• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Zelda TP Revolution Rumours Quashed

xexex said:


No, but Nintendo continually said before each of the last two E3s that Mario 128 would be shown. It's not that I think Nintendo is always outright lying....it's just that I don't believe they are ever really sure of what they say. Is Zelda going to be for Gamecube...probably....but i wouldn't be surprised if they put it on Revolution instead.
 
sillymonkey321 said:
No, but Nintendo continually said before each of the last two E3s that Mario 128 would be shown. It's not that I think Nintendo is always outright lying....it's just that I don't believe they are ever really sure of what they say. Is Zelda going to be for Gamecube...probably....but i wouldn't be surprised if they put it on Revolution instead.


I'd be shocked and horrified if it happened :(
 
Well the good news is that in 4 weeks it'll be 2006 which means Nintendo might announce a release date for this game... or not.
 
I'm confused. Why would Nintendo have the new GC Zelda playable at G.A.M.E., if they're just going to scrap it and have it become a Rev Zelda?
 
Its no big surprise that Nintendo are keeping it on GC. Nintendo have come out and said that it will stay on GC before. I'm not too btoehred about it either way. I just want to play the fucking game.

I wouldnt be surprised to see Zeda released either as a port or an ehanced version for revolution. If they make a bundle with Zelda being released with revo as a demonstration of backwards compatability it would be nice, but Im not sure if that is likely to happen. No one has come out and sdaid anything of the sort and I wont believe it until I hear it from a Nintendo rep.
 
***** is so tabloid it hurts. Will they ever get over themselves? "As we exclusively revealed.." *snore*
 
as lame as sp*ng might be I think it's time to get rid of that filter which censors the word
 
psycho_snake said:
If they make a bundle with Zelda being released with revo as a demonstration of backwards compatability
Thats gotta be the most brilliant thing ive ever read on these boards! That would actually be a fantastic idea to release zelda at same time as revolution, or atleast around the same time. They could create a bundle that was say 20$ more expensive than standard rev but it comes with zelda. Better yet, what if zelda came free with the revolution?





....Damnit, the logic of all this just set in and crushed my dreams >.< If they were to release a game with the revolution that didnt even take advantage of the hardware that would be sending the wrong message. Still believe it would help sell heaps. Basically makes the Revolution 50$ cheaper for all of those people planning on buying zelda anyways.
 
Suburban Cowboy said:
Thats gotta be the most brilliant thing ive ever read on these boards! That would actually be a fantastic idea to release zelda at same time as revolution, or atleast around the same time. They could create a bundle that was say 20$ more expensive than standard rev but it comes with zelda. Better yet, what if zelda came free with the revolution?


....Damnit, the logic of all this just set in and crushed my dreams >.< If they were to release a game with the revolution that didnt even take advantage of the hardware that would be sending the wrong message. Still believe it would help sell heaps. Basically makes the Revolution 50$ cheaper for all of those people planning on buying zelda anyways.
I think that its a very good idea, especuially if Nintendo release Zelda: TP close to the release of revo. GC owners will get Zelda and people buying a rev have the option of buying a revo bundled with Zelda if they want to play the game. Its also very good for Nintendo. A game like Zelda, especially one that looks this good, will grab peoples attention. This will probably help Nintendo sell plenty of revo's, which would be a huge boost in a generation where they need to show the world that they are still strong contenders.

You're wrong about Zelda: TP not taking advanbtage of the hardware though. It wont take advantage of the controller, but this is the first Nintendo home console that is backwards compatible, so this will take advantage of that feature. By bundling Zelda with revo, it will show customers that one of the new feautres of their console is backwards compatibilty. Its not as big as the new controller, but its still impoprtant for Nintendo to let customers know that the machine is backwars compatible because that is still a big feature.
 
Their launch for the Revolution better be incredible then. No excuses this time if they are not moving Zelda over.

I want a great new Mario game and some big-time new franchises.

If Smash Brothers is the best launch game again .... ugh.

