Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)

Is there a better picture of the wind dragon, as in that pic it looks NOTHING like the MH monter.
Looks like Jhen to me.

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The only resemblance is in the face, and that's if you ignore the boar tusks and elephant nose.

The face really only looks similar in the first two pictures if you think that the white part is negative space, not part of its body. I suspect that poster misinterpreted the imiage.
 
seen on reddit :

Sonic the Hedgehog 1 used shifting time of day from level to level to evoke a feeling of progression.

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Should have at least used an outdoors shot for Scrap Brain Zone:

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Scrap Brain Zone must take place the next morning or evening, or the city is just really bright and illuminating the clouds.
 
Pretty sure Zero doesn't tell you this directly. Not that I can remember, at least. I could be wrong.

I'm pretty sure that if you radio him randomly, he'll eventually tell you that blowing up their food storage causes them to aim less accurately. I do know that he tells you about blowing up ammo dumps:

"Snake, that building next to you is an enemy armory. As you might
have guessed, those armories you sometimes run into are where they
keep their ammo and other stuff. If you take out an armory, the
enemy units in the area will have their ammo supply cut off. And
if they know they're on their last leg, they'll use ammo a little
more sparingly in a gunfight. Bottom line - if you blow up an
armory, the enemy's firepower d ecreases. By destroying an armory,
you can cut off the enemy's supply of ammunition. That should make
your job a lot easier."


Maybe he doesn't say that about their food storage or something.
 
I searched the thread and didn't find anything on this, but apparently Croc: Legend of the Gobbos was originally pitched by Argonaut as a Yoshi game and would have been the first 3D platformer, but Nintendo turned them down so they reworked it into a new IP. In an alternate universe we could all be heralding Super Yoshi 64 as one of the greats.
 
In Infamous 2, if there are any helicopters left when you have the lightning hook power, you can use it on them and melee them in mid air.

Persona 4 Golden:
Not sure if this is in the vanilla version. You can find Saki and her brother arguing right when you get to Inaba after the gas station if you look around on the street. Namatame is also seen on certain days, and you can talk to him.
 
I searched the thread and didn't find anything on this, but apparently Croc: Legend of the Gobbos was originally pitched by Argonaut as a Yoshi game and would have been the first 3D platformer, but Nintendo turned them down so they reworked it into a new IP. In an alternate universe we could all be heralding Super Yoshi 64 as one of the greats.

Like how we all think of Croc as one of the greats? :P
 
One thing that kind of blew my mind was that Ariel from Legacy of Kain is Walter White's wife!
 
Something interesting that is probably a coincidence.

The name "Mario" is of Latin origin and means hammer, it's associated with Mars, the Red planet which in Roman astrology is the fire planet.
 
In Metal Gear Solid 2, on the Tanker there is a cup full of ice. When you shoot it the ice goes in different directions. The mind blowing part is that there is a special algorithm in the game where the closer the ice cubes are, the slower they melt, and vice-versa.
 
Maybe this is well known amongst fans, but it's still pretty interesting. Behold, the most bizarre, convoluted history of obscure references taken seriously, ever:

In the Wing Commander universe, System Shock is a fictional movie based on a game. In Wing Commander III's Victory Streak manual, there's a movie review of "Hail SHODAN," which describes the events of System Shock:

Hail SHODAN radiates with cyberpunk action and the good looks of Clint Mason. After streetwise hacker James Finn (Mason) accepts the challenge to punch deck into Citadel research station, he unknowingly removes the logic systems behind the station's artificial intelligence. Finn finds himself trapped in a steel jungle with nothing but his good looks and a few electro-magnetic grenades. The furious pace of this epic game-based HoloVid will send you reeling through the aisles ... the ending will astonish you. (2.24 hours) ***

It even includes a screenshot from the game as part of a movie poster ("poster" above, actual screen below):

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SYS001.png


Alright, cool. But in Crusader, which is a Wing Commander prequel, System Shock is real. The newsletter included with No Remorse includes an article about the invention of SHODAN:

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Yes, that's right: The paper also references a series of movies called "I, Crusader" that are about Crusader. In Crusader.

But that's not all: In System Shock itself, Wing Commander is a game; the player can actually find a minigame version of Wing Commander. And let's not forget Ultima, which Crusador references as a contemporary setting.
 
Junior ... that is kinda what the "Videogame facts that blow your mind (SuperMarioBros. SHOCKING SECRET INSIDE p #70)" is about
 
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In the Japanese version of Zelda II, there is a grave in the town of Saria that reads "Here Lies Loto". Loto is the Japanese name for Erdrick, the hero of Dragon Quest/Dragon Warrior. Square responded to this gag by having a tombstone in Final Fantasy read "Here Lies Link", which was then changed to "Here Lies Erdrick" in the English release, and subsequently reverted to "Here Lies Link" in all re-releases.

