TheMoon
Member
I still don't know.
You're adorable
I still don't know.
Dunno why but it reminds me of Fatal Frame 5that pic ^_^
[小島]竹田さんのショートストーリー、面白いなー。開発の初期段階で構築したバックグラウンドを再確認できて、自分達で作っていた身なのにこういう形で改めて読むと凄く新鮮です。
YES! What's the topic of the new video?
Edit: Looks like it's thread-worthy if it's as big as last time.
YES! What's the topic of the new video?
Edit: Looks like it's thread-worthy if it's as big as last time.
It's about battle system.
awww yisssss
Nothing interesting.
Just Kojima commenting he enjoyed reading the short story they put up the other day.
Apparently they came up with the background story during a very early stage in development so it was refreshing for him to read it again.
Nothing interesting.
Just Kojima commenting he enjoyed reading the short story they put up the other day.
Apparently they came up with the background story during a very early stage in development so it was refreshing for him to read it again.
Website updated, but only new thing thing is another short story, it seems. "24 Hour Happy People".
[小島]明日の「戦闘編」映像公開、楽しみですね!実はあの映像でナビゲーションをしているリンやエルマ、タツのモーションって新規で専用に作っているんです。立ち位置とかで微妙に角度を変えたり、なにげにちゃんと考えているんですよ。
From the new short story
Thanks for this. Their friendship is so beautiful.......
[Kojima]Looking forward to tomorrow's Battle Presentation! We're actually animating Elma, Lyn, and Tatsu - who will be the presenters - specially and specifically for the video. We thought about this a lot, without meaning to; changing their positions around and so on.
so confirmation that some of that stuff in the last trailer was made specifically for itNothing super exciting, but:
Nothing super exciting, but:
[Kojima]Looking forward to tomorrow's Battle Presentation! We're actually animating Elma, Lyn, and Tatsu - who will be the presenters - specially and specifically for the video. We thought about this a lot, without meaning to; changing their positions around and so on.
I hope they can say if you can bind arts selection (at least moving left/right) to ZR/ZL.
Yea, I saw StreetsAhead's post for controls during battles.Actually, we still don't know what ZR/ZL will do during battle. When not in battle mode, ZL is targeting and ZR is jump, but during battle L is the targeting bottom.
Gessenkou finally finished his translation of 24 Hour Happy People short story. Based translators!
Are there any spoilers for Xenoblade 1? I think the first short story might have had some right?
Theyre doing all that wow.Cheers, added that to the OP! And it may not be "exciting", but it's still pretty interesting. I was actually wondering if they just reused game animations for those.
From the new short story
Gessenkou finally finished his translation of 24 Hour Happy People short story. Based translators!
Well post it for us
Wait, they're doing short stories? :OFrom the new short story
Well, if people don't mind, here's the link of the translated web site courtesy of awesome Gessenkou from GameFAQs. Links for the short stories are somewhere below the site. Might want to bookmark it in case of side story continuations.
https://docs.google.com/document/d/1C6LVjUy4ZJ7d17TWK2kwsDxawQTnFWnEV8ApkwWP8tI/pub
Just saw this. It actually explains a lot on why they made the city the way they did, with the shops and what have you. Trying to make it feel more like home on their long space journey. It's like they saw the debates we were having about it and wanted to respond lol
https://twitter.com/XenobladeJP/status/574843035059556353[小島]「戦闘編」映像でもガッツリ紹介されたソウルボイス、Xenobladeから引き続き、賑やかなバトルが繰り広げられることになります。
https://twitter.com/XenobladeJP/status/574843100301946880アバター20人+固定サブキャラ、それぞれ特徴的な台詞を考えるのに一苦労、更には音声収録も物凄い量だったのでとても大変でした。…はい、アバターの性格によってソウルボイスの台詞も違うんです。
[小島]「戦闘編」映像でもガッツリ紹介されたソウルボイス、Xenobladeから引き続き、賑やかなバトルが繰り広げられることになります。
アバター20人+固定サブキャラ、それぞれ特徴的な台詞を考えるのに一苦労、更には音声収録も物凄い量だったのでとても大変でした。 はい、アバターの性格によってソウルボイスの台詞も違うんです。
[Kojima]
Lazy Google translate job