Your Top 5 PSOne JRPG's

The Lunch Legend

GAF's Nicest Lunch Thief and Nosiest Dildo Archeologist
Hey, take a look at my own top five.
Does I have good tastes?


5 - Breath of Fire III
4 - Koudelka
3 - Suikoden II
2 - Star Ocean: The Second Story
1 - Vagrant Story

Breath of Fire III is very relaxing to play, it helps that the music and fishing in 3 is the best in the whole series. It has a lot of charm best exemplified by its characters.

Koudelka is a unique game with a chess-like combat system and atypical victorian horror setting. The enemies are very bizarre and something you don't simply forget.

Suikoden II seems to be your usual shonen manga/anime, with the main draw being the ability to recruit 108 characters each with their own quirk. So much love was put into this game, an example of which is the cooking-mini game which has its own story.

Star Ocean: The Second Story is very expansive to me. The whole skill system allows you to be a painter, thief, or even a blacksmith.

Vagrant Story is my favorite of the five! I love the characters and plot, the setting and even the combat mechanics. If only it were remastered and a quick-swap feature was introduced so you wouldn't keep traversing your menus just to change weapons/armor.

🎩

What does your top five look like?
 
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Suikoden II
Breath of Fire IV
Chrono Cross
Xenogears
Koudelka

Second Story I've only played the recent remake and that's EASILY top 10 JRPG worthy but I ain't touching the PS1 version now.

Would also put FF IX in the list but gotta give Koudelka the love.
 
I could never get into Vagrant Story. The thing with the weapons where you have to "train" them stressed me more than anything else. I understood it, but I didn't find it fun and most of the time I was navigating menus rather than exploring or fighting.

Loved everything else. Setting, designs for characters and enemies, the music... I just wish the gameplay was completely different lol.

As for the topic... I still have to play a ton of PS1 games since I never had one as a kid, which I consider myself lucky for lol since now I have a backlog full of cool videogames. I did play and really like Valkyrie Profile tho. Great story and writting.
 
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I could never get into Vagrant Story. The thing with the weapons where you have to "train" them stressed me more than anything else. I understood it, but I didn't find it fun and most of the time I was navigating menus rather than exploring or fighting.

Loved everything else. Setting, designs for characters and enemies, the music... I just wish the gameplay was completely different lol.

As for the topic... I still have to play a ton of PS1 games since I never had one as a kid, which I consider myself lucky for lol since now I have a backlog full of cool videogames. I did play and really like Valkyrie Profile tho. Great story and writting.
I got to the final boss and couldn't beat. Story and visual style was amazing but the game does have some really specific requirements that will fuck you over. I even trained my weapon to be Holy element for the boss and still couldn't do it.
 
Chrono Cross is starting out strong, I love it.

Such a great game.

The only one I played was FFVII, so that one 5 times I guess. I'm not really a JRPG fan.

Nothing wrong with that. Final Fantasy VII is legendary for good reason.
 
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None. JRPGs are awful.
 
Okay okay… Final Fantasy Tactics is pretty good.
 
Final fantasy IX
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odd duck according to some, treasure according to some. the story flows so well, and the gameplay is one of the best. although relatively flawed, the game manages to left impression for those who tried and finish.

Breath of Fire 4
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Amazing art, and beautifully crafted rpg, the gameplay is very dynamic with lot of minigames. and the story is quite fine imo.

Xenogears
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the story it self is super complex if considered at the time it released. the mechas are cool, and the combat is interesting

Tales of Destiny
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what can i say, i play the ost when i married years ago, still one of the best rpg ever for me

Grandia
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at first i didn't like it because seems childish, but when i got sick, forced to play it because not much game left, I find this diamond is fine game

If I could put ARPG:
Brave Fencer Musashi
and of course Megaman Legend Series
Vagrant Story

and also if I could put SRPG:
Final Fantasy Tactic (yeah I know it's SRPG, but still, left me lof of memories and for me, still the best Final Fantasy)
 
Final fantasy IX
ENGo3nI.jpeg

odd duck according to some, treasure according to some. the story flows so well, and the gameplay is one of the best. although relatively flawed, the game manages to left impression for those who tried and finish.

Breath of Fire 4
DybM0gJ.png

Amazing art, and beautifully crafted rpg, the gameplay is very dynamic with lot of minigames. and the story is quite fine imo.

