From Software responds to Dark Souls II graphics downgrade concerns

No dude, it's not just one shitty looking area unfortunately. This is a game where grotesque shit like Shaded Woods, Tseldora and Earthen's Peak coexist with jaw dropping locations like Dragons Aerie, Dragon Shrine and Majula.

Is this your first FROM game?
 
Another franchise goes to the shit for me... I swear last gen made me start to hate a lot of franchises I loved because of the bs and damn long generation of weak hardware... I'll buy Ds2 when it's $5. I just can't support bs.

You're missing out on an excellent game, it's your loss. If you're so ruled by graphical presentation you had no business playing a Souls game in the first place. Strange reaction to a series that started on consoles, and had a terrible PC port when it did find its way to that platform.
 
I guess I'm the only one that finds DS2 a lot more consistent as a whole game than DS1, which basically felt unfinished after Anor Londo.
 
FoFG is weird. Sometimes it'll look bad, and sometimes it'll look good. In some of the open areas in it, it's like the shadows (?) change for some reason and then your character model looks really good. I don't know if anyone else has noticed that.

They shot isn't representative of the whole area either way. Some people take one shot and extrapolate it to the whole area or the whole game, which I don't think is fair even if the game is spotty at times.

I guess I'm the only one that finds DS2 a lot more consistent as a whole game than DS1, which basically felt unfinished after Anor Londo.

Lost Izalith is unfinished. The rest isn't.
 
Another franchise goes to the shit for me... I swear last gen made me start to hate a lot of franchises I loved because of the bs and damn long generation of weak hardware... I'll buy Ds2 when it's $5. I just can't support bs.
A franchise goes to shit because the graphics didn't turn out amazing? Lmaooo

It is still a damn good game regardless if some areas look like a washed out PS2 game
 
You're missing out on an excellent game, it's your loss. If you're so ruled by graphical presentation you had no business playing a Souls game in the first place. Strange reaction to a series that started on consoles, and had a terrible PC port when it did find its way to that platform.

I'm not missing out because I will one day play it when it's discounted. And I would of not cared if the graphics were bad if Namco or From were honest. I was led to build false hype, and when I saw what happened it just killed my whole desire for the game. idc even if the souls series is my favorite rpg. I had all on ps3 1st limited versions. I just don't like bs, just like I didn't buy last of us and a ton of games when online passes were added.
 
Another franchise goes to the shit for me... I swear last gen made me start to hate a lot of franchises I loved because of the bs and damn long generation of weak hardware... I'll buy Ds2 when it's $5. I just can't support bs.

Good grief. Gloom and doom and massive heartbreak over absolutely nothing.
 
this reminds me of what happened to DS2

http://youtu.be/YK93iIvpdSY?t=1m1s

Perfect.


Kameo had better tech in 2005 than anything shown in there. And it ran better. The only point I would give to DS2 is SSAO but it hadn't been invented yet back when Kameo was developed.

Okay, keep telling yourself that if it makes you feel better about your decision to not support them. Did you need an excuse or something? No one's forcing you to buy the game.

People have been saying "if they didn't want us to focus on the graphics, they shouldn't have mentioned the graphics!" which is just ludicrous. Listen to yourself when you say these words, and think about how stubborn and closed-minded you sound.
Right now, on the Steam page:

"Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before."

Sorry that the truth hurts your feelings.
 
But I've noticed this kind of inept design in other Japanese developed games and it kinda seems to me that a lot of them aren't getting up to the task these days.

And Western developers too. This has nothing to do with a regional stereotype and everything to do with individual companies.
 
I'm not missing out because I will one day play it when it's discounted. And I would of not cared if the graphics were bad if Namco or From were honest. I was led to build false hype, and when I saw what happened it just killed my whole desire for the game. idc even if the souls series is my favorite rpg. I had all on ps3 1st limited versions. I just don't like bs, just like I didn't buy last of us and a ton of games when online passes were added.

So... you're a long time fan of the Souls games...
You wouldn't have cared if you weren't told what to be hyped about...
You're going to buy DS2 anyway when it's discounted, so you don't feel as though you're missing out...
But the series has gone to shit as far as you're concerned?

It's great that you're trying to speak with your wallet and all, but some of these posts make very little sense. It's becomming increasingly difficult to tell if people are genuinely upset, or just causing a stir for the sake of it.

Right now, on the Steam page:

"Go Beyond Death: dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before."

Sorry that the truth hurts your feelings.

