SenorArdilla
Member
I suppose people would want more emphasis on their favorite part of the stage, rather than just tour through the entire area.
I wonder if Sakurai is reducing the maximum pikmin numbers, in order to make 3DS version run smoother?
Nothing to do with gameplay mechanics.
I'd rather be fighting in locations from my favourite games rather than on a floating platform with those locations as a background.
Mario Circuit, Pirate Ship, Bridge of Eldin etc were the best Brawl stages.
Smashville, Delfino Plaza etc were gross.
basically.
The only flying platform stage I rather like is the F-Zero one.
I'll have to heavily agree with this sentiment...Like, for example, the Kid Icarus stage in Brawl. I kept thinking "Man, in Smash 64 or Melee, I'd be fighting on that background instead of this Battlefield copycat".
However, in Delfino Plaza you -do- get to fight in the Plaza's locations, so I don't think it's bad at all in this regard.
But...they do fight in the locations of that game, infact you fight in several different places of the same stage of those games.
What is it with Sakurai and dead cities..?
Put some life into them.![]()
What? You fight on actual Delfino Plaza for a lot of it, how does that make it worse than those mentioned?Nothing to do with gameplay mechanics.
I'd rather be fighting in locations from my favourite games rather than on a floating platform with those locations as a background.
Mario Circuit, Pirate Ship, Bridge of Eldin etc were the best Brawl stages.
Smashville, Delfino Plaza etc were gross.
who are you and what have you done with foxuzamaki
Theres probably gonna be a few when the level is done but dont expect the world.What is it with Sakurai and dead cities..?
Put some life into them.![]()
I didn't mind Skyworld, the whole place is made of floating platforms anyway.
Ah, you just helped me realize what made me feel so weird about certain stages. I think the true crime of this stage is not the flying platform aspect (I like those stages) but the lack of life. There's no people, no ambiance, no big-city atmosphere! The actual Pokemon game did a good job of that by having random NPCs and dialogue conversations thrown in your face (as well as annoyingly rigid camera angles forcing you to feel small).What is it with Sakurai and dead cities..?
Put some life into them.![]()
Two things:
1) Olimar's plucking another Pikmin. I don't believe the ground part of the pluck animation appeared if you had a full Pikmin roster in Brawl, so at least 3 Pikmin confirmed?
2) Does the leaf above the yellow Pikmin look off to anyone else? It looks way higher than the yellow Pikmin's leaf should be.
Or maybe it's just 3 am and I'm sleep deprived lol.
Pikmin 3 looks good but I won't buy a system for one game.
The Wonderful 101 looks good but I won't buy a system for one game.
Super Mario 3D World looks good but I won't buy a system for one game.
Donkey Kong Country Tropical Freeze looks good but I won't buy a system for one game.
Mario Kart 8 looks good but I won't buy a system for one game.
Super Smash Bros looks good but I won't buy a system for one game.
Bayonetta 2 looks good but I won't buy a system for one game.
X looks good but I won't buy a system for one game.
Metroid Dread looks good but I won't buy a system for one game.
I'm aware these are probably all posted by different people.
They're stupid and floating platforms have nothing to do with the source material.
Delfino Plaza was one of the worst stages in Brawl.
it's my fav stage, what wrong with it?
Ah, you just helped me realize what made me feel so weird about certain stages. I think the true crime of this stage is not the flying platform aspect (I like those stages) but the lack of life. There's no people, no ambiance, no big-city atmosphere! The actual Pokemon game did a good job of that by having random NPCs and dialogue conversations thrown in your face (as well as annoyingly rigid camera angles forcing you to feel small).
Likewise, the lack of Piantas or living things in Delfino Plaza made it seem a little off . Now I understand that having so many renders would slow the game down, but I think even distant 2D sprites would be better and not really slow anything down. I wouldn't even mind if the extras are as generic as the audience in the Punch Out stage. It would certainly be a step up from having stages be as lively as a Big Rigs Over the Road Racing track.
Ah, you just helped me realize what made me feel so weird about certain stages. I think the true crime of this stage is not the flying platform aspect (I like those stages) but the lack of life. There's no people, no ambiance, no big-city atmosphere! The actual Pokemon game did a good job of that by having random NPCs and dialogue conversations thrown in your face (as well as annoyingly rigid camera angles forcing you to feel small).
Likewise, the lack of Piantas or living things in Delfino Plaza made it seem a little off . Now I understand that having so many renders would slow the game down, but I think even distant 2D sprites would be better and not really slow anything down. I wouldn't even mind if the extras are as generic as the audience in the Punch Out stage. It would certainly be a step up from having stages be as lively as a Big Rigs Over the Road Racing track.
Ah, you just helped me realize what made me feel so weird about certain stages. I think the true crime of this stage is not the flying platform aspect (I like those stages) but the lack of life. There's no people, no ambiance, no big-city atmosphere! The actual Pokemon game did a good job of that by having random NPCs and dialogue conversations thrown in your face (as well as annoyingly rigid camera angles forcing you to feel small).
Likewise, the lack of Piantas or living things in Delfino Plaza made it seem a little off . Now I understand that having so many renders would slow the game down, but I think even distant 2D sprites would be better and not really slow anything down. I wouldn't even mind if the extras are as generic as the audience in the Punch Out stage. It would certainly be a step up from having stages be as lively as a Big Rigs Over the Road Racing track.
What is it with Sakurai and dead cities..?
Put some life into them.![]()
"Floating platform"
Damnit can I ffight in a neighborhood street, once.
This was my thought as well. The "securing footholds" makes it sound like the platforms will move out from under you and you need to catch up.Wait... has every PotD been informative this week? If so, that's a real treat. Also, from the sounds of it. Prism Tower will be similar to Poke Floats. That makes me happy. :3
"Floating platform"
Damnit can I fight in a neighborhood street, once.
But Brawl had New Pork City and 75m <3
But Brawl had New Pork City and 75m <3
Both or these were terrible. Though I think New Pork City edges out 75m, as at least the latter was a gimmick stage, while the former was very disappointing.
Screw these tiny stages. I want more big ones like Melee Hyrule Castle and Temple. As long as they don't make it like New Pork City.
They should make a stage that's infinite in size. It just keeps generating more platforms as you go.
It'd make for a better fit of the two Tetris songs we got compared to making them only listenable on Luigi's Mansion.I'd say a Tetris stage, but they don't own it :<
I'd say a Tetris stage, but they don't own it :<
This stage looks reminiscent of Pokefloats, so there's thatI agree, flat stage are boring.
I loved Brinstar, Pokéfloats, Peach's Castle, Onetts, etc.. so I'd say Melee had better stage.
But Brawl had New Pork City and 75m <3
Pushmo/Crashmo stage.
Seriously, this would work great as a 3DS stage as long as the design of the "puzzle" was done correctly. It would be cool to see it change over time (either during a match &/or each time you select it), but I assume people might prefer it just being one puzzle.Pushmo/Crashmo stage.