Have they patched how homeward bones work? I have been reading up on a challenge to get through the game without resting at bonfires and just for giggles gave it a go, I thought homeward bone would take me back to
things betwixt
but it sent me back to the last bonfire I lit, but had not rested at,
I'm rolling with a Berserker Blade in one hand, Blacksteel Katana in the other, powerstanced, with the Aurous Helm, amazing Llewellyn chest armor, Llewellyn gloves, and Alonne Knight Leggings.
I look pretty fucking cool, if I do say so myself.
I roll with the Berserker Blade, Penal Straightjacket, Imported Manchettes, and Black Leather Boots. Looks quite similar to the look of an Assassin in Fire Emblem.
Have they patched how homeward bones work? I have been reading up on a challenge to get through the game without resting at bonfires and just for giggles gave it a go, I thought homeward bone would take me back to
things betwixt
but it sent me back to the last bonfire I lit, but had not rested at,
Yes but from what I have experienced and was previously documented by people doing a no bonfire run, lighting a bonfire but not resting at it, didnt change your homeward bone location. If you went through the game and lit a bonfire, yes, if you died you would start there again but if you hadnt rested, a homeward bone would take you back to the first bonfire of the game
I'm rolling with a Berserker Blade in one hand, Blacksteel Katana in the other, powerstanced, with the Aurous Helm, amazing Llewellyn chest armor, Llewellyn gloves, and Alonne Knight Leggings.
I look pretty fucking cool, if I do say so myself.
Anyone know if red phantoms you summon into your world don't count for the Way of the Blue covenant? Not the Blue Sentinel, the first one you get from the crestfallen guy in town. Want to make sure I didn't break it by killing too many before talking to him again and got stuck on rank 2.
. Way beyond my equipment. Lowest I can get is about 1/5th health, and that's by using pine resin and playing insanely aggressively. Otherwise it's easily one of my hardest fights in the game so far. Fire eats up my health like you wouldn't believe. Fug.
Beat a bunch of shit over today/yesterday:
Royal
Rat Authority
- Ehh. Fight was a pain until I worked out the weakness. Whole battle seemed a bit sloppy really.
Duke's
Dear Freja
- Took a few goes. Fun enough fight. Crowd control was pretty important.
M
ytha
, the B
aneful Queen
- I have no fucking idea how this would be possible without doing the trick beforehand. Also a pretty simple fight.
C
ovetous
D
emon
- Stumbled into the fight unprepared and won first go. Easy, and kinda dumb.
E
xecutioner's
C
hariot
- Neat trick, decent fight. Again crowd control before the main battle is the key. That and well timed dodges.
Currently going down the hole. I thought the ladder would help. It only just kinda does. Deeper in it's impossible to see and I have no idea where to go or what I'm doing. SWEET.
Relatively easy for me. I got both of those drops within a short time.
Blacksteel Katana should be easier to get in general.
I've heard horror stories though of people farming for hours before the Berserker Blade finally dropped. It's a little different there since you
get that drop from a phantom in Belfry Luna, and he doesn't always spawn. So you have to continuously reset at the bonfire to get him to spawn (fortunately the bonfire is fairly close by), and then he has to actually drop the weapon, so for some people it may take quite a while. I think he does spawn an unlimited amount of times, however, so you shouldn't have to use an ascetic.
Relatively easy for me. I got both of those drops within a short time.
Blacksteel Katana should be easier to get in general.
I've heard horror stories though of people farming for hours before the Berserker Blade finally dropped. It's a little different there since you
get that drop from a phantom in Belfry Luna, and he doesn't always spawn. So you have to continuously reset at the bonfire to get him to spawn (fortunately the bonfire is fairly close by), and then he has to actually drop the weapon, so for some people it may take quite a while. I think he does spawn an unlimited amount of times, however, so you shouldn't have to use an ascetic.
Constant successive life gem consumption as soon as the effects of the previous one ends. I think I consumed over 20 killing it without knowing about the trick.
Constant successive life gem consumption as soon as the effects of the previous one ends. I think I consumed over 20 killing it without knowing about the trick.
I beat that fight without lifegems or the secret, and I just had to go balls out and learn how to punish every single one of her attacks. I had to heal every third attack regardless of whether I actually got hit or not. I actually wish there was no way to drain the poison because it was intense as hell. With the poison drained it just kinda becomes another Souls boss.
