Can you elaborate on "core aspects of the game"?
Forza does more than just cloud storage.
http://www.polygon.com/2013/6/11/4420778/forza-motorsport-5-preview-e3-2013-drivatar-cloud
"When you put the controller down, then your Drivatar begins its day," said Giese. Your friends and other online players won't run into you online, but they'll face your Drivatar, and Giese said the idea is that people who know how you race will feel like they're playing with you even when they're racing against your Drivatar. (Forza 5 will always notify players whether they're racing with a live player or that person's Drivatar.) And the more you play, the more your Drivatar will be able to learn about the way you race.
Some of the advantages of Titanfall using the cloud.
http://www.ign.com/articles/2013/06/25/titanfall-dev-explains-xbox-ones-azure-cloud-benefits
You can get even more CPU on your dedicated servers to do new things like dozens of AI and giant autopilot titans!
Suddenly you have no more host advantage!
Bandwidth for the servers is guaranteed from the hosting provider!
You can use all of the available CPU and memory on the player machines for awesome visuals and audio!
Hacked-host cheating isnt an issue!
Matchmaking can be lightning fast since its guaranteed that everyone can connect to your servers.
And since the servers arent going to go disconnect to watch Netflix, you dont need to migrate hosts anymore!
You'll have to ask the person who you replied to, as they used the word, not me. For my opinion of the word core, though - what is being done doesn't meet it.
On Forza and Drivatar - you play the game, your style is determined and all of your driving attributes are packaged up as your Drivatar and then uploaded 'to the cloud'. One of your friends then goes on his console and loads up Forza 5 and he downloads your Drivatar profile and drives around facing an opponent that matches your traits. That is just cloud storage, nothing more nothing less.
All of the AI decisions are still being done by the console - hence you can use them offline - the only difference is the decisions are based on a real-life profile, not pre-determined routines.
Now is that an improvement over what we have at the moment, and is it neat that you can do it - perhaps - but let's not overstate what it is.
On your Titanfall bullets - a lot of those have nothing to do with cloud. The only ones that do are the AI ones and have they even shown what they're doing, because all I've seen is them say that they
can do it not that they
have done it. Dedicated servers exists today and do not require the cloud.
See - this is the issue for me. Microsoft are claiming the cloud is enabling these things but they're doable without the cloud. We have dedicated servers today, so I just don't get how they can sit there and say the main benefit of the cloud that it enables them to do dedicated servers.