Are you happy with Smash Bros 4's graphics?

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I've been making these to post on my Tumblr daily but I should share some newer ones here too.

There are some areas where the difference is pretty hugely noticeable.
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New Kirby is so ROUND!

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New Pikachu looks a lot better.

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Old Marth is sort of a joke in comparison.

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In some ways I might like old Fox better?

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I like the design of new Samus a lot.
 
I think Samus' design is one of the few that might be better in SSBB. And Fox doesn't seem like much of an upgrade at all.

That Metroid 2/3 Varia suit is legit. I love it compared to what Other M brought us. The chozo-esque design on the chest, the shoulderpad fins, and the chunkier (powered?) joints in her knees and such. THAT is my Samus.
 
Already said my piece on Smash Bros 4 but;

I personally feel Melee looks a lot better than Brawl simply for its better use of colors and everything looks more consistent.

Whereas Brawl has this really depressing dull palette and some of the stages absolutely clashes with the character models real badly. Brawl may has more polygons (despite being on a slightly more powerful hardware) but its art direction is kind of awful.
 
Already said my piece on Smash Bros 4 but;

I personally feel Melee looks a lot better than Brawl simply for its better use of colors and everything looks more consistent.

Whereas Brawl has this really depressing dull palette and some of the stages absolutely clashes with the character models real badly. Brawl may has more polygons (despite being on a slightly more powerful hardware) but its art direction is kind of awful.

Agreed. Brawl really felt off to me as well. Technically superior but a lot duller in terms of color and overall look.

Smash 4 barely appears to be a step up without comparison shots highlighting the upgrade. Likely will be easily noticed when played live, but promo footage online could have fooled me if I was told it came from melee/brawl.
 
Some parts look rather impressive, others look underwhelming

But then again, Sakurai and his team managing to create a game with this scale, amount of content and making it look really coherent visually is impressive at its own; a better looking game would either mean less content or worse IQ/FPS, so I'm fine with it

In a perfect world their main objective would be to create a whole game while at the same time trying to recapture the competitive spirit of Melee
They did that. It's called Kid Icarus: Uprising.
 
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New Kirby is so ROUND!

screen_5__2__by_aloo81-d76tosn.jpg


New Pikachu looks a lot better.

screen_5_by_aloo81-d76tos0.jpg


Old Marth is sort of a joke in comparison.

screen_7_by_aloo81-d76torh.jpg


In some ways I might like old Fox better?

screen_2_by_aloo81-d76totl.jpg


I like the design of new Samus a lot.

Kirby seems like the biggest difference here.

On the one hand, you're right, there are a lot of differences between Smash 4 and Brawl. On the other hand, I think a lot of us expected a lot more.
 
Already said my piece on Smash Bros 4 but;

I personally feel Melee looks a lot better than Brawl simply for its better use of colors and everything looks more consistent.

Whereas Brawl has this really depressing dull palette and some of the stages absolutely clashes with the character models real badly. Brawl may has more polygons (despite being on a slightly more powerful hardware) but its art direction is kind of awful.

I have no nostalgia for Melee and honestly, its quite an ugly game by comparison. Some of the character models look bad too, like Fox.
That some people ask for it over Brawl Fox boggles my mind. Its such a terrible looking rendition of the character.

The stages look a LOT better in Brawl too. Hell, everything looks better in Brawl by quite a margin IMO.

SSB4 is a huge leap over both though. The game looks lovely.

edit: The image quality in Brawl is quite good too. One of the sharpest looking Wii games IIRC
 
Different styles, I guess. I do like the Starfox Adventures look, but the look they went with is akin to Starfox Command on the DS, the most recent new Starfox game.

Yeah, have to say I always hated this Google glass equipment on Fox, so it is not only worse technically but also artistically for me personally :/ Otherwise the styles (clothes) aren't too different IMO.
 
I personally feel Melee looks a lot better than Brawl simply for its better use of colors and everything looks more consistent.

Brawl has a "softer" pallet exactly to make everything more consistent though. Alongside the more detailed texture work, it immediately gave it an unique look compared to Melee, just like Melee had in comparison to the "classic" designs.

Some of Melee's models in hindsight look rather rough too, especially the human ones, like Link's and Marth's. It also definitely had less consistency than the other games. Just look at Bowser who had a darker and more beast-like design in Melee than in any of the following Smash games. Even Brawl's Bowser was more colorful.
 
IF by worse you mean cleaner and better then yes.

Surprising that it's cleaner when you compare a 1080p game downsampled to 300px in height versus this being ~ the native res for the Gamecube game. I don't know in which way it looks better otherwise (texture resolution and lighting aside)
 
WiiU game thread?

10gamecubesducktapedtogether.txt is never missing.

For the record I think this looks amazing, I'm just worried about the amount of characters.
 
I honestly think it's one of the least graphically impressive games Nintendo has shown for the Wii U. I found SM3DW, Donkey Kong, and definitely Mario Kart 8 to be much more impressive.
 
I'd say my main complaint would be the fur on characters who have fur is pretty lacking. Always love games that excel in this area (like conker on xbox). Also fox and to a lesser extent link look pretty average.
 
Thinking about it I don't think the harsh light of MK8 would work here. In Mario Kart you are always moving through completely different areas and the camera is fixed so there is no risk of visual fatigue or confusion.