My feelings are not hurt in the slightest. I've never once bought or recommended a game based on random marketing blurb on an advertisement, storefront or back of a box. If one sentence like this is where you place all your chips; all your faith in a game/franchise, then I'm surprised it's taken you this long to get burned.

The truth is that DS2 uses a new engine, and that Bandai Namco - while I'm sure they mean well - are not particularly good at marketing this game/series.
 
For me, I'm holding out for a ps4 version not because I want the textures to melt my eyes but I really need a solid framerate when playing these types of games. After reading about the slight lag in parry and rolling, coupled with my lack of skills, I need every advantage I can get. Sure, I'd like to see some nice looking graphics but this is FROM's Souls series. From Blighttown to Valley of Defilement, they have never been lookers. It's all about the gameplay.

I do concede the point that they should not have marketed such a higher quality lighting system and whatnot. That is deception, however, I would wager they didn't KNOW that they would run out of time because we all know that is what happened. This wasn't a mass deception played by FROM to sell us a bill of goods that they knew they would never achieve but rather the developers simply ran out of time to "tidy" it up. Yes, you can push out a release date a year and absorb the costs when you are a huge developer with a publisher that has deep pockets going to China but when you're not, pushing a release date out could mean going into bankruptcy and then NO ONE would get anymore games.
 
For me, I'm holding out for a ps4 version not because I want the textures to melt my eyes but I really need a solid framerate when playing these types of games. After reading about the slight lag in parry and rolling, coupled with my lack of skills, I need every advantage I can get. Sure, I'd like to see some nice looking graphics but this is FROM's Souls series. From Blighttown to Valley of Defilement, they have never been lookers. It's all about the gameplay.

I do concede the point that they should not have marketed such a higher quality lighting system and whatnot. That is deception, however, I would wager they didn't KNOW that they would run out of time because we all know that is what happened. This wasn't a mass deception played by FROM to sell us a bill of goods that they knew they would never achieve but rather the developers simply ran out of time to "tidy" it up. Yes, you can push out a release date a year and absorb the costs when you are a huge developer with a publisher that has deep pockets going to China but when you're not, pushing a release date out could mean going into bankruptcy and then NO ONE would get anymore games.

Thanks for bringing some logic.

Re: input lag, I haven't noticed anything bad during ~40hrs of play on PS3. You can still "buffer" inputs depending on the situation/timing (which is helpful), and one thing it doesn't do is "save" your input for ages and then release it at the worst possible moment. The original was guilty of this, and it appears to have been cleared up this time.

I can understand preferring a consistently higher framerate (which will be possible on PC), but wouldn't hold my breath for a PS4 version. The studio has bigger fish to fry on the new gen of consoles.
 
If by "bend over" you mean, buy and play an awesome game despite them not being perfect and meeting their every wish and demand, then yes they "bend over."

You and I clearly have a really different idea of what defines corporate sodomy. Company screwing over your water supply would count. A company that releases an awesome game that doesn't look as awesome as it did in previews isn't even on the fucking chart.

That hyperbole. I meant that gamers are willing to have companies trick and lie to them. I was replying to a question of how From would get backlash if the PC version really is just the PS3/X360 version playable at a higher res and framerate while the expected PS4/X1 version gets better textures and effects. Personally I think that not only would they not get backlash, instead they'll be praised for that.
 
That hyperbole. I meant that gamers are willing to have companies trick and lie to them. I was replying to a question of how From would get backlash if the PC version really is just the PS3/X360 version playable at a higher res and framerate while the expected PS4/X1 version gets better textures and effects. Personally I think that not only would they not get backlash, instead they'll be praised for that.

The only way they would get praised for a next gen graphic upgrade is if they made it a free upgrade for PC users. If not yes there would be a huge and warranted backlash.

Also let's be clear "graphics upgrade" really just means the old lighting which is something they could probably patch in if they really wanted on the PC. They aren't gonna go make new assets for a game to sell it on next gen platforms that just came out.
 
That picture is not the console version. Direct screen grabs from console DS1 look terrible compared to this...
EDIT: i just made the picture to fit my 1080p screen and it does actually look like DS1 on console.

The screen i quoted was the console version and just like i said before there's a difference in character mass between DS1 and DS2 that is quite obvious for me but at the same time different to explain.
Probably it's just the shitty lighting in DS2 or maybe it's the camera position which i think is slightly further back from the character in DS2 or a matter of less polygons used for the main character model.Or maybe a combination of all these things.
 
My feelings are not hurt in the slightest. I've never once bought or recommended a game based on random marketing blurb on an advertisement, storefront or back of a box. If one sentence like this is where you place all your chips; all your faith in a game/franchise, then I'm surprised it's taken you this long to get burned.

