Super Smash Bros. for 3DS and Wii U Thread 5: Yarning for Yoshi

Sakurai didn't really specify the numbering himself, so it could be the other way around. Still, I hope it isn't a sign that they release the 3DS edition before the Wii U one. That would literally kill the console stone dead.

can't kill what's already dead
recycling Vita jokes since 2013
 
I've been playing Brawl a bit today, mainly as Diddy Kong since he'll probably be revealed this week...

You know, he's not my favorite character game-play wise, but man, they totally nailed his personality and movements...in fact I'd say way more than Donkey Kong, whose Smash incarnation is sort of weird. Honestly I think Sakurai's gotten better at making the characters feel more like their main series counterparts over the years, and he seems to be improving with Smash 4 with all the new characters having very diverse moves, and old dudes like DeDeDe and Bowser seeming more animated and traditional.

I do wonder if we'll see any changes to Diddy, some people thought they'd remove the banana peel, but I still think tripping will remain when it's caused by an actual item or move, only random is being dropped.
 
Sakurai didn't really specify the numbering himself, so it could be the other way around. Still, I hope it isn't a sign that they release the 3DS edition before the Wii U one. That would literally kill the console stone dead.
True. I am mostly interested on the 3DS version, but I can wait one month or two to play it, if that means the Wii U version will be released first.

The console need a console seller ASAP.
3DS will be Melee 2, Wii U will be Brawl 2.
I would have to buy a Wii U if that was true.
 
fuck this shit right here though:

" The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible."
 
pfft C-stick? What's that?
You gotta use the Circle Pad Pro if you're trying to get into the big league!

Man that would suck big time wouldn't it? lol I recently realized the magic of the C-Stick and helped me improve dramatically since then. Even though I'm not looking to be into tourneys or anything but those are super fun to watch.


Hoping Smash Bros 4 would have nearly as good of an engine as Melee or even Project M, the speed of those games makes the fighting so exciting. Hoping 4's speed is good enough for that
 
So I think I just found the other hidden potential in Project M this weekend. Modding the music and looking at some of the texture hacks available (most notably Super Smash Bros. 3) makes me wonder how I never tried anything like this before.

fuck this shit right here though:

" The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible."

This quote has been taken out of context so many times now. As soon as Olimar got announced, this went out of the window. Dedede too to a lesser extent.
 
fuck this shit right here though:

" The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible."

#TeamNoCuts just collectively shat themselves.

This quote has been taken out of context so many times now. As soon as Olimar got announced, this went out of the window. Dedede too to a lesser extent.

You assume they're going to cut characters from franchises that have had games recently? It's more likely that we'll see characters from dead franchises cut, like Wolf, Falco, Lucas and the like. Hell, I've suggested it before, but I honestly wouldn't be surpised to see Captain Falcon cut at this point.
 
Looking through my posts from the Smash threads was like a trip down memory lane. Good times.
smashreveal29yla.gif

ssb4logoauu49.gif


And I really liked this:
sonic-minicombo26muer.gif

What the hell is Mega Man doing there?
#TeamNoCuts just collectively shat themselves.
It doesn't say reduce amount characters.
 
It doesn't say reduce amount characters.

Here's the contex of the quote.

Sakurai said:
Kotaku said:
Should people expect returning characters, should they expect most of their favorites from Brawl to come back?
The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible.
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

Quantum Yoshi is OP
 
This quote has been taken out of context so many times now. As soon as Olimar got announced, this went out of the window. Dedede too to a lesser extent.
We still have yet to see Olimar with more than three Pikmin. Now, this doesn't necessarily implicate the 3DS version at all, but if it does turn out to be the reason, I think people have the right to be upset.
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

Ninja Yoshi's confirmed for next Direct
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

Good idea only if the yoshi that pops out looks like this
image.jpg
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?
That actually sounds incredible.