Subtle lighting and strong color palette seems much more appropriate for a competitive mascot mash-up fighting game. Clean yet colorful.
 
For the new page


screen_2__1__by_aloo81-d76totr.jpg


New Kirby is so ROUND!

screen_5__2__by_aloo81-d76tosn.jpg


New Pikachu looks a lot better.

screen_5_by_aloo81-d76tos0.jpg


Old Marth is sort of a joke in comparison.

screen_7_by_aloo81-d76torh.jpg


In some ways I might like old Fox better?

screen_2_by_aloo81-d76totl.jpg


I like the design of new Samus a lot.

Kirby and Pikachu are the most different, Samus looks great.. the other two don't look that different.
The backgrounds look to be the biggest improvement, much, much better!
 
I have to see it in motion in all its 60fps glory before I can say I am completely happy. Based on the images alone, it looks pretty much how I'd expect an HD Smash Bros to look though. Nice detailed characters, vivid colors, and solid looking environments. With ardade-y games like this, it's always better in motion than it is in screens.
 
Based on the images on this thread, I'm happy. I much prefer the new art style compared to Brawls, and all the characters and stages are noticeably improved.

Besides, the most important thing in a game like this is making sure the action is clear and easy to follow. I'm fine with not having a ton of fancy visuals to distract the player from what's actually happening onscreen.
 
You mustn't have looked at a Wii game for a while.

I think he is right. This looks slightly better than brawl. But who cares right? Graphics don't matter at all! Isn't that the Nintendo schtick?

Honestly I'm looking forward to smash but to me it looks like a below average ps3 game. Most people will be playing the 3ds version too.
 
It's not fair at all to compare SSB4 screens to high-res emulated Brawl screens. Brawl's a jaggy, blurry mess when played on the Wii.

I've explained this elsewhere but I believe it's absolutely fair.

I'm not comparing Wii vs WiiU because that's a boring comparison to make. Everyone knows the WiiU is a more powerful system. I'm not comparing 1080p vs 480. Everyone knows that a higher resolution is better.

I'm comparing Brawl to Sm4sh.

This is to compare the quality of the games visuals, not the systems ability to output them.

Also, for many people, PC is an absolutely viable way to play the game for them.

To add to that, seeing as Nintendo's pictures they post are fairly small, they're basically getting free SSAA applied to them through resizing, so even if I were to do native resolution framegrabs from a Wii that wouldn't be fair either because it would be comparing a resized screenshot to a framegrab which are very different things.

I have no idea what's going on in this screenshot. Who got hurt by who.

I think Toon Link was holding a bomb that blew em all away.
 
I think he is right. This looks slightly better than brawl. But who cares right? Graphics don't matter at all! Isn't that the Nintendo schtick?

Honestly I'm looking forward to smash but to me it looks like a below average ps3 game. Most people will be playing the 3ds version too.

....what
 
I think it looks as good as it needs to. As long as it maintains a steady frame-rate and the levels are fun to play with attractive colors and design, and of course it plays well, that's all you need for a good Smash game.
 
Appreciate the effort but none of that is really working for me unfortunately, I would need something much more drastic. Any ideas about the kind of style I might prefer (1990's manual art maybe?) would not be commercially viable though so it's all just a pipe dream, this look is obviously the way to go for most fans.

After the Little Mac trailer I think the part where Mac punches Samus would be a neat stylized style, kind of like a 3D Redline. I think it'd probably look odd with some of the characters, like Wii Fit Trainer and Villager, but it'd still be neat.

I think the current game looks pretty good, despite not being all that impressive technically.
 
Nintendo magic at work here. Looks great, but when was it confirmed to be native 1080p?

Liking the new look of Samus, please Nintendo let the Phazon suit be a skin or the alternate color for her. Please. But I don't really like the look of star fox, I prefer how he looked in Adventures/Dinosaur Planet.
 
Today's image:

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vs.

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Alongside the Samus Figma that was released I really think this depiction of the Other M armor is the only good thing stemming from that game (if only because the color palette in Other M gave her a disgusting snot-yellow colored tone). The Smash 4 model of that iteration is slick as hell and has a nice-looking metallic finish.
 
As is generally my preference, I'm more impressed by how the new Smash manages to marry such a diverse group of art styles together cohesively than how many *ps it's displayed in natively or.... whatever. That's become a more important part of the game's direction as graphical fidelity has increased and they've done a good job of making sure everyone looks good together. The lighting and color palette are the key.

Also love how expressive everyone is, but that was the case in Brawl and Melee too.
 
It's lookin good to me OP, but it honestly looks like a minor bump over brawl, which isn't a bad thing per say.

Some of these comparison shots I can't even tell which version is supposed to be better lol.

Native 1080 per pixel mapping is always a huge plus in my book however. I can't imagine it would be hard to achieve. Fighting games typically have very low demands for system resources and are often the first games to hit native res / 60 FPS. I highly doubt this won't be 1080/60.
 
Alongside the Samus Figma that was released I really think this depiction of the Other M armor is the only good thing stemming from that game (if only because the color palette in Other M gave her a disgusting snot-yellow colored tone). The Smash 4 model of that iteration is slick as hell and has a nice-looking metallic finish.
IMO the various Prime suits look pretty awesome. Samus has just always looked a little questionable in previous Smash games (Zero-suit aside).

 
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