Juice said:Why would anyone start developing an MMO when WoW is completely dominant?
Juice said:Why would anyone start developing an MMO when WoW is completely dominant?
Juice said:Why would anyone start developing an MMO when WoW is completely dominant?
Borys said:Ever heard of competition? Free market?
Yep, if they can carve out a niche they can grow from there like EVE did. And I know WoW players who would probably be all over a zombie game. In terms of MMO ideas, this is a great one, better than something like Auto Assault or yet another fantasy-based game.Wafflecopter said:Because you don't need to compete with WoW to be successful. EVE Online has cut out a nice niche, and DAOC is always getting new players.
EQ2 and FFXI are doing well enough as well, but EVE keeps growing. Developers just need to focus on appealing to people that don't like WoW, or are simply tired of it (which is why I went to DAOC after).
Juice said:My point is that competing with WoW is like building a music store to compete with iTunes. It's so ubiquitous it's pointless. Unless you have something that's just going to completely revolutionize the market, there's really nothing you can do to take a significant chunk of the WoW user base away.
And like the OS market, the size of the community itself is an MMO's strongest selling point. Therefore, even once a saturation point has been reached, it's pretty much impossible to hope to break that momentum if you're offering even a marginally better service.
And yeah, you could make a bit of money off a smaller base, but there's no way SOE is making much off EQ2 at this point. I can't imagine that most other recent MMOs are making money either. Like to see the stats on that.
AndoCalrissian said:Yep, if they can carve out a niche they can grow from there like EVE did. And I know WoW players who would probably be all over a zombie game. In terms of MMO ideas, this is a great one, better than something like Auto Assault or yet another fantasy-based game.
Who says they don't have something unique? Hell the fact that it isn't fantasy based is a big step as it is.Juice said:Unless you have something that's just going to completely revolutionize the market, there's really nothing you can do to take a significant chunk of the WoW user base away.
Wafflecopter said:I feel Vangaurd will be the next big MMO
Juice said:My point is that competing with WoW is like building a music store to compete with iTunes. It's so ubiquitous it's pointless. Unless you have something that's just going to completely revolutionize the market, there's really nothing you can do to take a significant chunk of the WoW user base away.
And like the OS market, the size of the community itself is an MMO's strongest selling point. Therefore, even once a saturation point has been reached, it's pretty much impossible to hope to break that momentum if you're offering even a marginally better service.
And yeah, you could make a bit of money off a smaller base, but there's no way SOE is making much off EQ2 at this point. I can't imagine that most other recent MMOs are making money either. Like to see the stats on that.
White Man said:LOL!
Razoric said:The only thing that will compete with WoW is WoW: The Burning Crusade and whatever else Blizzard decides to cook up.Maybe Diablo 3 MMO?
![]()
Wafflecopter said:Hey now. It very well could be. When I say big, I mean it could get good reviews and a decent community. It's definitely niche in the current days of WoW dominance, what with the more hardcore aspects. Those aspects are what I am looking for. I made a huge rant on Gamespy yesterday about WoW and how it's "endgame" isn't really an endgame at all.
White Man said:I haven't heard a good thing said about Vanguard. I'd say more, but all I've heard is hearsay from folks that have been involved with testing.