I still think Yoshi should be able to catch items with his tongue, put it in an egg, and then store it for later so he can toss the egg at people Yoshi's Island style (much like how Villager can pick up items and throw them at people).
 
We still have yet to see Olimar with more than three Pikmin. Now, this doesn't necessarily implicate the 3DS version at all, but if it does turn out to be the reason, I think people have the right to be upset.
Azure's arguing against Pop's notion that the quote was about reducing the amount of characters from Brawl (seriously how would falcon ever remotely run the risk of being cut), and hence Olimar clearly having his moveset and pikmin scaled back a bit to accommodate the 3DS's weaker hardware makes it more obvious what Sakurai's comment was talking about.

I don't think he's suggesting nobody should be upset the 3DS version is holding the console version back, just it probably isn't going to hold back the amount of characters included and there isn't really anything concrete so far to suggest otherwise beyond pessimism for the sake of pessimism. I still have a few IRL friends under the assumption this game's roster is going to be 30 because misinformation for this series always runs rampant, like the non-existent 'no clones' quote or radio hoax during Brawl's development.
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

So, everytime that move is used, a new Yoshi taking the player Yoshi's place emerges? That won't work, simply because even when not falling, that happens. Doesn't seem beneficial to the Yoshi player, at all.

Or, it's only after double jumping (which still happens all the time outside of stage recovery)?
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

Quantum Yoshi hype
 
I find the idea that Yoshi routinely poops out clones of himself when faced with guaranteed death hilarious.

In all seriousness they should just give him more of a flutter jump when he uses his up B.
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

This actually sounds pretty cool.
 
Azure's arguing against Pop's notion that the quote was about reducing the amount of characters from Brawl

I'm not saying that the game is going to have less characters than Brawl, but context and tone of that quote clearly implies that Sakurai can't include everyone he wants to, and that some characters from the Brawl roster might have to be cut to make room for other characters.

(seriously how would falcon ever remotely run the risk of being cut)

There hasn't been an F-Zero game in a decade and Ganondorf already has the same moveset. I'm not saying it will happen (and I certainly don't want it to) and it hopefully won't, but I certainly see it as a possibility.
 
There hasn't been an F-Zero game in a decade and Ganondorf already has the same moveset. I'm not saying it will happen (and I certainly don't want it to) and it hopefully won't, but I certainly see it as a possibility.

Captain Falcon is Super Smash Bros. That's like taking out Mario, or Pikachu.
 
I'm not saying that the game is going to have less characters than Brawl, but context and tone of that quote clearly implies that Sakurai can't include everyone he wants to, and that some characters from the Brawl roster might have to be cut to make room for other characters.



There hasn't been an F-Zero game in a decade and Ganondorf already has the same moveset. I'm not saying it will happen (and I certainly don't want it to) and it hopefully won't, but I certainly see it as a possibility.

I believe the entire article talked about Ice Climbers as such a character that he was having difficulty with. The dual characters, not the amount of characters at all. It was the same article where the guy asked for 7 koopalings in one character and Sakurai had to remind him he was having trouble with characters like that. Now though we have Olimar(who has been reduced to a degree) and Rosalina so I think all worries are unwarranted now.

He later went on to say in another interview that no one has been cut yet and they will do their best to bring back as many characters as possible but no promises.

There is no 30 character roster and there will be clones. Gotta read everything.
 
Would be hilariously sad if Falcon was dropped and Dorf kept his moveset which has little to do with Dorf in the first place.

Luckily Falcon is one of Smash's iconic characters.
 
I believe the entire article talked about Ice Climbers as such a character that he was having difficulty with. The dual characters, not the amount of characters at all. It was the same article where the guy asked for 7 koopalings in one character and Sakurai had to remind him he was having trouble with characters like that. Now though we have Olimar(who has been reduced to a degree) and Rosalina so I think all worries are unwarranted now.

I posted the context of the quote earlier, but apparently you missed it. Here it is again.