Xenogears
300ELb8.jpeg

the story it self is super complex if considered at the time it released. the mechas are cool, and the combat is interesting

Tales of Destiny
qYrpH7o.jpeg

what can i say, i play the ost when i married years ago, still one of the best rpg ever for me

Grandia
V52VbhH.jpeg

at first i didn't like it because seems childish, but when i got sick, forced to play it because not much game left, I find this diamond is fine game

If I could put ARPG:
Brave Fencer Musashi
and of course Megaman Legend Series
Vagrant Story

and also if I could put SRPG:
Final Fantasy Tactic (yeah I know it's SRPG, but still, left me lof of memories and for me, still the best Final Fantasy)
Blessed post. 🙏
 
PS1 era of RPG especially Japan RPG is the goat era of RPG for me. Here is my top 5: 1. FF7 2. Xenogears. 3. FF8 4. Legend of Legaia 5. Parasite Eve
 
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1 - FFVII. Cliche pick, but this was the first game I remember playing with my brother and it has hooked me for life. The music and the story still captivate me. The story because it's kinda similar to our current world.

2 - FFVIII. Cliche pick, but this was the second game I remember playing with my brother and it has hooked me for life. Probably the most versatile music in FF on the Ps1

3 - Wild arms. Even though it took a really long time before I started playing this, I can not understate the beautiful OST. The game is also a blast with puzzle solving and items for certain characters. Tons of secrets to find.

4 - breath of fire 3. Also very late, I had both this and wild arms on my ps vita and played them a lot. Lots of possibilities, but kinda painful with the slow start and no end/postgame. Music is beautiful.

5 - are we counting king's field as an rpg?
Then I'd pick King's field 3(Japan)
I think it's the most playable of the three on ps1, and I had the most fun with this one in particular, even though it's more linear than its predecessor. Most music is alright and the atmosphere and style are dripping.
 
FF7
FF9
Xenogears
Vagrant Story
Legend of Dragoon

There's probably 20 more I could swap in and out of that list. Such a god-tier console, especially for JRPGs

Is there a better run from a publisher than Square on PS1?
 
In no particular order:

Breath of Fire 4
Star ocean the second story
Suikoden 2
Chrono Cross
Xenogears

Honorable mentions:
Final fantasy 9
Grandia
Lunar
 
1. Breath of Fire 3 - Amazing game that's packed to the brim with great content and activities.
2. Xenogears - I adore that game, fun combo system, interesting characters ...and Mechs. What more could you want?! It's the Square game that needs a remaster the most IMO, clean up and finish the disc 2 content you bastards!
3. Suikoden 2 - Has it all, tons of characters to collect, building up your own castle, great story, fun side content and even tactical battle segments sprinkled into the mix.
4. Final Fantasy IX - Wasn't a fan when I first booted it up. But I quickly warmed up the the characters and story. Simple as it might be, I ended up fucking loving the game and were sad when I had to leave the world behind.
5. Breath of Fire IV - One of the most beautiful games on the PSX, the artwork is breathtaking and it's a great experience...apart from having to constantly rotate the camera. If not for that it'd probably be higher up.

‐--------------------

Special mention to some srpg titles:

Final Fantasy Tactics - Politics, drama, fun job-system and some of the best tactical gameplay in the jrpg space to date.
Vandal Hearts - My introduction to the drug known as strategy/tactical rpgs. Might be rose tinted glasses, but I still think it's a great game and perfect for newcomers.
 
Vandal Hearts - My introduction to the drug known as strategy/tactical rpgs. Might be rose tinted glasses, but I still think it's a great game and perfect for newcomers.
Great mention.

If I had to make a top underrated list, Vandal Hearts would be up near the top, for sure.
 
FFT
FFVII
Alundra
Lunar SSS
King's Field if that's allowed

Real bummer that this was the last gen before I mostly drifted away from the genre. FFT in particular was so good and imo a better FF than seven.
 
FF7
Legend of Dragoon
Chrono Cross
Parasite Eve
Vagrant Story

Vagrant Story is my favorite of the five! I love the characters and plot, the setting and even the combat mechanics. If only it were remastered and a quick-swap feature was introduced so you wouldn't keep traversing your menus just to change weapons/armor.

That's the one thing the game really needs. Iirc you could game it so you only needed 3 total weapons to cover the gamut if you did it right, but it was still such a pain to dip into menus every time there was a new enemy type. I remember I always had 4 anyway because I would keep Human/Phantom separate as their own weapons but I don't remember if I had an actual reason for that.
 
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Real bummer that this was the last gen before I mostly drifted away from the genre.
In my experience, the PlayStation 2 had a lot of JRPG gems, as well.