They were stupid to release Perfect Dark, Sin & Punishment, and Conker's Bad Fur Day on N64 when those games really could have helped them a lot with the GameCube launch, which was poorly put together (not to mention the ugly drought that followed).

Lets see if the same thing happens with Zelda. This game will come out on GameCube and then it'll be in bargain bins 2 months later, because no retailer is going to stock anything GCN related past summer 2006.
 
New NP interview from Miyagi:

Miyagi wanted to do nothing more than paint as a professional once he completed his studies in Japan as a student. His eyes were first opened to the realm of video games when he came across a magazine article about artwork specifically created for games. Immediately Miyagi realized that this was the industry he had to be in. However, he had some reservations about the proposition because he lacked experience with computer graphics, like those seen in Terminator 2 and Jurassic Park.




As Miyagi began his career as a graphic designer in the game industry, he found himself struggling with the purpose of his work. From his background, art was meant to be placed in a museum to be stared at by patrons. However, in a game, the graphics had to be in sync with the gameplay. This fundamental understanding of game design has brought him to where he is today; a landscape designer for Twilight Princess for Nintendo.

Miyagi explains that he has been apart of the development since the early stages, and also explains how challenging it is to design the landscape in such a dynamic game. But his experience with Nintendo in the past gives him the edge to accomplish his task. He's worked on such games as Pikmin 2, Super Mario Sunshine, and the last three-dimensional installment of the Zelda series, The Wind Waker. All aspects must be carefully considered, from lighting choices, to how a tree will react in its environment.


Something as simple as a tree serves as a complex example of Miyagi's tough workload. He explains that the wood from a tree needs to be able to burn when exposed to fire, but that he was also told that a bomb could blow up the bark from the tree. So what happens to a wood fence, which is made from a tree, that is exposed to an explosion of a bomb? Does it blow up as well? So maybe this isn't as complicated as it sounds, but it is tiny details like this that are given such meticulous care under Miyagi's watchful eye.

Miyagi is responsible for the design of the Tower of the Gods and Ganon's Tower in The Wind Waker, and everything you see in the Twilight Princess demo. He explains that even though much of Twilight Princess appears to be sad, there are still bright spots such as the horseback riding across Hyrule field which evokes a "majestic feeling". Miyaki understands the responsibility he and the Zelda team have to Twilight Princess; to ensure that the Zelda series remains at the top of the fantasy genre, and to not be constrained by the standards set by Ocarina of Time. Traveling and being surprised with new surroundings and experiences is one of Miyagi's influences, and he assures us that this is the feeling he wishes to bring out when fans finally experience Twilight Princess in 2006.
 
Teddman said:
Terrible idea. Not only would Nintendo miss out on many sales of the Cube version by bundling the game, it would inevitably create an impression in the minds of mainstream gamers that Twilight Princess level graphics are all the Revolution is capable of.

This in the face of a launching PS3 and the Xbox 360 in its second year. They will simply look at TP and say, "That doesn't look anywhere near as good as PS3/360!" A GameCube game makes an ill "showpiece" for Revolution hardware, Zelda or not.

I really hope that isn't true, or Nintendo is bungling the next-gen on day one.

You're right. And I'm willing to bet the rumor is bogus because if Nintendo really wanted to pack in Z:TP, they could save tons of money simply by offering it as a free download -- which is different and smarter then packing in a hardcopy of the game, which would say to consumers, "This is what this system is capable of."
 
spunk's approach seems to be to keep throwing tons of bullshit at the wall in hopes of some of it eventually sticking...
 
If they want to make it for Revolution, they should just remake the graphics for the Revolution period.

No one wants to go home with a Revolution with a last-gen game as the best title.
 
I just don't see Nintendo screwing people over like that.

Although, people who want the game to come out on the Rev have some good points I guess. The Gamecube is dead in Europe and Japan, and it's getting there in the US too. Releasing the game on the GC so late would be sort of like Majora's Mask as some of you pointed out: a game that sold around 2-2.5million copies compared to OOT's 10mil+ copies.

