How excited are you for the next Souls game from From Software?

Are you excited for a new Souls game from them?


  • Total voters
    229
I feel as if i'm one of the only ones who doesn't like these type of games at all.

I actually enjoyed Bloodborne a bit but I've tried the likes of Demon Souls (Remake), Dark Souls 3 and Elden Ring and they all bored the hell out of me.
 
I'm ready for whatever they're cooking up, but the dark fantasy setting is a bit played out, at least for me.

Probably too much of a good thing, and all that.
 
They need to greatly improve their engine and technical skills before trying to make something new.
Their engine is absolute shit (it's what you get from gradually building and adding stuff to phyreengine).

I have zero doubt that Duskbloods will have all the typical FromSoftware issues.
 
I do hope they step out of their comfort zone a bit. Would love to have them tackle more of an adventure game not told through lore, but a proper story.

Their art and vibes are unmatched.
 
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Fuck soulslikes already. Make a proper RPG for once, with more systems than just killing monsters and leaving messages. I want proper character interactions, with interactive stat driven dialogue, nonlinear questing both mechanically and narratively, living world with simulated NPCs, stealth systems, all that jazz.
The systems you describe are all great. It's just unfortunate that most if not all of the studios that were great at making them have succumbed in one way or another. Why should From be responsible for picking up the pieces and jamming them into the games they actually want to make?

Plus, who is to say they would even be good at designing that kind of game? Look at what happened when Japan tried to "match" western game design in the early millenium. Or just think of any time a studio tries to make games for everyone instead of leaning into what they do well. At best, you get an engaging game with great visuals that feels a lot like a lot of other AAAA fare you've played before and came at the cost of grotesque team size, dev time, and budget. Far more often, you get an insipid soup of mechanics that don't quite fit together and a map littered with icons to pad out playtime, which came at the cost of the same bloated teams, time, etc.

Don't get me wrong, I'd play a new game with the mechanicd you descibe in a hearbeat, and the only Souls game I've truly loved is Bloodborne. But let From keep being great in the arena they are great in (the niche they carved out for themselves and continue to widen and deepen), and let others pick up the discrarded mantle of the classic WRPG.
 
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I hope for a Tenchu.
A real one, which would put emphasis on ninja stealth.
I would like it to be like a stealth simulator, not easy like the previous ones in the series.
 
It's hard to be excited for the next game when they've released the same game 5 times pretty much.

I used to really like souls games but so much is recycled between entries that it's hard to care.

They definitely peaked with dark souls 1 imo.
 
No, I personally think it's the most overrated sub-genre in gaming at the moment. I can appreciate it for what it is and the audience who enjoys it, but I feel they get a free pass commercially and critically for not even getting the basics done right and/or releasing basically the same game each time. Other genres would be crucified if they launched with mechanically heavy gameplay, all story told through text you discover in-game; basic combat etc. The same criticism I'd levy against the Fortnite, COD, FIFA games but for different reasons.
 
I love me some souls but… Been huffing Bloodbornium and Sekironium for years… surely we can take another detour off the Dark/Elden path sometime soon? Please.
 
Not really that excited. ER was fun but mainly due to the open world exploration which was new for the series. The "Souls" part of the game was a downgrade because of how overtuned and aggressive most bosses and enemies are compared to the player. I'd say up until BB the games were still challenging but fair in that the enemies more or less played by the same rules and mechanics as your character. Now the games are just challenging for the sake of it.
 
There was something magical about the earlier games, King's Fields and Demon's/Dark Souls but that mystery formula became just that. Dark Souls 1 was Dark Souls. Iconic world that took the (mostly) connected design of the KF games and the combat of Demon's Souls and brought them together.

Since then it's just not felt the same. Elden Ring was big and flashy because they could afford to make it, but it lacked the strange, lost world vibe of the early games. It was fast, and efficient. There was plenty of artistic beauty and moments, but to me there wasn't the soul ('scuse the pun) of the early games that really pulled me into a magical fantasy world.

Bigger, more bosses, more weapons, faster movement. That ain't the way for me.
 
Encouraged by the poll results. Almost a 50/50 split. I used to think the entire community was filled with FS fans.
Many voters are probably FS fans(I am one of them). I think the high number of no votes has more to do with FS's recent policies and the surge of quality soulslikes from other studios.
 
I would be excited for a sekiro 2 or bloodborne 2.DS4 or elden ring 2 not so much.

Although I liked all of their library for over 15 years now there is a LOT of soul clones over the past 5 years or so (some great,a lot are awful) and I'm kinda anticipating they do something completely new to keep me pumped for the next project.

(I don't like mutiplayer or service shit.
pure solo thankyou very much)
 
Encouraged by the poll results. Almost a 50/50 split. I used to think the entire community was filled with FS fans.
I am/was a fan. Dark Souls is in my Top 5 games of all time. It's just that they've been recycling the formula to the point of absurdity with the biggest changes being the increasingly meme-level boss difficulty really. Elden Ring's open world didn't feel fresh to me but more like stretching those walks in DS1 between "dungeons" into infinity for no particularly fun reason.
 
Why should From be responsible for picking up the pieces and jamming them into the games they actually want to make?
I am not saying they are "responsible" for it, I am saying I would like to see them challenge themselves. Fromsoft have been making the same game for 20 years now, with different skin.
If a newbie studio, in which there are 20 veterans who never worked on an RPG and 80 newbs who never worked on any game can make Kingdom Come Deliverance and its sequel, which has all those systems and better than Bethesda or Bioware ever achieved, then I am sure Fromsoft could manage it too, if they really tried.

If they just keep making soulslikes then I will just keep ignoring their games because I got my fill with DS, DS2 and Bloodborne. If they try something more ambitious, then I would want to play it.
 
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Team Ninja have displaced FROM for me for my action/rpg fix.

They've done 5 games in 8 years, with the 6th out early next year. All bangers.
 
Still 100% excited.

Nightreign was surprisingly great. Can't wait for Duskbludds.

I do see some cracks in the usually flawless output of fromsoft in their recent releases, like how silly the last boss of erdtree was, but they're still the best in the biz, even if Lies of P at least reaches the same level as a Fromsoft masterpiece.
 
i love the souls games but im over that type of gameplay, havnt finished elden ring or touched it in months. i'd personally prefer they made something completely new and different
 
I'm not? I don't mean that in a confrontational or dismissive way; I have a complicated relationship with FromSoftware games. I will be absolutely interested and will pay attention when they announce something new, but I am not excited per se for that to happen.
 
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