Well, I'm done with this playthrough... almost. Killed the last boss, killed all the optional bosses I could find (including K
ing Vendrick
but that took several tries... he's not that hard but if I mess up one roll, I'm dead), except the A
ncient
D
ragon
who still eludes me. So I have yet to move to NG+ because of this fucker. He's not even really fun to fight, but now I'm mad. This guy makes Kalameet and Manus seem like total pushovers. I have to say he's the hardest boss I've ever encountered in all the Souls games, personally. Maybe he's cake using sorcery or hexes, but on dex melee, goddamn. I beat Kalameet and Manus at level 1, but at level 134 I really struggle with this bastard.
Tried several things,
including blocking with a two-handed Gyrm greatshield or just running towards the tail, but I always make one small mistake and die. I can now survive the fire in some circumstances, but then I often get OHKOed by his body smash OR, worse, he fucking lands on me after I recover from the fire. GAH. I wonder how much damage that thing does. I never survived it once, even with stacked HP in body form and the strongest armour I have to still remain below 70%.
Flash sweat DOES work by the way. Cuts the fire damage about in half, which is really not bad (if that happens I heal with one estus and one lifegem to go back at 100% health). Of course it only lasts 90 seconds but hey, if it can save me just once it'll be worth it... I also stacked fire resistant armour and high HP and can sometimes survive the fire even when Flash Sweat has expired, if I'm human or not too hollowed. I have about 42 VIG, the 3rd dragon ring and the Life Ring +2, for about 2095 HP IIRC (my other rings are blade +1 and cloranthy+1, any suggestions for alternatives?). Wearing Argayne's set (highest fire def I found in light armour at least) it appears I can sometimes survive it.
I know, I should just focus on avoiding that stupid fire... and I do try, obviously, but the fight is so long that I invariably make a mistake at some point.
it felt so good finding it after beating that boss, but I think it genuinely looks awesome. I think I'll start maining it now. When I'm done with the Ancient Dragon, that is.
Ugh really? The only way to get chuncks reliably is trough a covenant is trough a covenant? That's some bulshit. And I'm already at sl110, probably to high for that place.
Ouch. Which attack is that? The fire or the stomp? See above for how to survive the fire attack. I'm level 134 and I have more HP than that, so either you use different rings or your VIG is much lower.
Speaking of HP... is there any way to see your current HP in the status menu? It's really annoying, sometimes I wonder if wearing the Life+2 ring is better than the Cling ring or not, and if I have taken damage I'd like to know how much exact HP I have left. At this moment there is no way to know how much damage specific attacks actually do on your character. The other souls games did have this, so why not now? I hope this gets patched.
Weird, isn't that the guy I keep meeting - I saw him last before teh fog room. He made the statement that the fellow lived in the area I mentioned, but I sure haven't seen him anywhere. I even went back to look. Tips? Thanks!
Weird, isn't that the guy I keep meeting - I saw him last before teh fog room. He made the statement that the fellow lived in the area I mentioned, but I sure haven't seen him anywhere. I even went back to look. Tips? Thanks!
I thought I found him hanging out right before the fog area, right up the stairs by the bonfire. Was that not him? I can't remember, unless I'm mistaking him for someone else, I thought I met him several times.
Also, the "trade" items you can get from
Straid, the magic, is that the only way to acquire the four or five spells you trade big souls for in the game?
. I keep coming across little things that have bothered me the whole game!
I'm soul level 130, soul memory 2 million (does that effect coop?), what would be a good place to help people out? I'm putting my sign down at the bonfires/boss doors of I
I thought I found him hanging out right before the fog area, right up the stairs by the bonfire. Was that not him? I can't remember, unless I'm mistaking him for someone else, I thought I met him several times.
I'm soul level 130, soul memory 2 million (does that effect coop?), what would be a good place to help people out? I'm putting my sign down at the bonfires/boss doors of I
Anyone know if red phantoms you summon into your world don't count for the Way of the Blue covenant? Not the Blue Sentinel, the first one you get from the crestfallen guy in town. Want to make sure I didn't break it by killing too many before talking to him again and got stuck on rank 2.
The wait for this game was bearable when it was so far away I no longer cared. The DAY it got put on steam my obsessions started and it's become unbearable. God damn PC version. Still a month away!
