Imo future growth is more likely to be constrained by marketing and adoption of the cloud service once tv apps and streaming sticks become available to all markets. Meaning, console attachment will probably remain high and steady, but subs will explode if more people get on board with xcloudWhat?
Only for Xbox's performance review (i.e. execs). 38% growth is still absurd, but future growth is going to be constrained by Xbox Series supply and $1 deals expiring. I'm curious to see the rate of those who actually pay full price once the $1 deal expires. Retention is important.
The cloud aspect will drive huge growth if they can market it properly. Lot of naysayers about cloud but paying $15 instead of $315 or $515+ to play Starfield on your TV is pretty enticing.
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