Sakurai said:
Kotaku said:
Should people expect returning characters, should they expect most of their favorites from Brawl to come back?
The reality of the situation unfortunately is that there are certain limitations on the 3DS, so we're forced into a situation where we may need to reduce some characters to a certain degree, but we're really working hard to include as many characters as possible.

It should be pretty obvious what he is talking about from that question.

He later went on to say in another interview that no one has been cut yet and they will do their best to bring back as many characters as possible but no promises.

Source?
 
#TeamNoCuts just collectively shat themselves.



You assume they're going to cut characters from franchises that have had games recently? It's more likely that we'll see characters from dead franchises cut, like Wolf, Falco, Lucas and the like. Hell, I've suggested it before, but I honestly wouldn't be surpised to see Captain Falcon cut at this point.

First off, no I'm not assuming anything about cuts
because there won't be any
. :P

Secondly, that quote was the defacto line spouted by people saying that Ice Climbers wouldn't make it back, but then Rosalina and Luma happened. I'd like it if people would wait a bit before casting (good characters) into the pit because "reasons". I feel very confident about every Brawl member coming back. I figured Sakurai was implying that there'd be changes to how characters played and characters' visual effects before anything about characters being wholesale dropped. He was quoted saying "reducing some characters to a certain degree" versus saying something explicitly referring to removals or changes to the roster at large.

Also Romance Dawn reminded me of another interview (I think it was about the roster decisions being stressful to a fatal degree) where he did state that no cuts had been made at that time.
 
Also Romance Dawn reminded me of another interview (I think it was about the roster decisions being stressful to a fatal degree) where he did state that no cuts had been made at that time.
http://www.nowgamer.com/features/2034386/super_smash_bros_sakurai_speaks.html
However, I do believe I understand that each character has its own set of fans out there who really like that character. So we’re not going to cut characters out of the way, we’re going to put in as many characters as we can, we really want to do that, because it's good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologise in advance to those fans.
 
Wouldn't the only reason characters would be cut resulting from the 3DS version be the fact that they need to spend time creating 3DS exclusive assets? The console's limitations shouldn't have anything to do with it, 3DS carts are pretty damn big and I'm sure they'd cut music and prerendered video before characters.
 
Kid Icarus: Uprising rivals any GameCube/Wii game I've played in terms of scope, so I don't think the 3DS' technical limitations are a big concern. There's a lot going on in that game.
 
So I was thinking earlier, and since Yoshi's recovery is complete ass, instead of changing it completely, maybe he could keep the Egg move, but also tweak it to make it into a recovery as well?

Like if Yoshi is off the stage, and he can't double jump anymore, he throws the egg, and if it hits the ground, then another Yoshi would pop out of that Egg, with the same percentage as the other Yoshi had, while the Other Yoshi would disappear or something.

Good idea, or should I just go back to fanfiction.net?

Yoshi's recovery isn't bad; it's actually far better than a lot of characters, as not only has he got the fastest air speed in all of Brawl (which means he has fantastic maneuverability in the air to recover even without his jumps), but he contains the greatest mid-air jump in all of Brawl too, which not only goes the highest distance (higher than some characters first and second jumps combined), but actually gains him heavy knockback resistance against attacks.

His up special Egg Toss attack also gains him distance comparable to Ike's midair jump and can be used multiple times (though its recovery distance is shortened each time). You will only have issue recovering if you play recklessly with Yoshi wasting your midair jumps and then getting footstooled, but you do have the tools to make sure you'll get back if you play smart. Yoshi is also regarded as a heavy character, so he can live to very high percents with weight comparable to Ganondorf and Charizard.

I don't think an egg teleport thing will be feasible, what happens when Yoshi uses his 2 jumps above the stage, then throws the egg on the ground? It's all really difficult, exploitable and isn't really necessary.

If there is a reliable recovery buff that Yoshi would benefit from, it'd be using his tongue as a tether.
 
I posted the context of the quote earlier, but apparently you missed it. Here it is again.