Suikoden III - V
Xenosaga I-III
Final Fantasy X, XI, XII
Dragon Quest VIII
Digital Devil Saga
Breath of Fire V
Star Ocean 3

Just to name a few. Not a strong lineup as the PS1 or SNES, but still solid.
 
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In no order:

FFVII
FFVIII
FFIX
FF Tactics
Xenogears

I miss the days Square was king, they probably have the other 5 for my top 10 as well
 
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Seriously, the greatest RPG era/console, just named in this thread:

FFVII, FFVIII, FFIX, FF Tactics, Xenogears, BoF 3, BoF IV, Suikoden I and II, Star Ocean 2nd story, Vagrant Story, Chrono Cross, Koudelka, Legend of Legaia, Azure Dreams, Lunar eternal blue, Tales of Destiny, Grandia, legend of mana, wild arms, legend of dragoon, parasite eve, vandal hearts, Alundra

Bow Down John Legend GIF by The Voice
 
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1. Revelations: Persona
2. Persona 2: Eternal Punishment
3. Xenogears
4. Parasite Eve
5. Star Ocean 2. Would be Legend of Mana if co-op wasn't borked.

For the record I haven't played the Breath of Fire games yet. Also Persona 2: EP is the better game I just have more of a personal attachment to the first one.
 
Pretty easy top 5. Quoting myself on a lot of these from several years back.

1) Valkyrie Profile

There was a moment when I was playing Valkyrie Profile that I realized that all the planets had to have aligned to make this game. Maybe it was a happy accident, maybe it's true brilliance. Tri-ace has a penchant for experimenting on new IPs and they have a... spotty track record, but nearly everything in this game works.

As a representative of Odin, lord of the gods and Valhalla, you are set to task collecting worthy heroic souls from Midgard for Ragnarok and purifying the land of disruptive forces up to no good on it. The first thing this game does right is, after the tutorial stage, letting you do everything at your own pace. Want to go collect a soul now? Go ahead. Want to dungeon dive? Have at it. And it does all of these things well.

The very first vignette I read was told with a sad beauty and subtlety rarely found in the genre (often told to a wonderful track literally titled "Epic Poem to Sacred Death"), and I loved it. The dungeons and combat are on the opposite end of the tonal spectrum, with balls to the walls rock blaring as you dash and leap through levels and fight enemies in a turn-based but fast-paced timed button press-combination battle system (that I'm sure only tri-ace would come up with), and somehow the game suffers from no tonal whiplash.

Did I mention that this game is beautiful? It is. The character portrait work is absolutely without peer for any game I've ever played (2025 update: The newest remake of Star Ocean 2, the Second Story R, gives VP a run for its money but still is a little weaker), and the sprite work is no slouch either. Every image of the protagonist Lenneth is simple beauty in motion. Motoi Sakuraba, more commonly known for mixedly received Tales of games soundtrack contributions, operates fully in his element here and at the peak of his ability. Sakuraba generally does a couple things really well: Anything with an ominous undertone, and heart-thomping action, and he's a perfect match with what tri-ace produced here. I can think of a handful of a scant tracks that aren't great.

There are a few flaws to the game, or at least things that might turn some off. The game practically requires a strategy guide from the beginning to get the true ending although oddly I didn't mind using one even a bit here - Likely because of how the chapters in the game are divided up. One dungeon in hard mode of the final chapter has an obnoxious gimmick of expelling you back to the world map if you miss a platform or are knocked into the void by an exploding chest. The dubbing, although largely very good (particularly for Lenneth), is also performed by the same cast that acted in Slayers and the old Pokemon anime, which if you've seen those shows sometimes results in their performances here feeling a bit... disorienting. Finally I'd note that while the main story progression (just the short stories, in other words) are 10/10 material for me, the actual main plot and the conclusion of in particular is just 'good'. Feint criticism but I judge this game by the highest standards because it really is this damn fantastic so I feel obliged to mention everything I can.

2) Xenogears

The one and only. I think it's impossible to discuss Xenogears with anyone who's heard the name and doesn't know it's famous for its story. Xenogears is a massive undertaking (for the player and the developers), an ambitious title I often believe that for its scope we'll never quite see the likes of again. Yes, Xenogears is famous for its story. It's long, it's demanding. And it's good.

Other details are largely superfluous but worth mention. The combat is generally just serviceable but at least is visually interesting. Platforming in certain sections has bothered people but I think in general the amount of freedom in movement the games gives you in exploring is net positive. Disc 2's style is very contentious but without spoiling, after thinking on this for a while, I think the game is better for it. Also the Mitsuda soundtrack is really good although you'll probably notice is a little... limited. For the time, Xenogears has a very low track count, but almost all of them being great largely makes up for it. I also think people sell the cinematography short in this game - It really helps sell the story.

