uncredited male
Member
I spent the first 30 minutes of the game running in circles and doing flips and jumps.
It was the controls and range of movement that did it.
It was the controls and range of movement that did it.
so had I, and absolutely nothing compared to mario 64.
I was really blown away. I first played it at a demo kiosk at Toys R Us before the system was actually released, and I spent the entire day there playing it with my mouth agape. I'd never played anything like it, and it was so fun too.
Yeah, it was still new when I played it but Tomb Raider with it's atmosphere, musical score and more mature theme etc blew my mind.
Mario 64 was just Mario in 3D or Mario jumping on the 3D bandwagon (I know it was first but it took ages to get released )and I preferred Super Mario World, to me it was like 3D Sonics and just lost me in it transition to 3D.
I happened to play Super Mario 64 first and then played Tomb Raider not too long after and I couldn't believe how rigid and robotic the controls for Laura were. Going from Mario's free fluid movements to a limiting invisible grid system just blew my mind in the opposite direction. I couldn't believe how antiquated and bad the controls were in TR. I still powered through it though due to the awesome setting and guns and whatnot, but my god I felt the controls were atrocious, even then.
I was really blown away. I first played it at a demo kiosk at Toys R Us before the system was actually released, and I spent the entire day there playing it with my mouth agape. I'd never played anything like it, and it was so fun too.
I imagine they was, Tomb Raider Legend was the first TR to have good control moment, but I guess back then I adapted and became good with them, but no doubt Mario 64 controlled fantastic, so did Crash actually but he caged in a corridor run lolI happened to play Super Mario 64 first and then played Tomb Raider not too long after and I couldn't believe how rigid and robotic the controls for Laura were. Going from Mario's free fluid movements to a limiting invisible grid system just blew my mind in the opposite direction. I couldn't believe how antiquated and bad the controls were in TR. I still powered through it though due to the awesome setting and guns and whatnot, but my god I felt the controls were atrocious, even then.
mostly i just sat on the title screen stretching the hell out of mario's face
mostly i just sat on the title screen stretching the hell out of mario's face
What the first post said.
Phediuk said:Mario didn't look that much better than Jumping Flash on Playstation.
Eh?
I hated it. Hated the way it looked and moreso the way it controlled. I remember thinking "god dammit Nintendo", you just ruined the greatest video game franchise ever. I don't have the same active disdain for it anymore as I had when it was released, but it's still probably my least favorite game in the series....that or the Lost Levels.