It should be pretty obvious what he is talking about from that question.



Source?

"…reduce some characters to a certain degree." Olimar has been reduced to a certain degree. Chances are if they couldn't get his Pikmin mechanics working right on the 3DS he could have been cut entirely.

http://www.nowgamer.com/news/197055...t_have_time_to_bring_all_characters_back.html

"So we’re not going to cut characters out of the way, we’re going to put in as many characters as we can, we really want to do that, because it's good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologise in advance to those fans."

And before you mention it, he is talking about every Smash character ever created for Smash. You can bet Young Link and Pichu won't be back any time soon.

http://www.ign.com/articles/2013/07/03/creating-super-smash-bros-for-wii-u-and-3ds?page=2
What Nintendo character would I want added? (A mob of seven Bowser's Koopalings, which prompted Sakurai to caution the 3DS's limits with fighters like the Ice Climbers.)

My take is that when he was asked if everyone would be back it was a clear no(I'm looking at Pichu, Dr Mario, and Young Link) and that because of the 3DS limitations with the multiple character types there could possibly be more cuts BUT they are doing their best to bring them all back and obviously with Rosalina and Olimar some of those hurdles have been overcome.
 
Why are people talking about that quote which sakurai himself has already debunked with already announced characters? this isnt june 2013 guys, c'mon.
 
Yoshi's recovery isn't bad; it's actually far better than a lot of characters, as not only has he got the fastest air speed in all of Brawl (which means he has fantastic maneuverability in the air to recover even without his jumps), but he contains the greatest mid-air jump in all of Brawl too, which not only goes the highest distance (higher than some characters first and second jumps combined), but actually gains him heavy knockback resistance against attacks.

His up special Egg Toss attack also gains him distance comparable to Ike's midair jump and can be used multiple times (though its recovery distance is shortened each time). You will only have issue recovering if you play recklessly with Yoshi wasting your midair jumps and then getting footstooled, but you do have the tools to make sure you'll get back if you play smart. Yoshi is also regarded as a heavy character, so he can live to very high percents with weight comparable to Ganondorf and Charizard.

I don't think an egg teleport thing will be feasible, what happens when Yoshi uses his 2 jumps above the stage, then throws the egg on the ground? It's all really difficult, exploitable and isn't really necessary.

If there is a reliable recovery buff that Yoshi would benefit from, it'd be using his tongue as a tether.

Just what I said, but you said it in much better detail. ;)
 
Why are people talking about that quote which sakurai himself has already debunked with already announced characters? this isnt june 2013 guys, c'mon.

That really puts into perspective how slow the news crawl has felt.

It's been 6 months but it feels like it's been at least twice as long.
 
Why are people talking about that quote which sakurai himself has already debunked with already announced characters? this isnt june 2013 guys, c'mon.

Because cuts have to be made in a post Brawl environment and no one likes Ike, Wolf, or Lucas for real. :P

Maybe this discussion wouldn't trigger so many red alerts for me if people would leave Lucas alone. :lol
 
"…reduce some characters to a certain degree." Olimar has been reduced to a certain degree. Chances are if they couldn't get his Pikmin mechanics working right on the 3DS he could have been cut entirely.

For the millionth time: The context of that quote isn't "Certain characters are going have to be downscaled to work on the 3DS," it's "we want to include as many characters as possible, but we can't include the amount of characters we originally wanted to." Seriously, I'm surprised how so may people are misinterpreting it.

http://www.nowgamer.com/news/1970559...ters_back.html

And before you mention it, he is talking about every Smash character ever created for Smash. You can bet Young Link and Pichu won't be back any time soon.

It's ambiguous enough that he could just be talking about Brawl

Why are people talking about that quote which sakurai himself has already debunked with already announced characters? this isnt june 2013 guys, c'mon.

Just because Toon Link and Lucario are confirmed doesn't mean that other characters can't get cut.
 
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