3) Grandia

In my mind, Game Arts as a company is most memorable for making light-hearted adventure games focused on telling coming of age stories where inevitably the hero must conquer some evil. And with some romance elements in there for good measure. Very basic stuff, but they are very, *very* good at it. Better than anyone else I'd argue, and this point may be contentious among Game Arts fans (I legit don't know - how many of you are out there?) but I think Grandia is where they peaked, where their form and technique they'd nurtured from developing Lunar for years had matured the most and technology allowed them to do as much as they wanted but before they either lost talent, technology left them behind, or costs became prohibitively expensive (Grandia II is their last good title imo).

Grandia is a title that earns its name, and I think the spirit of the game is best captured in its theme song, one of my favorites of all time: From excitement for the adventure ahead, to apprehension, to wonder, to somber appreciation, to sadness, to tears, to getting up and journeying on. Grandia wears its tone on its sleeve.

Plenty of others have talked about the game's really fun and cool combat system. Everything about that from its implementation to character skill development is really fantastic and not really replicated anywhere. ... Unfortunately it's also let down by the game being kinda easy. It's still a big draw for the game but generally light difficulty is a notable asterisk.

4) Final Fantasy VII

The one and only. A fantastic, exciting adventure through and through filled with twists and turns that's rightfully captured the hearts of millions. Some elements of the game, like the blocky character sprites, don't stand up well today but others like the matte painting artwork for backgrounds are timeless (as I explained in my Shadow Hearts LTTP recently) and the artists at Squaresoft don't disappoint. Combat is brisk and engaging, with goals of better limit break attacks and stronger gear (leveled materia) ahead of the player, and customization of said materia is neat too (even if a lot of the better stuff isn't available until late and the game doesn't incentivize much experimentation because of how easy the game is). Cast is a fun enough group. Uematsu delivers on the soundtrack when it counts. It's just a solid video game.

5) Breath of Fire III

Personal favorite of mine. This game is bright, colorful, and animated, and most of the game systems are adequate enough, with the twist of master-apprentice character customization that can create wildly different builds for the cast, but the real draw is its particular iteration of the series' staple dragon transformation for the main character. The dragon gene system lets you mix and match traits and forms to best fit whatever situation you're encountering, and between the steady drip feed of new genes and the allure of hidden, unique forms from specific combinations, the game keeps you excited for what's ahead and keeps the experience fresh... most of the time. Some genes are overwhelmingly powerful, but I think first-timers would need enough time to identify the most busted stuff that they're already far enough along for the bustedness to not negatively impact the experience too much.

As has been brought up before, this is Capcom's sprite work approaching its peak. In many ways, this game's a big step up from Breath of Fire II, and thought and detail put into the sprite work is probably the biggest improvement. Everything from the expressive idle animations to changes in Ryu's basic attack movement as you leave the prologue, it's clear Capcom put a lot of thought and work into making the character sprites as bright as the world they inhabit.
 
FF alone would take up three slots on my list. Parasite Eve and Breath of Fire IV would probably make the list. I'd have to think long about a top five for PS1.
 
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  • Final Fantasy IX
  • Xenogears
  • Breath of Fire IV
  • Valkyrie Profile
  • Final Fantasy Tactics, if that is eligible. Otherwise, Dragon Quest VII.

Man... Squaresoft really delivered back then.
 
I've been going through the Game Arts and Working Designs catalogue of games, and while Square may have been #1, those other two were a force to be reckoned with. WD was only a publisher that localized games, but they had an eye for quality JRPGs. It was especially cool when it was a GA+WD joint venture (Lunar, Grandia). Ultimate 90s JRPG goodness.
 
1. Wild Arms (first good RPG on the system with great music, story, ambiance, I have the PS2 remake but never played iit and I regret that)
2. Final Fantasy 9 (most polished RPG on the system)
3. Final Fantasy 7 (Aeris th dies)
4. Brave Fencer Musashi (some RPG mechanics and awesome soundtrack)
5. Beyond the Beyond (first RPG allowed by Sony, so was only one I was fond for a while)
 
Suikoden 1 - The music. THE MUSIC!
Final Fantasy VII - I cried in Cosmo Canyon. Aroooooooooo
Suikoden II - The music... AGAIN!
Dragon Warrior VII - It gets good after the first 15 hours
Xenogears - I've forgiven Disc 2
 
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