Heisenberg007
Gold Journalism
So only 1 million subscribers in the last 15 months, despite adding Call of Duty, Indiana Jones, Avowed, and so many other games?

I honestly think that they are regretting the Day One gamepass thingThere's a reason they're still continuing the subscription model nearly a decade after starting it. So why haven't they stopped it if it's bad business?
Your other points aren't indicative to what my comment was about. but anyway, everyone is going to charge $80 at some point. So when Playstation eventually gets to that price point, are they going to be in 'trouble' as well with their business and do a hail mary as well?
Xcloud is not going to do anything. It's a great ancillary service but it isn't going to draw in new people. It just isn't.Xbox really needs to invest more resources in Xcloud. The Game Pass library is great, but streaming games to your phone or whatever platform you want should totally be the future. IF they can finally get it working great. GeForce NOW is a good example of what Xbox needs to be doing. Flexibility in choosing framerate, resolution, bitrate, etc. And it looks amazing with barely any hitches. And even if it does lag, the stuttering doesn't break the game into a blurry mess like Xcloud constantly does. Imagine if the barrier to entry to the entire Game Pass catalog is just a screen that you most likely already have? And maybe a controller? That seems to be what they want it to be... but Xcloud just sucks so much dong that it's never going to get there at its current pace. Streaming could be the future if they just give it some extra love.
Yeah, yeah, there's the whole issue of not owning your games, and that does suck. But digital games have been a thing for a while now anyway. Streaming is just an evolution of how your existing library/Game pass can be delivered to you, but I think the instant-access-to-any-game promise is an overwhelming pro outweighing the cons.
It's also incredibly expensive to support, because you have to be running and maintaining a ton of powerful machines. No wonder Nvidia started limiting monthly hours and that's despite having record profits (in general). So you're risking not only not owning anything, but also at some point being limited how much you can play.Xbox really needs to invest more resources in Xcloud. The Game Pass library is great, but streaming games to your phone or whatever platform you want should totally be the future. IF they can finally get it working great. GeForce NOW is a good example of what Xbox needs to be doing. Flexibility in choosing framerate, resolution, bitrate, etc. And it looks amazing with barely any hitches. And even if it does lag, the stuttering doesn't break the game into a blurry mess like Xcloud constantly does. Imagine if the barrier to entry to the entire Game Pass catalog is just a screen that you most likely already have? And maybe a controller? That seems to be what they want it to be... but Xcloud just sucks so much dong that it's never going to get there at its current pace. Streaming could be the future if they just give it some extra love.
Yeah, yeah, there's the whole issue of not owning your games, and that does suck. But digital games have been a thing for a while now anyway. Streaming is just an evolution of how your existing library/Game pass can be delivered to you, but I think the instant-access-to-any-game promise is an overwhelming pro outweighing the cons.
It's not rocket science, but so many people here just want them to fail I guess. Be it in defense of their preferred gigantic company or favorite plastic box, I really don't get it.Sounds like good numbers. It's been said by man people that GP isn't a sustainable model. What is now 8 years later and it's still there.
The showcase yesterday still continues to push some games (even AA ones) as day one availability on the platform. If the service was bad/not sustainable, why is it still seemingly moving strong all this time later?
I pay every month for PC. I took about 3 or 4 months off at one point, but right now they constantly have games I am interested in. Finished Clair Obscur and was straight in to Doom.I bet a lot of folks on PC do what I do with Ubisoft+ and subscribe for a month at a time when there is a game I want to play. So Game Pass is going to have peaks and valleys just like games sales do. Would love to know how many people actually pay the full amount every month every year.
It's not rocket science, but so many people here just want them to fail I guess. Be it in defense of their preferred gigantic company or favorite plastic box, I really don't get it.
If Game Pass was absolutely not sustainable, they would've abandoned ship/reverted a long time ago. But instead they continue to lean into it and harder. With new games continuing to be day 1 releases on GP.
I get if GP isn't for you, or just not your thing. But it's an option for people to pay less to play some games they're interested in. I think it's just cool for people to have choices. In this day an age I'd much rather pay for a month of GP to play a game that launches on it rather than paying $80 for the same game that I will probably only play for a month or less any way.
Maybe ask Bobby Kotick:35 million X what...10 bucks a month on the low end? That's alot of money. Obviously this number goes up and down by the hour but if they are averaging this...
There's no way they are spending that much money on deals alone. There are other expenses...sure...but I pay 12 dollars a month on PC. Xbox folks are paying more. Then consider what happens when they put gamepass on basically everything...TVs, handhelds...minifridges...
Can somebody explain how this is not sustainable?
Yep, you have been "reached ". I also occasionally sub for a few $ to a month or 3 months (depending on what's the cheapest) and they counts.How is "reached" defined? I bought it for 1 month paying 1€ back then and cancelled it right after. Am I counted in the 35 million? Is it overall or concurrent?
25 million gamepassAnyone recall the last advertised subscriber number prior to Gold being renamed?
25 million gamepass
11 million gold
35 million X what...10 bucks a month on the low end? That's alot of money. Obviously this number goes up and down by the hour but if they are averaging this...
There's no way they are spending that much money on deals alone. There are other expenses...sure...but I pay 12 dollars a month on PC. Xbox folks are paying more. Then consider what happens when they put gamepass on basically everything...TVs, handhelds...minifridges...
Can somebody explain how this is not sustainable?
The goal was 100m.It has already proven to be sustainable by virtue of still being around after 7-8 years. Whether or not sales are being canibalized to the point that they would make more money with traditional sales is another question. I can't imagine topping out at 35 million is what they had in mind though. Not if they are going to include the entire ABK slate on it going forward.
There's no way they are spending that much money on deals alone.
Great news for GP subscribers who enjoy the service. It's not for me, but the options are nice.
Even more impressive, all the Play Anywhere titles.The number of new games they showed coming to the service at the showcase.
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For one, this conversation can only be had on these terms if you take it that this 35 million is the current number, a consistent number year round, and/or even totally accurate number.35 million X what...10 bucks a month on the low end? That's alot of money. Obviously this number goes up and down by the hour but if they are averaging this...
There's no way they are spending that much money on deals alone. There are other expenses...sure...but I pay 12 dollars a month on PC. Xbox folks are paying more. Then consider what happens when they put gamepass on basically everything...TVs, handhelds...minifridges...
Can somebody explain how this is not sustainable?
He didn't write the article based on MS's internal projections and slides.
Phil lying to the FTC/judge.I mean their recent multi-platform push directly contradicts that 2027 article, but ok I guess.
Gaming as we know it will be dead in the next 2 years.
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That has what to do with my Play Anywhere comment?He didn't write the article based on MS's internal projections and slides.
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It shows they realized that they weren't going to hit the 2027 internal goals and needed to change course.I mean their recent multi-platform push directly contradicts that 2027 article, but ok I guess.
He's replying toThat has what to do with my Play Anywhere comment?
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How was he lying? They didn't even wait until 2025 before changing their strategy and making most of their first party games multiplat.Phil lying to the FTC/judge.
It shows they realized that they weren't going to hit the 2027 internal goals and needed to change course.
And now they just keep growing it.True. The brand and all their services are just too big at this point to end in two years.
Anything is possible with phil in chargeTrue. The brand and all their services are just too big at this point to end in two years.