The truth is that DS2 uses a new engine, and that Bandai Namco - while I'm sure they mean well - are not particularly good at marketing this game/series.

Reading comprehension fail. Namco is advertising a product as something it clearly isn't, even after being called out for it. It's one thing to have PR speech on the Steam's description page and a completely diffferent one having From creating a tech demo to deceive consumers while the actual product looks and performs nothing like it. They're still using footage from said tech demo to promote the game on Steam with no disclaimers whatsoever.

It's willful deception.
 
Reading comprehension fail. Namco is advertising a product as something it clearly isn't, even after being called out for it. It's one thing to have PR speech on the Steam's description page and a completely diffferent one having From creating a tech demo to deceive consumers while the actual product looks and performs nothing like it. They're still using footage from said tech demo to promote the game on Steam with no disclaimers whatsoever.

It's willful deception.

If this was some first time shitty game from Ubisoft or ea pulling this stunt there would be almost universal backing of the criticism of deceitful marketing but since people have an affinity for From because of their previous games a number of people are willing to ignore what is a very real and very grounded criticism.
 
So what is the skinny, is the pc version going to have the old lightning or are we stuck with the console downgrade even on more powerful hardware?

Best case scenario: PC was the leading platform (Consoles were downgraded) -> Same version as consoles with higher resolution textures, stable 60fps and all lighting/shading effects brought back.

Worst case scenario: PC wasn't the leading platform (Consoles were final) -> Direct X360/PS3 port with unlocked framerate and higher resolution textures.
 
Best case scenario: PC was the leading platform (Consoles were downgraded) -> Same version as consoles with higher resolution textures, stable 60fps and all lighting/shading effects brought back.

Worst case scenario: PC wasn't the leading platform (Consoles were final) -> Direct X360/PS3 port with unlocked framerate and higher resolution textures.

Thanks, figured we had confirmation with all the talk going on in here, glad there is still hope!
 
Best case scenario: PC was the leading platform (Consoles were downgraded) -> Same version as consoles with higher resolution textures, stable 60fps and all lighting/shading effects brought back.

Worst case scenario: PC wasn't the leading platform (Consoles were final) -> Direct X360/PS3 port with unlocked framerate and higher resolution textures.

Hope for the best, prepare for the worst.

PC version will not have lighting effect. The only thing it will have is 60FPS and high texture...maybe.
 
For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif


How could anyone say that the animations look the same as they did in Demon's or Dark is beyond me.
 
I'm not missing out because I will one day play it when it's discounted. And I would of not cared if the graphics were bad if Namco or From were honest. I was led to build false hype, and when I saw what happened it just killed my whole desire for the game. idc even if the souls series is my favorite rpg. I had all on ps3 1st limited versions. I just don't like bs, just like I didn't buy last of us and a ton of games when online passes were added.

Oh lordy, not buying Last of Us because of online passes? It's a single player game. Not buying DS2 because of the graphics? Face palm.

For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif


How could anyone say that the animations look the same as they did in Demon's or Dark is beyond me.

Never once saw the enemies do that in the Iron Keep.
 
one thing it doesn't do is "save" your input for ages and then release it at the worst possible moment. The original was guilty of this, and it appears to have been cleared up this time.

It performed your next action entirely predictably, when your current action completed. It still does that, but NOT RELIABLY. Whether or not it queues up the next action now depends on how much longer your current action will take to perform. Much like the invincibility of the roll, it went from being something where you could naturally figure out what was going on and learn from it to get better, to being hidden behind some timer that only the truly obsessed would ever memorize.
 
For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif


How could anyone say that the animations look the same as they did in Demon's or Dark is beyond me.

that actually creeps me out....

When I first encountered it in-game it reminded me of

t9oEEy7.gif
 
^ the funny thing about that mama gif is that she theoretically would've caught them at the speed she's going.

For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif

That's fucking awful, hopefully PC version will save.

/s
 
Well, glad I went melee then!

Even as a melee, you should have a bow for pulling ;)

^ the funny thing about that mama gif is that she theoretically would've caught them at the speed she's going.



That's fucking awful, hopefully PC version will save.

/s

I agree that it doesn't look good, but I think this particular enemy is supposed to be fashioned after a samurai or something. Like in one of those anime where you have two guys running through a bamboo forest or something.
 
Best case scenario: PC was the leading platform (Consoles were downgraded) -> Same version as consoles with higher resolution textures, stable 60fps and all lighting/shading effects brought back.