But still, if you release it on the GC you're penetrating freaking 20 MILLION user
base. If you release it on the Rev (at launch) you're user base is at 0. Although a Zelda game would help make the Rev launch utterly amazing, Nintendo could cash in and please loyal GC fans by releasing it on the GC.

So...I say: release it on the GC, then package an updated version of the game (with controller usage for mini games and stuff) with the Revolution (in a package). This way Nintendo could package the shell controller with the console. That seems like a good deal for $250 or however much it costs at launch.

Revolution -
Revolution console, remote controller with nunchuk add on, shell controller, Zelda TP, 1 free Virtual Console game download=$250

That's a great package imo. They could use that one package, or they could also give people the chance of getting a stripped down one for $200, which wouldn't have Zelda or the shell probably. I say just go with the $250 one though (the shell should come with the console imo). Either way, the Revolution will be way cheaper than the other systems so everyone wins.
 
PhoenixDark said:
So...I say: release it on the GC, then package an updated version of the game (with controller usage for mini games and stuff) with the Revolution (in a package). This way Nintendo could package the shell controller with the console. That seems like a good deal for $250 or however much it costs at launch.

Revolution -
Revolution console, remote controller with nunchuk add on, shell controller, Zelda TP, 1 free Virtual Console game download=$250

That's a great package imo. They could use that one package, or they could also give people the chance of getting a stripped down one for $200, which wouldn't have Zelda or the shell probably. I say just go with the $250 one though (the shell should come with the console imo). Either way, the Revolution will be way cheaper than the other systems so everyone wins.
Im not too sure about the pricing, but I think that this is the best thing that Nintendo could do. Release it for GC first, then release an updated version for rev that is bundled with console when it launches.

The other solution is to release Zelda and Revo around the same time and make a bundle for Revo which includes a copy of Zelda. This game could act as a demonstartion of backwards compatibility for the Revo.

Both these solutions are ideal for Nintendop and customers. That way Nintendo are giving GC ownders a very anticipated games and will also be providing people who are interested in rev a great launch game. Nintendo will benefit from this because a game like Zelda which will be bundled with the rev will attract more customers and give Nintendo a much needed boost at launch and they will also gain profits from Zelda sales on GC.
 
dlobro1080 said:
You're right. And I'm willing to bet the rumor is bogus because if Nintendo really wanted to pack in Z:TP, they could save tons of money simply by offering it as a free download -- which is different and smarter then packing in a hardcopy of the game, which would say to consumers, "This is what this system is capable of."
Both ways would send consumers the same message. Bundling the Revo with a hardcopy of Zelda: TP shows that this is the first Nintendo console which is backwards compatible and that is a very important capability. The other will show that this console can download any game from a previous Nintendo console, which is also a very important capability. Its important that Nintendo send out this message by either of these ways to show consumers that this console is capable of doing a lot rather than just being able to play Rev games.
 
dlobro1080 said:
You're right. And I'm willing to bet the rumor is bogus because if Nintendo really wanted to pack in Z:TP, they could save tons of money simply by offering it as a free download -- which is different and smarter then packing in a hardcopy of the game, which would say to consumers, "This is what this system is capable of."
Is producing a disc really that expensive? Versus the fact that it'd be a pretty slow download for most people, and take up most of that 512 MB flash storage they hope people use on purchased games?
 
PhoenixDark said:
I just don't see Nintendo screwing people over like that.

Although, people who want the game to come out on the Rev have some good points I guess. The Gamecube is dead in Europe and Japan, and it's getting there in the US too. Releasing the game on the GC so late would be sort of like Majora's Mask as some of you pointed out: a game that sold around 2-2.5million copies compared to OOT's 10mil+ copies.

But still, if you release it on the GC you're penetrating freaking 20 MILLION user
base. If you release it on the Rev (at launch) you're user base is at 0. Although a Zelda game would help make the Rev launch utterly amazing, Nintendo could cash in and please loyal GC fans by releasing it on the GC.

