil because the last build was giving me compatibility errors when trying to setup the game.
http://www.bladefirelight.com/
![]()
GAME ON!
Having just build our first base of operations "HIVEMIND" on southern Europe our agency proceeded to hire 8 rookie mercenaries with a full range of abilities that we'll try to enhance through our rigorous training program and real life missions. Some though will show also a range of defects that we'll need to prune through training and conditioning or let the natural selection process take its course... dun dun dun
*I downloaded and installed this BETA version of the Xcomutil because the last build was giving me compatibility errors when trying to setup the game.
http://www.bladefirelight.com/
oh man, first rule of X-Com - NEVER name a squad member after yourself. That dude is so dead.
The best part about them is that they are perfect ports of PC version, and run better on PSP then on PS1 (load times are significantly faster).
And additionally, PS1 versions have alternative control scheme that is in many ways superior to the clumsy way original implemented mouse control (which made me curse the game many times back in the day). In fact control-scheme is the one thing in this game that truly feels dated and could stand from reworking it.
I'm about ready to start my game as well, just need a few more names for troops, but I've got my intro written already. Is there a list of people already signed up to beabusedused in these X-Com games?
I did send out a call for recruits elsewhere, too, but not to worry, there won't be anything too overt about it. (And if I do reference something and you spot it, feel free to call me out on it.)
I'm about ready to start my game as well, just need a few more names for troops, but I've got my intro written already. Is there a list of people already signed up to beabusedused in these X-Com games?
I did send out a call for recruits elsewhere, too, but not to worry, there won't be anything too overt about it. (And if I do reference something and you spot it, feel free to call me out on it.)