Embargo is up Thursday at 8am PST.
So Nintendo is really afraid =P
Embargo is up Thursday at 8am PST.
That's a bit stupid and downright unfair of Edge to do that.
Wait what! Please tell me you're joking and someone didn't actually do that.
great OT max!
Embargo is up Thursday at 8am PST.
I'm pretty interested in this game, but Yoshi's foot size is driving me nuts. The in game model doesn't match the artwork at all.
Never even heard of Yoshi's Island? What kind of sick boyfriend are you?The gameplay looks incredibly boring. I hope there is a demo highlighting some good spots of the game or else this will be a no buy for me. The original Yoshi's Island is by far my favorite sidescroller.
Fun fact: my girlfriend loves Yoshi's Story but has never played or even heard of Yoshi's Island. So sad...
Never even heard of Yoshi's Island? What kind of sick boyfriend are you?
Oh, okay. In that case well done!She found out real quick what Yoshi's Island was after I heard that appalling fact.
The gameplay looks incredibly boring. I hope there is a demo highlighting some good spots of the game or else this will be a no buy for me. The original Yoshi's Island is by far my favorite sidescroller.
Fun fact: my girlfriend loves Yoshi's Story but has never played or even heard of Yoshi's Island. So sad...
This video is like a parody of shitty kids games. I was laughing out loud by the end when the victory tune came in.
Reminds me of licensed Ren and Stimpy games from my childhood.
Actually, when was the last time Nintendo did something like Yoshi's Island and Warioland, where they took an existing Mario character and put them in a platformer that was unique to their traits and personality? Super Princess Peach?
Where's my Rosalina-themed 3DS platformer?
They also say that the eggs you throw don't track off the screen (even slightly) so don't collect coins that may be sitting there. The giant eggs are also labelled as pointless. It sounds pretty bad.
Hmm...yes, I think it would be Super Princess Peach. I haven't played much of that one but I know my wife really liked it. I think the Starfy devs, TOSE, made that one.
Thing is to 100% Yoshi you can not get hit unless you know the coloured egg bouncing trick which I guess is why EDGE wanted checkpoints here but did not care in DKCRTF (I assume the collectibles in this don't all have to be done in one swoop...)I still find complaints about checkpoint systems in platformers amusing. It's like they really want to write "why is there challenge?"
Thing is to 100% Yoshi you can not get hit unless you know the coloured egg bouncing trick which I guess is why EDGE wanted checkpoints here but did not care in DKCRTF (I assume the collectibles in this don't all have to be done in one swoop...)
The Edge review is pretty damning. It talks about the 3D being so bad that you can't actually tell if there's a platform there or not. Some of the platforms are actually behind the player even though you can still step on them.
They also mention the horrible music and that the levels just feel like random collections of platforms. They also say that the eggs you throw don't track off the screen (even slightly) so don't collect coins that may be sitting there. The giant eggs are also labelled as pointless. It sounds pretty bad.
Did NSMB's review get dinged for the Mega Mushroom (also pointless)? Also - did the eggs ever track off screen in Yoshi's Island? I'm trying to remember and I don't think they did.
The Edge review is pretty damning. It talks about the 3D being so bad that you can't actually tell if there's a platform there or not. Some of the platforms are actually behind the player even though you can still step on them.
They also mention the horrible music and that the levels just feel like random collections of platforms. They also say that the eggs you throw don't track off the screen (even slightly) so don't collect coins that may be sitting there. The giant eggs are also labelled as pointless. It sounds pretty bad.
To put it in perspective though Edge do give Nintendo games a much tougher time than most. It's like they think they have a duty to keep their standards up. They have the same problem with almost every other company that makes excellent games (like Platinum for example). If their standards drop, even slightly they get penalised more harshly than others.
For example W101 got a six, with Edge actually blaming the gamepad for bad gameplay. This was one of the worst reviews I've ever seen by that publication though. They are usually pretty thorough and fair. Except for FPS' which for some reason usually get very high scores. Oh and GTA. They love GTA.
Did NSMB's review get dinged for the Mega Mushroom (also pointless)? Also - did the eggs ever track off screen in Yoshi's Island? I'm trying to remember and I don't think they did.
Even if they didn't in Yoshi's Island, that sort of drives home the point that essentially nothing was done to update/improve that game at all. I mean I love Yoshi's Island, but it looks like they did nothing to address my minor complaints with the game, while just making some parts (music) noticeably worse.Did NSMB's review get dinged for the Mega Mushroom (also pointless)? Also - did the eggs ever track off screen in Yoshi's Island? I'm trying to remember and I don't think they did.
They tracked off screen in YI DS. I just played through level 4-1 and I was able to collect red coins that were off screen in the final section (a long, vertical stretch with falling rocks) by throwing eggs straight up.
To sum up...
Mine is already on its way though, so I'll see what it's like myself soon...
- Unresponsive controls
- Poor level design
- Anachronistic checkpointing
- Lack of anything 'new'
- Very poor use of 3D
- 'Horrid' music
How did you NOT go with the one I suggested?
Yoshi's New Island OT: Full of Country Goodness and Green Pea-ness
http://www.neogaf.com/forum/showpost.php?p=102987584&postcount=58
I'm not arguing that YNI will be a great game, i actually believe it won't, but Edge gave a 6 to W101 because reasons including unresponsive controls. Sometimes it's not the controls, it's the fact that people with no thumbs review games.
I know what you mean, but I dunno if that counts as "off screen" though in the sense they use here, since in YIDS the eggs went from the bottom to the top screen, and both have gameplay, and here gameplay is confined to one screen.
Derrick from Gamexplain said it controls at least as well as Yoshi's Island and the level design is quite good. I'm not sure who to believe, but I do tend to agree with Gamexplain in general (aside from their TW101 review).
What's weird about this game is how inconsistent the art is. Sometimes it looks really good and other times really not.
These screens in the OP are examples of what I am quite fond of:
the first one looks like an oil painting, and the second a watercolour. it's pretty neat. the different styles still do convey that inconsistency, though...
Anyways, I'm not exactly hyped for this seeing as I don't have any great attachment to Yoshi's Island or any of the Yoshi platformers, but I do think it looks pretty good overall. I'll probably pick it up whenever I see it on sale for <$30. It's $45 in Canada which is just crazy.
So Nintendo is really afraid =P
The eggs collected coins that were above even the top screen.
Actually, when was the last time Nintendo did something like Yoshi's Island and Warioland, where they took an existing Mario character and put them in a platformer that was unique to their traits and personality? Super Princess Peach?
Where's my Rosalina-themed 3DS platformer?
Scheduled to be released right after Bowser gets his own platforming game.
I don't know how practical a Bowser platforming game would be. This guy is so slow and so powerful, it would feel like those levels in Paper Mario: The Thousand Year Door. That was fun for a (short) while, but I don't know how a whole game of that would feel.
Anyway, I don't want to derail this thread! All I can say for now is that I'm eagerly waiting for the reviews.
I don't remember, have you played Bowser's Inside Story? He's a bit lumbering in that game, and IIRC there's not much platforming, but it sure is fun to play as him (especially in Giant boss battles with the DS in Portrait Mode).
Speaking of which, when will Nintendo stop forcing gyro or microphone blowing into all their games? There's no reasons for it in games like Luigi's Mansion or 3D World.
Sadly, I didn't get the chance to play it! My knowledge in handheld Mario RPGs is seriously lacking. Maybe they could make a game where Bowser acts like a Transform or a big Mecha machine and he has to fight against huge enemies (like robots or something)? Something really wild, with an healthy dose of fun and humor!