So...I say: release it on the GC, then package an updated version of the game (with controller usage for mini games and stuff) with the Revolution (in a package). This way Nintendo could package the shell controller with the console. That seems like a good deal for $250 or however much it costs at launch.

Revolution -
Revolution console, remote controller with nunchuk add on, shell controller, Zelda TP, 1 free Virtual Console game download=$250

That's a great package imo. They could use that one package, or they could also give people the chance of getting a stripped down one for $200, which wouldn't have Zelda or the shell probably. I say just go with the $250 one though (the shell should come with the console imo). Either way, the Revolution will be way cheaper than the other systems so everyone wins.


that doesnt sound too bad. I think Zelda TP is going to get re-released anyway, as Ocarina Of Time, Masters Quest and MM did, on Gamecube. but without much of an upgrade or change.
 
Actually, a better example of demonstrating Rev's backwards compatibility would be to bundle complete versions of NES Mario Bros. or something. BC with GC is one thing, but they NEED to advertise that it can download classic content.

They days of bundled software with launch consoles is back! sort of.

But just imagine, Twilight princess is released at the same time as Rev - the game also comes with a free download of Legend of Zelda (NES) on the disc - which allows transfer straight to the SD-card on your rev. There's your extra rev ability.

Oh yeah, and the REv can wirelessly transfer it to your DS. Hey, why not. Big happy Nintendo family.
 
How about THIS as a bundle - Twilight princess isn't bundled with Rev, but what comes with TP is the controller shell...

This sounds very much in line with what Nintendo does - they love to package hardware stuffs with the first game that uses it. What a lovely way to try and sell you a rev! Also an enticing way of getting you to buy TP if you don't have a GC (and controller), but intend on getting Rev.

Mario Kart 64: Extra controller
Star Fox 64: Rumble Pak
Pokemon Stadium: GB Pak
Pokemon: Wireless adaptor
Metroid Pinball: Rumble Pak
 
john tv said:
spunk's approach seems to be to keep throwing tons of bullshit at the wall in hopes of some of it eventually sticking...
Are you saying you know something about this? Yes or no?
 
john tv said:
spunk's approach seems to be to keep throwing tons of bullshit at the wall in hopes of some of it eventually sticking...


it's interesting (yet also scary at the same time) that EGM and Game Informer both have the same rumor. admittedly, I *am* kinda worried that TP will be cancelled for Gamecube and moved to Rev.
 
Tyrone Slothrop said:
*sigh

ITS NOT BEING MOVED TO THE REVOLUTION


I hope you're right but I don't feel relief. I got this bad feeling in the pit of my stomache, that Nintendo is pull the rug from underneeth the Cube like it did the N64.
 
I think this is BS, but I wish they would move to the Rev. GC is dead, TP missed its chance this season. Too bad cause there was nothing standing in its way software wise for any of the systems. Now they are screwed both ways...they are going to release GC game in the midst of the next gen hype and they loose out on a precious oppurtunity to have a killer zelda game at launch for the rev.
 
Doc Holliday said:
I think this is BS, but I wish they would move to the Rev. GC is dead, TP missed its chance this season. Too bad cause there was nothing standing in its way software wise for any of the systems. Now they are screwed both ways...they are going to release GC game in the midst of the next gen hype and they loose out on a precious oppurtunity to have a killer zelda game at launch for the rev.

but if Nintendo remade TP for Rev, it would take too long and miss Rec's launch.
 
There's nothing wrong with packing Zelda in with the Rev as a BC demonstration, as long as Nintendo also packs in a real Rev game so people don't think it's only capable of Cube-level visuals. A Rev game is also--in my opinion--absolutely necessary anyway. They've got to make sure that people definitely get a game that uses the new controller "properly".

Want a Revolution? Bring back the pack-in launch game!
 
Leondexter said:
Want a Revolution? Bring back the pack-in launch game!

Well I wouldn't be suprised if it came with a game. The DS came with a demo. Maybe a couple of classic game downloads too...
 
Top Bottom