Imp the Dimp
Member
Tag your spoilers, idiots
I'm enjoying P5 as well, though hearing/reading its localization after the stellar localization on Y0 is a bit rough. Also, walking around I'm constantly wishing I had Y0's first-person view mode so I could look around. But yeah, I'm looking forward to getting back to all the Platinum Adventure content I have left to do.
I'm kinda pissed those disco dance battles are required to fight Amon. Karaoke I can handle ok. Haruka's stuff in 5 went decently as well, and you could grind to make it easier. But this bullshit, ugh. "Easy" doesn't even make it all that much easier since the timing is still brutal. Can't even give up and get a "Done/Failed" checkmark.
This sucks.
Disco can go die in a fire. The button presses in no way line up with the songs, the buttons are LIGHT NEON colored on a light neon background, the closing squares makes it almost impossible to tell which button came first when you have a series of them, and the window for button registration is like 5 frames.
Why is Karaoke so much better than this? Who the hell designed Disco? It can't be the same person.
I absolutely understand your frustration, at first it seemed almost unplayably hard to me. I was missing most notes even on easy difficulty, but i went from complaining about it here to beating the hardest song on the highest difficulty with only two missed notes, and it didn't even take a lot of practice (and others do much, much better than that). All i needed to do was rethink my approach and start listening to the beat/rythm of the songs instead of just hitting the button as soon as the prompt seemingly overlapped with the grid. Each song typically has 2-3 sections in which you repeat a certain pattern over and over, just imagine clapping along to the song and time your button presses according to that. Now it's one of my favorite additions in terms of mini games.
Indeed. He needs to.... step it up.That's pretty good, but your step-game is incredibly weak. Go practice.
That's pretty good, but your step-game is incredibly weak. Go practice.
Indeed. He needs to.... step it up.
Shut up, I havent had my coffee yet...
Oh yeah, believe me i know, but after 170 hours of Y0 at that point i was just going for the last few completion points and wasn't trying to outdo this guy. Doing additional steps between each note messed with my sense of rhythm too much, so i just played it the safest i could to clear the bar. XD
Hehe.
Just got to chapter 14. How much longer until I'm done with the game? 3h?
Just got to chapter 14. How much longer until I'm done with the game? 3h?
Just got to chapter 14. How much longer until I'm done with the game? 3h?
Bit of a strange question but I'm about 5 hours in and just at the start of the story really. Do all the mini games and side stuff (not quests per se, just things like karaoke and so on) get introduced to you during the narrative or should I carry on exploring the world as I am?
Bit of a strange question but I'm about 5 hours in and just at the start of the story really. Do all the mini games and side stuff (not quests per se, just things like karaoke and so on) get introduced to you during the narrative or should I carry on exploring the world as I am?
Disco can go die in a fire. The button presses in no way line up with the songs, the buttons are LIGHT NEON colored on a light neon background, the closing squares makes it almost impossible to tell which button came first when you have a series of them, and the window for button registration is like 5 frames.
Huh, in the songs I played, the timing of the button presses was literally the beat of the music. Or do you mean something else with "line up with the songs"?
Apart from Karaoke and UFO Catcher, I can't think of any that you play during the main story.
You don't have to play that, just get shown where it is.Cat Fighting as well unfortunately.
You don't have to play that, just get shown where it is.
You pussyHoly shit, on Hard the combat is straight up cheap and unfair.
You pussy
he ain't wrong mothafucker! i played through on hard and i wanted a goddamn trophy for it
I found the telephone club and circuit race substory completion wayyyyy more tiring but yeah as someone who really likes rhythm games, the disco is way better for it's presentation than it's gameplay.I'm kinda pissed those disco dance battles are required to fight Amon. Karaoke I can handle ok. Haruka's stuff in 5 went decently as well, and you could grind to make it easier. But this bullshit, ugh. "Easy" doesn't even make it all that much easier since the timing is still brutal. Can't even give up and get a "Done/Failed" checkmark.
This sucks.
someone modded xenoverse and gave gohan kiryu's classic suit.
charismatic autograph?Its not hard though, if anything its still a little on the easy side. Chances are if someone is finding the combat that hard then they equipped the Charismatic Autograph without checking the description (i.e. making the enemies go berserk).
well maybe he turns blue when stupid ssj god shit happens.The disco dancing was a very clever idea but the execution could have been a bit tighter.
They had a really fun rhythm game in Yakuza 5 withand I figured they would've just expanded on that.Haruks's dancing and singing
Someone goes to that trouble but doesn't make the ambient glow from the SSJ blue to resemble heat mode SMH.
Charismatic autobiography.
Its not hard though, if anything its still a little on the easy side.
I think I'm near the end of Chapter 10 I'm continually amazed at how tight the script is compared to past Yakuzas. I don't recall a single wasted moment in the story so far, and both storylines have been ace.
I've just finished chapter 2, very much enjoying this game. Regarding the side stories, can I take these at my own pace? I found some during chapter 2 but no idea if I did all that were available, so will they still be available? Are there any that are especially useful, like give a really good reward, that I should do early?
This is an open-world action game in which players assume the role of a Japanese gangster (Kiryu) searching for answers after. As players explore parts of Tokyo, they engage in missions that can involve gang rivalries or fights with thugs. Characters engage in fistfights that involve weapons and scripted special moves (e.g., bashing heads into walls, shoving nails into enemies' faces, slamming heads with car doors). Some scenes allow players to engage in gun fights using machine guns and grenades. Combat is accompanied by gunfire, screams of pain, and large blood-splatter effects. Some cutscenes also depict intense acts of violence: a bound man tortured with razorblades and spikes; a gangster's fingers sliced by a boss; a character shot in the face. Some missions allow players to become more intimate with female characters; as these relationships escalate, players can earn video clips of real women posing in lingerie, swimsuits, or partially nude in bathtubs (e.g., characters' nipples/genitalia barely covered by soap bubbles). During the course of the game, players can order and drink whiskey at bars/restaurantsa status icon indicates drunkenness; consuming alcoholic beverages provides minor bonuses in combat. The words f**k, sh*t, and a*shole appear in the dialoguebeing released from prison
Hard is pathetically easy in the beginning, but there finally is a real difficulty curve as the game goes on. Previous games gradually became easier, so I was very perplexed when 0 basically played it itself on hard early on. I still only died once or twice towards the end, but it at least felt like my upgrades and levels were worth it. The fight club is crazy (weird) though. It randomly jumps between super easy and 'as hard as the final boss' from the third or fourth tournament on.
the whole Styles thing
having to turn around an go outta your way to avoid the roaming mini-boss
Trying ta learn/remember 6 seperate movesets instead of say... 1 kinda sucks. I can only be thankful they didn't "color code" baddies to be resistant to specific styles!Yeah, I too hate this great new addition.
So its like random drunkards an other peeps ya bump into to start fights with? Figured the rules were different with the shakedown crew being that they're super menacing an having a story behind 'em as opposed to the random peeps. I'll have to be brave an give it a try!Just run past him, lol. You have to actively bump into him and wait a couple of seconds to trigger a fight, i.e. it only happens when you're actually looking to fight him.
Wha? I've made a whole 2 posts today neither of which were silly imo.Lindsay, you're being very silly today and I cannot condone this.