Worst case scenario: PC wasn't the leading platform (Consoles were final) -> Direct X360/PS3 port with unlocked framerate and higher resolution textures.

Not sure why everyone thinks they shelved the PC version they have had running and just went and did more work and ported the console version. Games that are console/pc and lead on PC just tend to look and run a bit worse on consoles while still having the PC lead title.
 
For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif


How could anyone say that the animations look the same as they did in Demon's or Dark is beyond me.

People not only say they haven't gotten worse, but that they've improved. I sometimes wonder if these people are even playing the same game as me.
 
People not only say they haven't gotten worse, but that they've improved. I sometimes wonder if these people are even playing the same game as me.

This thread is full of cherry picking where people look for the worse possible examples of something and try to pass it off as if it plagues the entire game.
 
The one shot from Forest of the Fallen Giants DOES look like a PS2 game.

Dark Souls 2 pretty obviously does not look like a PS2 game. Frankly, I thought the well-lit, outdoor levels looked quite breathtaking. However, it is apparent to me that From made a bigger game in about the same time. As a result, they weren't as meticulous about the design of every individual area and it shows.

They tried to hide a lot of their skunk with darkness, but it isn't totally avoidable. Like bedlam mentioned above, some of the environments like the Cove Tsedora are absolutely horrible with no redeeming qualities. Shaded Woods is awful. Huntsman's Copse is near there. Iron Keep is messy. Earthen Peak uses N64 fog to great effect (it's poison!). The interiors of Drangleic Castle are sparse and empty. IMO Sinner's Rise and the Lost Bastille are not very imaginative and are samey and lazy looking.

But there are tons of areas in the game where your jaw will drop (mostly towards the end of the game). So I think it is fair to call the game remarkably inconsistent. I just think they didn't have time to paper over their weaknesses.

The awful 2d tree backgrounds that were visible on the bridge between the Parish and Sen's Fortress in Dark Souls were very visible if you looked up close but From did a lot with how they framed each shot that made your eyes go elsewhere.




I will agree to that. those trees look like Dark Souls and Deadly Premonition take place in the same universe.

it's just that I'm playing King's Field atm and i'm thinking of whole PS2 games I guess.
 
For those who are defending the animations in this game,just look at how ridiculous looks the enemy's run:
http---makeagifcom--media-3-31-2014-Ln0Ajx_zpsd28ff551.gif


How could anyone say that the animations look the same as they did in Demon's or Dark is beyond me.

-_-

The run is part of this character. It mimics a samurai's running style which enable a quick-draw of the Katana, and in the game it completely works, as these guys shuffle up to you extremely quickly and attack rapidly. They are also pretty obviously inspired by Samurai.

The run looks funny and has been the butt of a large number of jokes for a long time, but it is deliberate. It has a name but I forget what it is.
 
-_-

The run is part of this character. It mimics a samurai's running style which enable a quick-draw of the Katana, and in the game it completely works, as these guys shuffle up to you extremely quickly.

The run is looks funny and has been the butt of a large number of jokes for a long time, but it is deliberate. It has a name but I forget what it is.
Of course it's deliberate. You may or may not like the stylistic choice, but are people really arguing that this animation is that way because From is technologically incapable of doing any other type of animation? Now that is funny.
 
Sliding all over? Explain that one as I either haven't experienced it or have and didn't realize it.

This is subjective, but I think the walking, running, climbing animations look worse than DS. Not to mention all of the NPC animations look awful. The way the blacksmith swings his tongs around when you talk to him looks stupid. I think the game overall just looks worse than DS. The game is still great, dont get me wrong, and there's a couple of gameplay improvements that I really like, but the game just feels slightly off to me. Im certainly not the only person who feels this way. Many, many people on this forum have voiced the same opinion.
 
-_-

The run is part of this character. It mimics a samurai's running style which enable a quick-draw of the Katana, and in the game it completely works, as these guys shuffle up to you extremely quickly.

The run is looks funny and has been the butt of a large number of jokes for a long time, but it is deliberate. It has a name but I forget what it is.

animations are cut in half from a distance...

I don't know the technical name for it but I guess detail culling ?

Its way more apparent in Dark Souls 2 than the other two games.
 
-_-

The run is part of this character. It mimics a samurai's running style which enable a quick-draw of the Katana, and in the game it completely works, as these guys shuffle up to you extremely quickly.

The run is looks funny and has been the butt of a large number of jokes for a long time, but it is deliberate. It has a name but I forget what it is.

Yeah, that's the first thing I thought of. Still haven't had their blacksteel Katana drop, dangit!
 
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