There should be an emote that denotes "This is NG+, buckle up motherfucker". Getting summoned and then almost oneshotted by regular mobs is always scary.
The wait for this game was bearable when it was so far away I no longer cared. The DAY it got put on steam my obsessions started and it's become unbearable. God damn PC version. Still a month away!
Well, wrapped up NG+. Didn't take long. Some random thoughts:
Most of the additions in NG+ ended up being black phantom enemies, of both regular enemies and one-time, non-respawning NPCs. They didn't pose much threat - these certainly weren't the dangerous foes that lurked in Demon's Souls. Many of them just felt like they were there to fluff up an otherwise same game, and I felt somewhat let down by it. It's nice that there's new stuff here and there, but I'd expected more for whatever reason, and not getting it - well, whatever. There's some neat additions (like
Freja attacking the player as he explores the Cove
) but it's still distinctly the same game. There's just more of it, as in, more stuff to kill.
Still, enjoyed this run more than the last. Perhaps it has to do with the weird pacing behind caster power progression, where the first half is a slog and the last half is like shooting fish in a barrel. My cleric turned into a lighning slinging, sunlight-blade-buffing god and it was just fun, in a loot whore kinda way, to swag myself out in the best looking armor and just hack through everything in sight with my lightning sword.
Challenge wise, easier with the exception of two encounters. They're both simple in that a single, melee-focused boss is now accompanied by two mobs, but being simple doesn't make them any less of a pain in the ass. One in particular -
Flexile Sentry
- stood out to me due to being backed up by an enemy type that I'd never seen before, and never saw again in the game. Just like the
falconers
that assault you as you start NG+, it struck me as wasteful in a way, especially in a game where one enemy type (Hollow Soldiers) is used over and over through its run. Game could have used some more interesting encounters instead of the usual mob rush by two or three different melee enemies.
I was invaded a few times early on in this run, which was a pleasant change of pace. That quickly stopped, though, and as I went through the game, it was hard to find summons (or be summoned) at all outside of the usual hotspots, like
Iron Keep
. This will change as more people arrive in NG+, I suppose. I stayed at Soul Level 150 all throughout.
My feelings about the game hasn't changed. It's worse than Dark, it's worse than Demon's, the things it does well are almost always offset by the things it messes up in, the world itself is neither inwardly intricate (ala Demon's) or interconnected (Dark), there's never a sense of cohesion behind its art design, the boss encounters are lackluster for the most part both visually and mechanically, and that the last few levels are somewhat of a saving grace, but not quite, in how drab and colorless the world can be.
Also, despite how wordy it is compared to Dark Souls 1, it's never effective in conveying a sense of direction or purpose behind its narrative, and after seeing the ending twice I still have no sense of actually having done anything. I also wasn't a fan of how the lore behind the game seemed to be there more to justify recycled content than anything else. At one point it just stopped being neat as I pondered the implications of a unique
ages-old
rapier being dropped twice by a random pack of giant spiders.
But I enjoyed it enough to play through it twice, so either I'm just obsessed or it's a testament to how solid the foundational stuff is for the series. I mean, I had fun, especially when I was doing MP stuff. I like the variety of options that are almost always available to the player. The new upgrade system is great; I love the addition of dual wielding, even if it isn't really practical save for a few weapon combos; blah blah blah. This is getting too long.
Still fucking annoyed by how I can't melee crystal lizards. Goddamn wonky hitboxes.
Just saw the credits roll...
Even though I truly enjoyed my time with the game now that the main quest is over my feelings about it are a bit mixed. I felt no sense of accomplishment from beeting the final boss (which I did solo) and I don't think Dark Souls 2 will have a lasting impression on me.
Considering how much I adore the previous games, I would love to be much more enthusiastic about this one but I feel like it's missing something. It's very well executed for the most part but it doesn't have that spark of creativity that made the other games feel special...
Anyway, I have a couple of questions regarding the ending and new game plus :
- Are there multiple endings ? The trophies seem to support that there is only one but that seems strange...
- How do you start New Game Plus ? I still have a few optional bosses to kill before I do that but I'd like to know anyway...
3 hits with a claymore r2 single hand attack should sort them out if your strength is high enough. Claymore is a beast
Line em up and take em all out at once.