Shadowman16
Member
That's true, although the conversations often veer back to manager-hostess. I mean I've never been to a hostess club so maybe I'm wrong, but I assumed they usually tried to keep the conversation on the customer and their interests, how great they are, etc. instead of the hostess talking about their personal life. Unless maybe it's a regular. But obviously for this game it works better the way they did it.
This is my first Yakuza so I wrongly assumed the hostess club business was created just for Y0. I guess I should prepare for some recycling with Kiwami and 6.
p.s. Sega missed out by not selling DLC outfits for the Platinum hostesses.
Hostesses appear in each game, but management does not - 2 has it, 3 has it (only in Japanese version, cut out of the English versions), 4 also has it.
However the thing to point out is that each game does it differently - its not really recycling material as both the side stories associated with it, and the actual gameplay in the management mini game is not the same. Plus the romancing of the hostesses changes up between games as well which is nice - 1-4 does it one way, 5 and Kiwami switches it up (to my favourite style), and 6 turns it into a card game (in terms of gameplay - so you select different cards to go down different conversation paths, not as good as 5 in my opinion, it gets more repetitive quickly, however at the same time its also the game where the romancing takes the least time to complete).