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Cloud/Bushes

Here lies link

Both already posted years ago.

Here´s the blog i was making to keep track of all the secrets mentioned in this thread.

http://shockingvideogamesecrets.wordpress.com/

But a short time after i began the blog that website "Awsome videogame secrets" or something came around and stole all the fun (not saying they took the idea/content from here, but only that they did made such a good job on the same subject i didnt feel pushed to follow with the blog anymore)
 
Cloud/Bushes

Here lies link

Both already posted years ago.

Here´s the blog i was making to keep track of all the secrets mentioned in this thread.

http://shockingvideogamesecrets.wordpress.com/

But a short time after i began the blog that website "Awsome videogame secrets" or something came around and stole all the fun (not saying they took the idea/content from here, but only that they did made such a good job on the same subject i didnt feel pushed to follow with the blog anymore)

Now, it's been a while since I first read every page in this thread...but I have kept up, and I don't remember anyone posting "Here Lies Link" or connecting it to "Here Lies Loto" in Zelda II. Not saying they didn't, but I don't remember it, and it's probably not as widely known as cloudbush is by now. I was trying to post something to get things back on track after cloudbush was brought up again.
 
Now, it's been a while since I first read every page in this thread...but I have kept up, and I don't remember anyone posting "Here Lies Link" or connecting it to "Here Lies Loto" in Zelda II. Not saying they didn't, but I don't remember it, and it's probably not as widely known as cloudbush is by now. I was trying to post something to get things back on track after cloudbush was brought up again.

You are partially right. Although there is a post talking about "here lies link" (here) theres no mention to the connection to the "here lies loto" part, which makes it a nice mention

Im sorry if my reply sounded annoying and bossy (and reading again it really did). I know the thread is huge and its impossible to keep track of everything. I was just making a reminder that the oldest secrets are registred- but i couldnt make a nice reply
 
You are partially right. Although there is a post talking about "here lies link" (here) theres no mention to the connection to the "here lies loto" part, which makes it a nice mention

Im sorry if my reply sounded annoying and bossy (and reading again it really did). I know the thread is huge and its impossible to keep track of everything. I was just making a reminder that the oldest secrets are registred- but i couldnt make a nice reply

Don't sweat it! Yeah, you came across as a little bossy, but I get where you're coming from...this thread is in it a bit of a dry spell, so it is a little annoying to see the thread get bumped for something that was already posted before.


Final Fantasy III, Secret of Mana, and Xenogears all use the same Experience Point table.

Examples:

EXP needed to reach Level 93 in FFIII = 7,898,043. Same as in SoM.

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EXP needed to reach Level 11 in Xenogears = 2,870. Same as in SoM.

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But why, I wonder?
 
Now, it's been a while since I first read every page in this thread...but I have kept up, and I don't remember anyone posting "Here Lies Link" or connecting it to "Here Lies Loto" in Zelda II. Not saying they didn't, but I don't remember it, and it's probably not as widely known as cloudbush is by now. I was trying to post something to get things back on track after cloudbush was brought up again.

http://www.neogaf.com/forum/showthread.php?p=38991548&highlight=#post38991548

Maybe the thread should be remade with all the updates in the first post as it's 6 years old now.
 
I was reading up on Banjo Kazooie stuff today...we've all heard it, y'know, Stop and Swap, but reading up on Project Dream in its initial stage, where it was a massive Legend of Zelda-type RPG with sailing around a huge ocean and visiting various islands, makes me wonder if perhaps it ended up inspiring Wind Waker behind the scenes?
 
I was reading up on Banjo Kazooie stuff today...we've all heard it, y'know, Stop and Swap, but reading up on Project Dream in its initial stage, where it was a massive Legend of Zelda-type RPG with sailing around a huge ocean and visiting various islands, makes me wonder if perhaps it ended up inspiring Wind Waker behind the scenes?

It's possible Miyamoto saw the early version of it in 96 or 97 and kept the idea in mind. It did involve pirates, so there's that commonality. Who knows?
 
On the other hand, Miyamoto clearly hates all Rare games, so that's unlikely.

/s

But seriously, nice find, I had not heard that before, and I bet you could be right about that.
 
On the other hand, Miyamoto clearly hates all Rare games, so that's unlikely.

/s

But seriously, nice find, I had not heard that before, and I bet you could be right about that.

I knew about the basic Dream stuff (Blackeye the pirate), but it wasn't till today I found out how ambitious it was set-up to be, and probably would've been even better than Banjo was.
 
I just found out that the producer of WarZ also produced Big Rigs (Sergey Titov). Funnily enough, the executable for Big Rigs is named CarZ.exe.
 
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