Saintguine
Member
It is remarkable how well publishers, developers and console manufacturers have whipped some gamers into line, so much so that they run defense on the indefensible. I just can't even relate to the psychology of this.
I mean, let's just take a minute to awe at just what this statement of your says. It suggests that we all should have just expected that a game which had been advertised a certain way right up until the eve of its launch would be downgraded, and that it's ridiculous to get angry over it. Again, let's pause to highlight the absurdity. You expected gamers to predict that the game would be downgraded, despite all the media suggesting it was an entirely different way, because... why? We all should have expectations for what these systems can produce? On systems where games like Uncharted 2 and God of War 3 exist? Where titles like Alan Wake and Halo 4 are a thing?
Let's even assume for a moment you actually believe this nonsense. You're actually willing to put the onus for this 'problem' on the gamers who are surprised by it, rather than the company who willfully deceived potential customers up until the eve of its release?
I mean, christ, you're so far off point it's like a comic tragedy. Nobody is expecting a 'photo realistic' game, they are expecting what has been advertised for ages now as a product containing these features. What was advertised before was never photorealistic or close. It was a game with an impressive lighting engine, one that apparently was going to tie directly into the gameplay. Now, no matter how they got around it, the point is it's not the same experience. It simply is not. And to try to ask your fellow gamers to put down the pitchforks because we all should have been psychics not only pushes responsibility away from who deserves it, but it's self-defeatist tripe.
I'm a massive Dark Souls fan, but I'm sorry, this shit is unacceptable. I don't care if it may still be a decent product, it doesn't matter. If I am going to buy a product, I expect to be informed as to what it is all about well before its release. I don't expect to be told I am getting a certain type of product only to be completely surprised when it is an entirely different sort of thing. Dark Souls II was one of my most anticipated games of all time, but see I don't play companies or walk any lines. They fucked up, and now they need to make it right. And yes, a press release would be a nice start.
Summed it up beautifully.
When you hype up lighting as a massive mechanic and how it plays with torches in the initial release footage and then gut it so the lighting looks flat and not even up to par with other games like say Skyrim. It really is poor form.
Personally? Release a PC version that has graphical fidelity that is the same as the reveal. Nothing more, nothing less and for me all will be forgiven. As for bug testing the new level design etc., from experience From Software hasn't been that keen on ironing out bugs pre-release with shit like the Bottomless Box glitch and Dragon Head glitch not to mention that it's still possible to not
get the key from Ingward's by killing him